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Swords, dungeons, sorcery, and dragons... Dragon's Crown is the ultimate side-scrolling action role-playing game! DRAGON'S CROWN: OFFICIAL ARTWORKS spotlights the fantastic artwork from the fan-favorite fantasy epic. Included is character & enemy artwork, story cutscenes, location illustrations, and tribute pieces from some of Japan's top video game concept artists.
Can scaredy-mouse Geronimo Stiltonord survive in the age of Vikings and dragons? Who is Geronimo Stiltonord? He is a mouseking -- the Geronimo Stilton of the ancient far north! He lives with his brawny and brave clan in the village of Mouseborg. From sailing frozen waters to facing fiery dragons, every day is an adventure for the micekings! Attack of the DragonsThe micekings are in a panic. The village's best cook is ill, and until she recovers, there's no delicious stew to eat! Geronimo Stiltonord departs immediately in search of a cure for her. But on the way, he ends up snout-to-snout with terrifying dragons! Can he make it back with his fur intact?
In his autobiography Stanley S.K. Kwan discusses his roots, Hong Kong after the War, Hang Seng Bank, the new China and home and country.
Geronimo's cousin Trap has been captured by Gobbler the Putrid, the king of the dragons! If Geronimo can deliver the Crown of the Seven Rubies, Gobler will release Trap. Can Geronimo return the crown safely?
The Fighter, the Sorceress, the Elf, the Wizard, the Amazon, and the Dwarf. These six heroes have come together to quest for riches, for glory, and for the honor of the kingdom of Hydeland! In the concluding chapter of this fantastic epic, our heroes face off against the demonic Gazer, the towering Golem, and finally, the hulking Ancient Dragon! If they prevail, the party will obtain the most legendary of all relics - the Dragon's Crown!
Set in an alternate Europe where bloody conflicts rage, the first book of the Crown of Stars epic fantasy series chronicles a world-shaking conflict for the survival of humanity It begins with civil war.... For though King Henry still holds the crown of Wendar, his reign has long been contested by his sister Sabella. There are many eager to flock to her banner, and there are ways to make even the most unwilling lord into a weapon pointed at the heart of Henry’s realm. Torn by internal strife, Wendar also faces deadly raids from the north by an inhuman race, the Eika. And now terrifying portents are being seen; old ruins restored to life under the light of the full moon and peopled by the long-vanished Lost Ones; dark spirits walking the land in broad daylight. And suddenly two innocents are about to be thrust into the middle of the conflict. Liath, who has spent her early years fleeing from unknown enemies, is a young woman with the power to change the course of history if she can only learn to master her fear and seize what is rightfully hers. While Alain, a young man who may find his future in a vision granted by the Lady of Battles, must first unravel the mystery of who he is—whether the bastard son of a noble father, the half-breed child of an elfin lord, the unwanted get of a whore, or the heir to a proud and ancient lineage. For only when he discovers the truth can he accept the destiny for which he was born. Liath and Alain, each trapped in a personal struggle for survival, both helplessly being drawn into a far greater battle, a war in which sorcery not swords will determine the final outcome, and the land itself may be irrevocably reshaped by the forces unleashed....
"Does it seem reasonable to you that a Regency continues—into an Emperor's thirtieth year " "No, m'lord," Shoka said. "Not to us, either. Not to many of us. We were ready to make that objection—when lord Gitu overran Yijang and Hua.... Assassinations, elsewhere. Hired killers. Bands of mercenaries traveling under imperial orders. The Emperor'sseal, and the Regent's orders. How do we stop such a thing How do we prevent it—when every lord able to lead is apprehended, assassinated, when they strip us of men, even boys out of the fields—go to Saukendar, some said. Go to Saukendar. They urged me to send to you. This time he has to listen, they said. But if I had sent—and Ghita had known—you understand—" Reidi gave an uncomfortable twitch of the shoulders. His horse shifted again. "I had no true hope that you'd come. You'd indicated to the villagers—that you had no wish to hear from anyone. That you would refuse any such petitions—" "You were watching me." "It's my village, m'lord—as the Regent pointed out to me again and again, and threatened my life should you leave that mountain. Of course the word came to me. I tried to get a messenger down the road to you when I knew you'd left Mon.... We believed you'd come back to deal with Ghita and his partisans." Shoka felt cold, cold all the way to the bones. "There are men ready to follow you, lord Saukendar. There are men who've committed their lives to this— We didn't know the hour. We only believed. Now you've come back ..." "It's gripping drama, tightly focussed and inexorable as Taizu herself. Read The Paladin and you'll never settle for another ordinary sword-wielding female." —Faren Miller LOCUS At the publisher's request, this title is sold without DRM (Digital Rights Management)
The land of Deira burns. Two decades of war have laid waste to this once-green paradise ... but even more destructive than rampaging armies is the wrath of the dragon-an uncontrollable living weapon unleashed by the invaders. Some brave rebels struggle against impossible odds. Others turn outlaw just to stay alive. Like many of her people, Elenn of Adair has lost family, lands, and possessions to the brutal realities of war. To save her people, she seizes a desperate chance to defeat the monstrous dragon, break the occupation, and see the rightful king crowned. She must protect a sacred relic from enemy soldiers, bandits, creatures of darkness ... and the implacable Magister Corvus. Elenn's reluctant guide is Aedin Jeoris, a bandit escaped from the gallows. These two must rely on each other to survive mortal danger and dire magicks. And both must decide what sacrifices they are willing to make in order to achieve their destinies.
It is the final years of the 18th century, but a world which few would recognise. The people of Europe shelter in small islands of safety, havens from the enchanted wilderness - the strange boundless forests people call the Tumble. It is across this demon-haunted landscape that the low-born officer Taliesin must lead his men, caught up in the deadliest of intrigues while fighting wars for a noble class which despises him. With vicious murderers from the worst gutters in the Realm marching behind him, and the forces of the most powerful nations of the mainland arrayed against him, the odds are stacked against Taliesin. Heavily. Yet he will fight on, battling armies, sorcerers, assassins, beastmen and cross into the face of hell itself. Not for loyalty, or grudging respect for his scheming monarch - not even for the small mountain of silver the Island Queen has promised him if he succeeds. But because fighting is all he and his pressed band of cut-throats and thieves have ever known.
Elven Queen Vielissiar Farcarinon makes wrenching sacrifices to work unprecedented magics and bond with a dragon. Set in the same world as the Enduring Flame trilogy.