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While trying to live a normal life, clairvoyant artist Athena Butler faces obstacles and danger in her quest to help homicide detectives with their difficult cases. The Delphi Bloodline Series, an exciting romantic suspense/modern crime drama series featuring a young clairvoyant artist, Athena Butler, who is torn between her life as a successful painter and lending her strange mental powers as a homicide detective's consultant. Will Athena ever know a “normal” life, or is this what she was born to do? And how much danger to herself and her loved ones is she willing to risk to "do the right thing"? A modern-day bloodline descendant of the Delphi priestesses of ancient Greece, Athena Butler finds her psychic gifts both a curse and a blessing—and dangerous. Can a young woman with extraordinary clairvoyant powers ever live a normal life, especially when homicide detectives clamor for her help as a consultant? While Athena tries to decide whether to take her relationship with Kas Skoros to another level, she encounters two dangerous villains, a cunning murderer and a child trafficker. Contains: Athena's Secrets Book 1 Athena's Fears Book 2 Athena's Dilemma Book 3
Athena Butler, the twenty-year-old descendant of an ancient bloodline of psychics, yearns to live a normal life. She wants a career in art, a boyfriend, independence. Her clairvoyance has taught her, however, that people can be false and dangerous. Although warned to keep her psychic gifts a secret, she’s recruited by law enforcement to help search for a serial killer and to uncover a terrorist cell that threatens her own diplomat father. She bonds with an intriguing, handsome man, Kas Skoros, who knows her secret and accepts it. Of the same bloodline, his own mother is precognitive and predicts they are meant to be together…someday. Kas realizes that life is too uncertain, but he can’t resist his growing passion for the strange young woman. Still, they face obstacles beyond their control. Can Athena and Kas overcome these obstacles? More importantly, can Athena stay alive long enough to fulfill her dream of a normal life? This novel was previously published.
In this superb thriller from #1 New York Times bestselling author James Rollins, Sigma Force must battle a group of rogue scientists who have unleashed a diabolical project that could bring about the extinction of mankind. Salvation . . . or annihilation? What if scientists could bio-engineer the next great world prophet—the next Buddha, Mohammed, or even Jesus? Would it mark the Second Coming or initiate a chain reaction leading to the end of mankind? Formed during the Cold War, a think tank of world scientists known as the JASONS have discovered a way to manipulate and enhance autistic children who show savant talents—mathematical geniuses, statistical masterminds, brilliant conceptual artists. Yet among their young patients a strange side-effect begins to arise. Before it can be analyzed fully, a rogue group of the JASONS begins their own secret experimentation with a cadre of the best children. Their goal, to create a world prophet for the new millennium, one who can be manipulated to create a new era of global peace . . . a peace on their own terms, that is. But such manipulation has grim consequences as a biological meltdown among the children begins to occur—turning the innocent into something far more frightening. To stop the JASONS before they engineer the extinction of mankind, Commander Gray Pierce of SIGMA Force races against time to solve a mystery that dates back to the first famous oracle of history—the Greek Oracle of Delphi. But can the past save the future?
Harry Mount's Odyssey: Ancient Greece in the Footsteps of Odysseus is a journey round Greece inspired by the heroes, locations and tales of the Odyssey and tracing ancient Greek civilization at its height. Architecture, art, sculpture, economics, mathematics, science, metaphysics, comedy, tragedy, drama and epic poetry were all devised and perfected by the Greeks. Of the four classical orders of architecture, three were invented by the Greeks and the fourth, the only one the Romans could come up with, was a combination of two of the former.The powerful ghost of ancient Greece still lingers on in the popular mind as the first great civilization and one of the most influential in the creation of modern thought. It is the starting block of Western European civilization. In his new Odyssey, eminent writer Harry Mount tells the story of ancient Greece while on the trail of its greatest son, Odysseus. In the charming, anecdotal style of his bestselling Amo, Amas, Amat and All That, Harry visits Troy, still looming over the plain where Achilles dragged Hector's body through the dust, and attempts to swim the Hellespont, in emulation of Lord Byron and the doomed Greek lover, Leander. Whether in Odysseus's kingdom on Ithaca, Homer's birthplace of Chios or the Minotaur's lair on Crete, Mount brings the Odyssey - and ancient Greece - back to life.
