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This book constitutes the refereed proceedings of the First International Conference on Digital Human Modeling, DHM 2007, held in Beijing, China in July 2007. The papers thoroughly cover the thematic area of digital human modeling, addressing the following major topics: shape and movement modeling and anthropometry, building and applying virtual humans, medical and rehabilitation applications, as well as industrial and ergonomic applications.
The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of the design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human–computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.
The rapid introduction of sophisticated computers, services, telecommunications systems, and manufacturing systems has caused a major shift in the way people use and work with technology. It is not surprising that computer-aided modeling has emerged as a promising method for ensuring products meet the requirements of the consumer. The Handbook of D
This book focuses on novel design and systems engineering approaches, including theories and best practices, for promoting a better integration of people and engineering systems. It covers a range of hot topics related to: development of human-centered systems; interface design and human-computer interaction; usability and user experience; emergent properties of human behavior; innovative materials in manufacturing, biomechanics, and sports medicine, safety engineering and systems complexity business analytics, design and technology and many more. The book, which gathers selected papers presented at the 2nd International Conference on Human Systems Engineering and Design: Future Trends and Applications (IHSED 2019), held on September 16-18, 2019, at Universität der Bundeswehr München, Munich, Germany, provides researchers, practitioners and program managers with a snapshot of the state-of-the-art and current challenges in the field of human systems engineering and design.
Assessment of the physical dimensions of the human body and application of this knowledge to the design of tools, equip ment, and work are certainly among the oldest arts and sciences. It would be an easy task if all anthropometric dimensions, of all people, would follow a general rule. Thus, philosophers and artists embedded their ideas about the most aesthetic proportions into ideal schemes of perfect proportions. "Golden sections" were developed in ancient India, China, Egypt, and Greece, and more recently by Leonardo DaVinci, or Albrecht Durer. However, such canons are fictive since actual human dimensions and proportions vary greatly among individuals. The different physical appearances often have been associated with mental, physiological and behavioral characteristics of the individuals. Hypocrates (about 460-377 BC) taught that there are four temperaments (actually, body fluids) represented by four body types. The psychiatrist Ernst Kretchmer (1888-1964) proposed that three typical somatotypes (pyknic, athletic, aesthenic) could reflect human character traits. Since the 1940's, W. H. Sheldon and his coworkers devised a system of three body physiques (endo-, meso-, ectomorphic). The classification was originally qualitative, and only recently has been developed to include actual measurements.