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The doors of gloomy gothic mansion Direspire Hall creak open just once a year, and finally it is Seren's chance to enter and discover what treasures lie within. The mysterious owner, the Collector, has a menagerie of magical animals and chooses Seren to be his new Creature Keeper - it's the most exciting thing that's ever happened to her, the role of her wildest dreams! But the animals - including the elephant-like tusker, Mika, who fast becomes Seren's friend, live in cramped cages and are mistreated, stifled and sad. Can Seren set them free, or will the Collector keep them locked away for ever?
For kids who love the Origami Yoda and Zombie Chasers series comes the first book in an epically hilarious, fully illustrated middle grade adventure series, starring some of history's best-known mythical beasts, from the dynamic creators of Herbert's Wormhole. Twelve-year-old Jordan Grimsley has moved with his family into an old, abandoned house in Florida that belonged to his long-lost grandfather. While clearing stuff out of the attic, Jordan finds a scrapbook filled with old news clippings about local sightings of the mythological South Florida Skunk Ape. Determined to learn more, he persuades Eldon Pecone, the only other kid for miles, to come along on an excursion into the swamp, where many of the sightings occurred. This is when Jordan makes a startling discovery: not only is the Skunk Ape real, but Eldon is an elite member of a secret society of Creature Keepers—humans assigned to protect a variety of mythical beasts. And when they discover that the Loch Ness Monster has gone missing, it kick-starts a fast-paced, funny, and totally original race across the globe to restore order and balance to the world.
Clivo and the Myth Blasters are back on the trail of the immortal cryptid in this conclusion to a monstrously funny middle-grade duology by Lija Fisher. Life has gotten complicated for thirteen-year-old Clivo Wren. After taking up his deceased father’s mission to find the extraordinary creature whose blood grants everlasting life, Clivo is spending his summer not at camp or hanging out with his friends, but jetting all over the world tracking cryptids—while keeping his aunt Pearl in the dark about his dangerous adventures. At the same time, a shocking development unveils the truth about Clivo’s enemies, and the cryptids themselves are posing trouble at every turn. With the help of his crew of Myth Blasters, Clivo is going to need all of the tools, gadgets, and training he has to prevent the immortal cryptid from falling into the wrong hands—and to keep Aunt Pearl off the case.
Book one in this new fantasy adventure series, Keeper of the Realms. 'I've just had a flesh-eating giant tearing around my house and now I'm in this strange land I don't know anything about!' CHARLIE KEEPER has been forced from her home by a bloodthirsty and terrifying stranger. But in escaping she discovers her house holds the gateway to the REALM OF BELLANIA - a place of myth, magic . . . and an evil Lord with a very bad attitude. NOW its fate rests squarely upon Charlie's shoulders. But before she can untangle the mystery that will save Bellania, she needs the answer to a life-changing secret her guardian, the dastardly Mr Crow, has been keeping from her . . . Just who is Charlie Keeper? A contemporary fantasy adventure for 10+ with elements of The Wizard of Oz and The Lion, the Witch and the Wardrobe. Discover more at www.keeperoftherealms.com + Previously published as Who is Charlie Keeper?
A New York Times bestselling series A USA TODAY bestselling series A California Young Reader Medal–winning series In this riveting series opener, a telepathic girl must figure out why she is the key to her brand-new world before the wrong person finds the answer first. Twelve-year-old Sophie has never quite fit into her life. She’s skipped multiple grades and doesn’t really connect with the older kids at school, but she’s not comfortable with her family, either. The reason? Sophie’s a Telepath, someone who can read minds. No one knows her secret—at least, that’s what she thinks… But the day Sophie meets Fitz, a mysterious (and adorable) boy, she learns she’s not alone. He’s a Telepath too, and it turns out the reason she has never felt at home is that, well…she isn’t. Fitz opens Sophie’s eyes to a shocking truth, and she is forced to leave behind her family for a new life in a place that is vastly different from what she has ever known. But Sophie still has secrets, and they’re buried deep in her memory for good reason: The answers are dangerous and in high-demand. What is her true identity, and why was she hidden among humans? The truth could mean life or death—and time is running out.
Never stay out after the Switching Hour... never let the outside in... Amaya lives in a land where the doors must be locked after the Switching Hour, to keep out Badoko, a creature that snatches people away to eat their dreams. When her small brother Kaleb is taken by Badoko, Amaya must journey into the terrifying forest to rescue him.
What if all our lives were mapped out before birth? Does anyone have the power to change our destiny? Ella hates London. She misses her old life in Spain and is struggling to get over her past—until she meets Zac. He’s always loved her but isn’t meant to be part of her story. Not this time. Not ever. Little does she know that his secret is the one thing that will tear them apart and force her to live in a world that no longer makes sense. A world full of danger, lies and magic. The Path Keeper is a passionate tale of first loves, second chances and the invisible threads that bind us. Can love ever be stronger than fate?
Beasts of Olympus is a series of 144-page illustrated chapter books set in a magical Ancient Greece where strange things still walk the Earth. Beast Keeper tells the story of Pandemonius (a.k.a. "Demon," the half-god son of Pan) who, on his tenth birthday, is called upon to look after all the mythical creatures that belong to the stables of Olympus.
An enthralling story of a poor and gawky kid who mysteriously becomes the world's greatest goalkeeper — a seamless blend of magic realism and exhilarating soccer action. "And you found it, this thing you were looking for?" It was darker now, and the city below Faustino's office was a jazzy dance of neon signs and traffic. The big man went to the window and looked down at it all, spreading his large hands on the glass. "No," he said. "It found me." When Paul Faustino of LA NACION flips on his tape recorder for an exclusive interview with El Gato — the phenomenal goalkeeper who single-handedly brought his team the World Cup — the seasoned reporter quickly learns that this will be no ordinary story. Instead, the legendary El Gato ("The Cat") quietly narrates a spellbinding tale that begins in a mythic corner of the South American rain forest, where a ghostly but very real mentor, the Keeper, emerges to teach the gangly boy the most thrilling secrets of the game. Combining vivid imagery and heart-stopping action, this evocative, strikingly ethereal novel about loyalty, passion, and magic will haunt readers, regardless of their love for soccer, long after the story is ended.
In the first of a new duology, 13-year-old Clivo Wren learns that his recently deceased father was not an archaeologist, but a cryptid catcher, known for finding elusive mythological creatures.