Henri Lefebvre has considerable claims to be the greatest living philosopher. His work spans some sixty years and includes original work on a diverse range of subjects, from dialectical materialism to architecture, urbanism and the experience of everyday life. The Production of Space is his major philosophical work and its translation has been long awaited by scholars in many different fields. The book is a search for a reconciliation between mental space (the space of the philosophers) and real space (the physical and social spheres in which we all live). In the course of his exploration, Henri Lefebvre moves from metaphysical and ideological considerations of the meaning of space to its experience in the everyday life of home and city. He seeks, in other words, to bridge the gap between the realms of theory and practice, between the mental and the social, and between philosophy and reality. In doing so, he ranges through art, literature, architecture and economics, and further provides a powerful antidote to the sterile and obfuscatory methods and theories characteristic of much recent continental philosophy. This is a work of great vision and incisiveness. It is also characterized by its author's wit and by anecdote, as well as by a deftness of style which Donald Nicholson-Smith's sensitive translation precisely captures.
Adventure in the world of Everglow, nestled in delicate balance between the elemental planes. It is a world of magic and mystery, where the fey are in control and the humanoid races are secondary. Foremost of the fey are Ponykind, who rallied behind their Queen to form the greatest empire Everglow had ever seen. We've brought ponies, griffons, felines, and other strange creatures to life in a world all of their own, where they are the primary PCs. Don't want to run a game all about ponies? That's alright! Use our post-empire suggestions to add ponies to any other existing world. Many spells, archetypes, and bloodlines are also usable by non ponies or other settings. New gods New spells New class archetypes New equipment New bloodlines New races Compatible with Pathfinder and 5E.
The authors introduce Proto-Indo-European describing its construction and revealing the people who spoke it between 5,500 and 8,000 years ago. Using archaeological evidence and natural history they reconstruct the lives, passions, culture, society and mythology of the Proto-Indo-Europeans.
Postcolonial theory is one of the key issues of scholarly debates worldwide; debates, so the author argues, which are rather sterile and characterized by a repetitive reworking of old hackneyed issues, focussing on cultural questions of language and identity in particular. She explores the divergent responses to the debates on globalization.
Heroes Assemble! From the seas below to the skies above, from the land to the stars, heroes are all around us, and they come in many different forms. Now you can go beyond the common races and play a member of these 12 imaginative races in your game. Delve into each race's culture and see the world from their unique point of view. Play a character that you have always dreamed of playing, with all-new specific character options tailored to each race's flavor. Expand your horizons and your gaming experience with these Advanced Races today! The Book of Heroic Races: Advanced Compendium is the essential guide for playing untold numbers of characters. This 252-page supplement features: Racial Traits to play 12 different races, plus 60 Alternate Racial Traits and 49 Character Traits to customize your character for your desired unique play experience 125 New Character Class Options, including archetypes, sorcerer and bloodrager bloodlines, oracle mysteries and shaman spirits, cavalier orders, cleric domains and subdomains, rogue talents, alchemist discoveries, familiars and animal companions, time thief temporal talents, soulknife blade skills, and much more 93 New Feats, including martial arts styles, metamagic feats, combat feats, and feats to enhance your chosen racial traits 84 New Magic Items, Mundane Items, and Technological Items 61 New Spells and Psionic Powers 23 New Deities and Philosophies, reflecting the unique viewpoints and values of each race Details for crafting your unique adventurer, as well as suggestions for GMs on how to incorporate each of these races into your campaign world Be Heroic With These Advanced Races Today!