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The Dragon Quest book is a celebration of the long-running video game series and the fans who love it!****Immensely popular in Japan, Dragon Quest has struggled to find a foothold in the West, but that hasn't stopped people from discovering the series and falling in love with it.****In the first half of the book, Dragon Quest podcaster and writer Austin King chronicles playing every mainline Dragon Quest game in a single year. This is where you'll find info on the characters, games, and worlds that make this series so great.The second half of the book comprises interviews and reflections from people all across the Dragon Quest fandom. Fansite creators, podcasters, YouTubers, cosplayers, collectors, and more share their stories. There's also writings from Western fans outside the U.S., from places like Argentina, France, and Spain. Old and new fans alike share their stories and insights into what makes Dragon Quest so amazing.There's also a Resources section in the back of the book for anyone looking to delve deeper into Dragon Quest and the Western fandom. ****So if you've been a fan for over thirty years or only thirty minutes, there's something in The Dragon Quest Book for everyone!
The Dragon King is dying, all for want of an answer. For centuries, the Dragon King has ruled over High Cadore and horded a library that is the envy of neighboring kingdoms. Researcher Shennon Trelor, intent on hunting out the reasons for a long-standing war, never expected to be dragged in front of the terrifying king to answer the question that might save him. But the Dragon King doesn't know what question to ask, any more than Shennon knows how to answer. What draws her to the dragon? What drives him to keep demanding her attendance? Is there more between them than the mystery? Buried deep within High Cadore's libraries and archives are the answers they both seek, and Shennon will have to use all her skills to discover them. Enjoy this Beauty and the Beast story with a dragony twist because time is running out for the Dragon King.
Discover all the secrets and mechanics of the famous Japanese video game Dragon Quest ! This book looks back at the entire Dragon Quest saga, tells the story of the series' birth, retraces its history and deciphers its mechanics. In this book, the author shares us all his expertise and his passion in Japanese gaming to decipher the creation and the story of this saga and his creator, Yuji Horii. EXTRAIT Even with only limited knowledge of Japanese and somewhat difficult technical conditions, the story was very well told. This was perhaps what surprised players most. Dragon Quest V is a large family cycle of emotions, as transparent as an epic tale by Alexandre Dumas, the author of famous works such as The Three Musketeers. In the end, I was lucky that my first taste of the series was this excellent episode, since VI was far more extravagant, with its tales of parallel universes and heroes traveling on flying beds. A slightly puzzling game, but not without levity nor offbeat humor. One of the most emotional moments of Dragon Quest V is when we end up going back in time to change the past, thus saving the future. The time travel theme has been so often used in science fiction, particularly during the 1980s, that it should have left me impassive. It was not even the first time I had experienced it in a video game. But this adventure, with its simple graphics and persistent melodies, glanced lightly upon feelings that leave no one unmoved. “What would I have done differently if I could have changed things” is a very common concept used in fiction, from A Distant Neighborhood by Jirô Taniguchi to the Quantum Leap series. Well-told, it is so simple and so effective that it affects each and every one of us. CE QU'EN PENSE LA CRITIQUE Un libre passionnant que j'ai dévoré au point de rogner sur mes heures de sommeil. Ici, l'auteur ne nous bassine pas avec des tartines de textes pour nous conter avec détails l'histoire de chaque épisode, les ventes incommensurables de la série ou encore un almanach des jeux estampillés DraQue. - Kaisermeister, Sens Critique Un livre plein d’anecdotes qui feront vibrer votre corde nostalgique et qui donne envie, une fois terminé, de replonger dans l'aventure. - neotsubasa, Sens Critique C'est une biographie très détaillée, riche en anecdotes et bien romancée, Yuji Horii est un personnage fascinant au CV bien rempli et la genèse de la saga est tout aussi passionnante à tel point que j'ai parfois eu du mal à décrocher. - Nixotane, Sens Critique À PROPOS DE L'AUTEUR Daniel Andreyev is an author and journalist of Russian origin. His career in video game journalism began twenty years ago, during the golden years of video gaming, with Player One, Consoles + and Animeland, with a particular interest in Japan. Having spent some time on translation, he is now part of the New Games Journalism movement, which places the player at the heart of the video game experience. He produces the After Hate and Super Ciné Battle podcasts. He also trades memories with his friends in Gaijin Dash, the Gamekult show on Japanese video games. He is a fan of far too many things to list them all here. But when he is not writing, not watching a movie, not reading comics and graphic novels, not climbing mountains or exploring ruined buildings, he might be cooking, exercising or dreaming of one day owning a dog.
