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The Electric Black is a horror series set in an antique shop that travels through time and space delivering cursed objects to unsuspecting customers. written and Illustrated by Joseph Schmalke and Rich Woodall published quarterly by Black Caravan a Scout Comics Imprint. The Electric Black is a cursed antique shop, appearing in any time or space, soliciting customers it hungers to corrupt or devour. The mysterious Julius Black is the store's demonic proprietor and narrator. He, along with his psychopathic employees, regularly manipulates patrons for their own devious purposes. Inside the eerie emporium, all of the forbidden objects have secrets to unlock. The poor souls that enter never leave without something. It's dark light will shine on macabre mysteries, grisly murders, and other frightful occurrences. Dare you step within its sinister halls?
NPR Best Books of 2018 A teen girl and her robot embark on a cross-country mission in this illustrated science fiction story, perfect for fans of Ready Player One and Black Mirror. In late 1997, a runaway teenager and her small yellow toy robot travel west through a strange American landscape where the ruins of gigantic battle drones litter the countryside, along with the discarded trash of a high-tech consumerist society addicted to a virtual-reality system. As they approach the edge of the continent, the world outside the car window seems to unravel at an ever faster pace, as if somewhere beyond the horizon, the hollow core of civilization has finally caved in.
The bestselling author of E=mc2 weaves tales of romance, divine inspiration, and fraud through an account of the invisible force that permeates our universe—electricity—and introduces us to the virtuoso scientists who plumbed its secrets. For centuries, electricity was seen as little more than a curious property of certain substances that sparked when rubbed. Then, in the 1790s, Alessandro Volta began the scientific investigation that ignited an explosion of knowledge and invention. The force that once seemed inconsequential was revealed to be responsible for everything from the structure of the atom to the functioning of our brains. In harnessing its power, we have created a world of wonders—complete with roller coasters and radar, computer networks and psychopharmaceuticals. In Electric Universe, the great discoverers come to life in all their brilliance and idiosyncrasy, including the visionary Michael Faraday, who struggled against the prejudices of the British class system, and Samuel Morse, a painter who, before inventing the telegraph, ran for mayor of New York City on a platform of persecuting Catholics. Here too is Alan Turing, whose dream of a marvelous thinking machine—what we know as the computer—was met with indifference, and who ended his life in despair after British authorities forced him to undergo experimental treatments to “cure” his homosexuality. From the frigid waters of the Atlantic to the streets of Hamburg during a World War II firestorm to the interior of the human body, Electric Universe is a mesmerizing journey of discovery.
Electric Arches is an imaginative exploration of black girlhood and womanhood through poetry, visual art, and narrative prose. Blending stark realism with the fantastical, Ewing takes us from the streets of Chicago to an alien arrival in an unspecified future, deftly navigating boundaries of space, time, and reality with delight and flexibility.
WINNER OF THE EISNER AWARD • A bold and fascinating graphic novel history of the revolutionary Black Panther Party. Founded in Oakland, California, in 1966, the Black Panther Party for Self-Defense was a radical political organization that stood in defiant contrast to the mainstream civil rights movement. This gripping illustrated history explores the impact and significance of the Panthers, from their social, educational, and healthcare programs that were designed to uplift the Black community to their battle against police brutality through citizen patrols and frequent clashes with the FBI, which targeted the Party from its outset. Using dramatic comic book-style retellings and illustrated profiles of key figures, The Black Panther Party captures the major events, people, and actions of the party, as well as their cultural and political influence and enduring legacy.
Everyone in the Donovan family can dance--and has a dance nickname--except Kai, but his family helps him practice his moves to prepare for his aunt's wedding reception.
The Electric Information Age Book explores the nine-year window of mass-market publishing in the sixties and seventies when formerly backstage players-designers, graphic artists, editors-stepped into the spotlight to produce a series of exceptional books. Aimed squarely at the young media-savvy consumers of the "Electronic Information Age," these small, inexpensive paperbacks aimed to bring the ideas of contemporary thinkers like Marshall McLuhan, R. Buckminster Fuller, Herman Kahn, and Carl Sagan to the masses. Graphic designers such as Quentin Fiore (The Medium Is the Massage, 1967) employed a variety of radical techniques-verbal visual collages and other typographic pyrotechnics-that were as important to the content as the text. The Electric Information Age Book is the first book-length history of this brief yet highly influential publishing phenomenon.
This critical examination of two dystopian television series--Black Mirror and Electric Dreams--focuses on pop culture depictions of technology and its impact on human existence. Representations of a wide range of modern and futuristic technologies are explored, from early portrayals of artificial intelligence (Rossum's Universal Robots, 1921) to digital consciousness transference as envisioned in Black Mirror's "San Junipero." These representations reflect societal anxieties about unfettered technological development and how a world infused with invasive artificial intelligence might redefine life and death, power and control. The impact of social media platforms is considered in the contexts of modern-day communication and political manipulation.
"In the sequel to The Fever King, Noam Alvaro seeks to end tyranny before he becomes a tyrant himself."--Provided by publisher.
“The magic here is not the supernatural kind, but rather an attention to the grace of the ordinary. It is the magic of watching these women come into their power.”—New York Times A GMA Buzz Pick! A Most Anticipated Book by Essence · The Millions · Atlantic Journal Constitution · Glamour · Teen Vogue · Bustle · BookPage · Nashville Scene · Ms. Magazine · Parnassus Musing A Best Book of February by Washington Post · Nylon · BookRiot In this glittering triptych novel, Suzette, Maple and Agnes, three Black women with albinism, call Shreveport, Louisiana home. At the bustling crossroads of the American South and Southwest, these three women find themselves at the crossroads of their own lives. Suzette, a pampered twenty-year‑old, has been sheltered from the outside world since a dangerous childhood encounter. Now, a budding romance with a sweet mechanic allows Suzette to seek independence, which unleashes dark reactions in those closest to her. In discovering her autonomy, Suzette is forced to decide what she is willing to sacrifice in order to make her own way in the world. Maple is reeling from the unsolved murder of her free‑spirited mother. She flees the media circus and her judgmental grandmother by shutting herself off from the world in a spare room of the motel where she works. One night, at a party, Maple connects with Chad, someone who may understand her pain more than she realizes, and she discovers that the key to her mother's death may be within her reach. Agnes is far from home, working yet another mind‑numbing job. She attracts the interest of a lonely security guard and army veteran who’s looking for a traditional life for himself and his young son. He’s convinced that she wields a certain “magic,” but Agnes soon unleashes a power within herself that will shock them both and send her on a trip to confront not only her family and her past, but also herself. This novel, told in three parts, is a searing meditation on grief, female strength, and self‑discovery set against a backdrop of complicated social and racial histories. Nobody's Magic is a testament to the power of family—the ones you're born in and the ones you choose. And in these three narratives, among the yearning and loss, each of these women may find a seed of hope for the future.