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NOVEL: The engine of the Japanese fighter plane screams as it dives almost vertical out of the clear blue sky. The huge frigate battleship enlarges at an alarming rate from inside the cockpit. The unfriendly surface of the ocean races towards the pilot. Death-defying. The sun flashes off the wings of the plane as if giving a final signal. Desperately, the plane wants to transmit a warning in staccato-Morse Code. Then, the engine sputters and spews a desperate smoke signal. 'S-O-S.' The engine is screaming, 'Imminent danger, imminent danger!' As the plane plunges into the ocean, the red sun rising on the fuselage, disappears eerily into the foaming ocean. --------------- After this catastrophic event, the voice of the pilot goes silent. Decades later, a mysterious artefact is discovered. Once discovered, the artefact leads to the most amazing revelations and finds. What could the artefact be? What is the secret story behind the mystery? All the past events are unwittingly uncovered. Mystery upon mystery is unlocked. What could the hidden codes mean? What is the secret behind the written code and the map? (Christian Theme)
For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.
In A Readable Manner The Book (Races The History Of Computer, Basics Of Hardware And Software, Input-Out¬Put Concepts And Devices. It Describes The Offline And Online Methods Of Com¬Puter Applications In Six Areas Of Library Work: Circulation, Cataloguing, Refe¬Rence Service, Acquisition, Serials Cont¬Rol, And Information Retrieval.It Also Projects Current Scenario Of Information Technology, Online In¬Formation Services, And Computerized Library Networks Used In The Western World. It Outlines Telecommunication Aspects And Satellite Communication With Actual And Potential Use In Library Operation. It Also Provides Sufficient Guidelines For The Planning And Implementation Of Library Automation.It Is Hoped That The Book Will Pro¬Vide Immense Help To The Students And Teachers Of Library Science In Their Academic Pursuit, And Serve As Manual For The Practising Librarians.
This volume, the first of a two-part series, covers topics including historical, ecological and evolutionary considerations, genomics and molecular biology, and interaction of phages with their hosts. - Contributions from leading authorities - Informs and updates on all the latest developments in the field
This book gathers the peer-reviewed and revised versions of papers from the Seventh International Conference on Design Computing and Cognition (DCC'16), held at Northwestern University, Evanston (Chicago), USA, from 27–29 June 2016. The material presented here reflects cutting-edge design research with a focus on artificial intelligence, cognitive science and computational theories. The papers are grouped under the following nine headings, describing advances in theory and applications alike and demonstrating the depth and breadth of design computing and design cognition: Design Creativity; Design Cognition - Design Approaches; Design Support; Design Grammars; Design Cognition - Design Behaviors; Design Processes; Design Synthesis; Design Activity and Design Knowledge. The book will be of particular interest to researchers, developers and users of advanced computation in design across all disciplines, and to all readers who need to gain a better understanding of designing.
This is the fourth and final volume of papers from a series of workshops called "Computational Learning Theory and Ǹatural' Learning Systems." The purpose of the workshops was to explore the emerging intersection of theoretical learning research and natural learning systems. The workshops drew researchers from three historically distinct styles of learning research: computational learning theory, neural networks, and machine learning (a subfield of AI). Volume I of the series introduces the general focus of the workshops. Volume II looks at specific areas of interaction between theory and experiment. Volumes III and IV focus on key areas of learning systems that have developed recently. Volume III looks at the problem of "Selecting Good Models." The present volume, Volume IV, looks at ways of "Making Learning Systems Practical." The editors divide the twenty-one contributions into four sections. The first three cover critical problem areas: 1) scaling up from small problems to realistic ones with large input dimensions, 2) increasing efficiency and robustness of learning methods, and 3) developing strategies to obtain good generalization from limited or small data samples. The fourth section discusses examples of real-world learning systems. Contributors : Klaus Abraham-Fuchs, Yasuhiro Akiba, Hussein Almuallim, Arunava Banerjee, Sanjay Bhansali, Alvis Brazma, Gustavo Deco, David Garvin, Zoubin Ghahramani, Mostefa Golea, Russell Greiner, Mehdi T. Harandi, John G. Harris, Haym Hirsh, Michael I. Jordan, Shigeo Kaneda, Marjorie Klenin, Pat Langley, Yong Liu, Patrick M. Murphy, Ralph Neuneier, E.M. Oblow, Dragan Obradovic, Michael J. Pazzani, Barak A. Pearlmutter, Nageswara S.V. Rao, Peter Rayner, Stephanie Sage, Martin F. Schlang, Bernd Schurmann, Dale Schuurmans, Leon Shklar, V. Sundareswaran, Geoffrey Towell, Johann Uebler, Lucia M. Vaina, Takefumi Yamazaki, Anthony M. Zador.