With their world on the brink of war, three young heroes from opposite sides of the conflict embark on a dangerous quest that could change everything. This beautiful book expands on the events of Season 1 of the hit Netflix show The Dragon Prince. WAR IS COMING . . . Four full moons past, humans crossed into the magical lands of Xadia and committed an unspeakable crime: They destroyed the only egg of the Dragon King and Queen. Now a young Moonshadow elf assassin has been sent on her first mission; she will make the humans pay for their heinous act. But before she can complete her task, she and two human princes make an astonishing discovery . . . a discovery that could change everything. And so the three reluctant allies set off in a desperate attempt to stop the coming war. Their journey won't be easy, but the trio soon learns that the most serious threat to their quest can't be fought with magic or physical strength. Can these young heroes overcome the longstanding hatred between humans and elves, and restore peace to their world?Written by Aaron Ehasz (co-creator of The Dragon Prince and head writer of Avatar: The Last Airbender) and Melanie McGanney Ehasz, this first canon novel based on the Netflix original series finally gives fans the full story.
A story of a the very last living dragon, stuck living in a tunnel under London, and the boy who unintentially finds himself as her protector. When Stick discovers there is a dragon living underneath the streets of London, he finds himself unintentionally drawn into an epic adventure and a quest -- but how can he find a place for a dragon to live in London when dragons aren't supposed to exist? And with foes at every corner who want to exploit the dragon for themselves, it's going to take a daring plan for Stick to find a safe place for his dragon -- and for himself.
“If you love fantasy, funny humor, flatulence, and friends, then Aaron Reynolds has written the perfect book for you!” —DAN SANTAT, author of The Aquanut, Sidekicks, and The Adventures of Beekle Another fart-tastic installment in the middle-grade adventure series by #1 New York Times bestselling author Aaron Reynolds and illustrator Cam Kendell. The Great and Powerful Kevin has a new quest for our heroes... seek out another disgusting ingredient for his mysterious project. High in the Frostflung Mountains lies the lair of a fearsome dragon named Glacierbane. Pan, Moxie, Fart and TickTock must venture there and fish a dragon-digested object from deep within a pile of dragon doo. But Pan isn’t having it. She’s not sure why, but she doesn’t trust Kevin. But when she learns of a kidnapped prince that needs rescuing from Glacierbane, suddenly this quest seems a whole lot more heroic. Our young heroes will face their toughest challenges yet as they team up with a valiant knight, brave the air-islands of Frostflung, fight yetis and snow goblins, solve puzzles and riddles, face a dragon, and seek the poo they need.
Darek and Zantor work together to stop the kidnapping of another baby dragon in this third book in the fantastical Dragonling chapter book series! Now that the villagers have finally accepted Darek’s dragonling, Zantor, they’ve all fallen in love with him. Especially Rowena, the spoiled daughter of the Chief Elder—so much so that she wants the dragonling for her very own. But Darek can’t give him up! He and Zantor are so close that he can almost get inside the little dragon’s mind. So the Chief Elder orders Darek’s father to find another dragonling. Even though a dragon mother will have to die—along with some villagers, too. Darek can’t let that happen. But how can he stop them…unless he joins the dragon quest?
The Kingdom of Glenfin has enjoyed a long peace under the rule of King Romlay. However, when the King is poisoned, the future of the kingdom and the life of the King rests in the hands of the Princess, Alexandra Romlay. Always wishing for an adventure of her own, the Princess must now find a magical root that only grows on a place called the Island of the Dead. The Princess brings together a diverse group, including knights and archers from the kingdom with the help of a thief, wizard, an elf, two rangers and an undead, to help her in her quest to save her father's life. The unique group must cross the dark forest, the Swamp of Despair, the desert, the mountains, the snow lands and the Great Sea to reach the Island of the Dead. As the group crosses the vast lands, the danger and tension grows with each passing day. Can the group hold itself together long enough to complete the quest and save the King or will they fall victim to the merciless lands?
Comics artist Mark Leiknes delivers a laugh-out-loud story set in a fantastic world of dragons, rock creatures, and golden loungewear. The Quest Kids are ready for their first real quest. This time, they won’t oversleep, they won’t be put off by a little rain, and they won’t accidentally burn down the village that hired them. All they have to do is find the Golden-Fleeced Rage Beast, shave it, and make a really nice golden tracksuit to appease a furious dragon. Simple, right? Meet the Quest Kids crew: Gil, a wizard (well, wizard in training . . . the beard isn’t his); Terra, a 700-year-old elf kid; Boulder, a rock troll who is more of a cook than a fighter; Ash, a flatulent pig-dog-maybe-lizard hybrid; and, Ned, the intrepid and overly optimistic leader with his own personal quest to find his missing parents. With humor, magic, mystery, and at least one acid swamp filled with skeletal alligators, Quest Kids and the Dragon Pants of Gold is a richly illustrated saga of fantasy friendship for readers from all kingdoms!
Discover all the secrets and mechanics of the famous Japanese video game Dragon Quest ! This book looks back at the entire Dragon Quest saga, tells the story of the series' birth, retraces its history and deciphers its mechanics. In this book, the author shares us all his expertise and his passion in Japanese gaming to decipher the creation and the story of this saga and his creator, Yuji Horii. EXTRAIT Even with only limited knowledge of Japanese and somewhat difficult technical conditions, the story was very well told. This was perhaps what surprised players most. Dragon Quest V is a large family cycle of emotions, as transparent as an epic tale by Alexandre Dumas, the author of famous works such as The Three Musketeers. In the end, I was lucky that my first taste of the series was this excellent episode, since VI was far more extravagant, with its tales of parallel universes and heroes traveling on flying beds. A slightly puzzling game, but not without levity nor offbeat humor. One of the most emotional moments of Dragon Quest V is when we end up going back in time to change the past, thus saving the future. The time travel theme has been so often used in science fiction, particularly during the 1980s, that it should have left me impassive. It was not even the first time I had experienced it in a video game. But this adventure, with its simple graphics and persistent melodies, glanced lightly upon feelings that leave no one unmoved. “What would I have done differently if I could have changed things” is a very common concept used in fiction, from A Distant Neighborhood by Jirô Taniguchi to the Quantum Leap series. Well-told, it is so simple and so effective that it affects each and every one of us. CE QU'EN PENSE LA CRITIQUE Un libre passionnant que j'ai dévoré au point de rogner sur mes heures de sommeil. Ici, l'auteur ne nous bassine pas avec des tartines de textes pour nous conter avec détails l'histoire de chaque épisode, les ventes incommensurables de la série ou encore un almanach des jeux estampillés DraQue. - Kaisermeister, Sens Critique Un livre plein d’anecdotes qui feront vibrer votre corde nostalgique et qui donne envie, une fois terminé, de replonger dans l'aventure. - neotsubasa, Sens Critique C'est une biographie très détaillée, riche en anecdotes et bien romancée, Yuji Horii est un personnage fascinant au CV bien rempli et la genèse de la saga est tout aussi passionnante à tel point que j'ai parfois eu du mal à décrocher. - Nixotane, Sens Critique À PROPOS DE L'AUTEUR Daniel Andreyev is an author and journalist of Russian origin. His career in video game journalism began twenty years ago, during the golden years of video gaming, with Player One, Consoles + and Animeland, with a particular interest in Japan. Having spent some time on translation, he is now part of the New Games Journalism movement, which places the player at the heart of the video game experience. He produces the After Hate and Super Ciné Battle podcasts. He also trades memories with his friends in Gaijin Dash, the Gamekult show on Japanese video games. He is a fan of far too many things to list them all here. But when he is not writing, not watching a movie, not reading comics and graphic novels, not climbing mountains or exploring ruined buildings, he might be cooking, exercising or dreaming of one day owning a dog.