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Everyone knows they should work on their endgame play. So many hard-earned advantages are squandered in 'simple' endings... But it's tough finding a way to study endings that doesn't send you to sleep and that helps you actually remember and apply what you have learnt. "While endgame theory books are helpful, active participation by the reader is a great aid to learning. I hope that this book of endgame exercises will encourage readers to put their brains in high gear, both to test themselves and to learn more about the endgame. I have spent several months selecting the 444 exercises in this book from what was initially a much larger collection." - John Nunn All major types of endgame are covered, together with a wide-ranging chapter on endgame tactics. Examples are drawn from recent practice or from little-known studies. The emphasis is on understanding and applying endgame principles and rules of thumb. You will learn by experience, but always backed up by Nunn's expert guidance to ensure that the lessons you take away from the book are correct and useful. Dr John Nunn is one of the best-respected figures in world chess. He was among the world's leading grandmasters for nearly twenty years and won four gold medals at chess Olympiads. In 2004, 2007 and 2010, Nunn was crowned World Chess Solving Champion, ahead of many former champions. In 2011, his two-volume work Nunn's Chess Endings won the English Chess Federation Book of the Year Award, and was highly praised by Levon Aronian (who read both books cover to cover!) when making the award presentation.
This is an endgame manual with a difference. As soon as a topic has been introduced and a few basic ideas discussed, you are immediately invited to immerse yourself in the subject by solving a series of relevant positions. The solutions to these positions feature a wealth of practical advice and further discussion of endgame principles and the key theoretical points. All the main types of endgames are covered: pawn endings, minor-piece endings, rook endings and queen endings. Rosen discusses important elements in endgame strategy, such as pawn-structure, passed pawns, space advantage, breakthrough and Zugzwang. Endgames are often highly tactical, and this is reflected throughout this book in exercises that require precise calculation, and in sections devoted to typical tactical themes. There is a wealth of exercises throughout the book.
This is a book for those who have started to play chess and want to know how to win from good positions and survive bad ones. The endgame is where most games are decided, and knowing all the tricks will dramatically improve your results. Endgame specialist John Nunn has drawn upon his decades of experience to present the ideas that are most important in real games. Step by step he helps you uncover the key points and then add further vital knowledge. Chess Endgame Workbook for Kids is the third in a new series of books that help players gain chess skills by solving hundreds of carefully chosen exercises. The themes are similar to those in Gambit's best-selling 'Chess for Kids' series, but the focus is on getting hands-on experience. Many positions build on ones given earlier, showing how advanced ideas are normally made up of simpler ones that we can all grasp. Each chapter deals with a particular type of endgame and features dozens of exercises, with solutions that highlight the key points. For each endgame we are given tips on the themes that are most important and the strategies for both sides. The book ends with a series of test papers that enable you to assess your progress and identify the areas that need further work. Dr John Nunn is one of the best-respected figures in world chess. He was among the world's leading grandmasters for nearly twenty years and won four gold medals in chess Olympiads. In 2004, 2007 and 2010, Nunn was crowned World Chess Solving Champion, ahead of many former champions.
Jesus de la Villa’s worldwide bestseller 100 Endgames You Must Know successfully debunked the myth that endgame theory is complex and endgame books are necessarily tedious. Reviewers praised its clarity and completeness and thousands of players significantly improved their endgame understanding (and their results!). In the past couple of years, De la Villa’s students sometimes complained that when they had to apply what they had studied in 100 Endgames, they didn’t have the material ready at their fingertips. And De la Villa made an important discovery: most of their errors had already been made by others as well, even by strong and sometimes famous chess players! De la Villa started collecting training material and selected those exercises best suited to retain your knowledge and avoid common errors. In this book the Spanish grandmaster presents hundreds of exercises grouped according to the various chapters in 100 Endgames. Solving these puzzles will drive home the most important ideas, refresh your knowledge and improve your calculation skills. This book contains a massive amount of clear, concise and easy-to-follow chess endgame instruction. The advice De la Villa gives in the solutions is practical and useful. Ideal for every post-beginner, club player and candidate master who wishes to win more games.
Popular chess author Steve Giddins presents 101 ideas that are vital to successful endgame play. By absorbing and understanding these concepts and methods, you will ensure that you will spot them when they are possible in your own games. This is an ideal book to read without using a chess set, as the abundant diagrams guide you through the analysis and illustrate the key points. All types of endings are covered, including both simple technical situations and more complex strategic battles. The tips include both pithy rules of thumb and general thinking methods. The examples are drawn from an immense variety of sources and based on Giddins's experiences as a player, coach and pupil.
John Nunn presents 250 challenging positions where your task is to find a cunning way to win or draw. In many cases the odds against success seem overwhelming, yet by using all the tactical resources in the position it is possible to achieve the goal. The studies were subjected to a rigorous checking procedure, during which thousands of unsatisfactory positions were weeded out. The 250 studies finally selected represent some of the finest creations of composers such as Kasparian, Troitsky, Pogosiants, Mitrofanov, Chéron and Réti. Nunn's detailed solutions contain many points and clarifications that have hitherto gone unmentioned, so readers will rarely be left to wonder whether their intended solution really did work. In an over-the-board game, the ability to use the pieces in harmony is paramount, and those players who can exploit every resource in a position are those who become champions. While the focus in this book is on tactics, readers will also develop a greater understanding of many important endgame topics, such as fortresses, stalemate defences, the opposition and zugzwang.
One of the world's foremost chess writers provides everything you need to know about chess endgames! Assuming no specialized endgame knowledge, John Nunn presents 100 key endgame concepts, and explains how they are used to win games or save difficult positions. He covers all the main types of endgames and typical thinking methods, and so equips readers with all the skills needed to excel in this vital phase of the game up to good club level and beyond. The endgame is the stage of the game where precision is most important, and where errors are punished most drastically. It is also deceptive: many endgame positions look too simple to require prior knowledge, but yet contain fiendish concealed pitfalls that can reverse the result of the game on the spot. Some key positions simply have to be memorized, as they can hardly be worked out at the board, especially when playing with today's faster time-controls. In such perilous terrain, an expert guide is necessary. John Nunn could not be better qualified: he is a battle-hardened grandmaster of top-level over-the-board chess and a solving world champion. From his wealth of endgame expertise, he has distilled a course of fundamental knowledge that is highly targeted on practical success for all levels of players.
The first edition of Dvoretsky's Endgame Manual was immediately recognized by novice and master alike as one of the best books ever published on the endgame. The second edition is revised and enlarged - now over 400 pages - covering all the most important concepts required for endgame mastery. "I am sure that those who study this work carefully will not only play the endgame better, but overall, their play will improve. One of the secrets of the Russian chess school is now before you, dear reader!" - From the Foreword to the First Edition by Grandmaster Artur Yusupov "Going through this book will certainly improve your endgame knowledge, but just as important, it will also greatly improve your ability to calculate variations... What really impresses me is the deep level of analysis in the book... All I can say is: This is a great book. I hope it will bring you as much pleasure as it has me." - From the Preface to the First Edition by International Grandmaster Jacob Aagaard Here's what they had to say about the First Edition: "Dvoretsky's Endgame Manual ... may well be the chess book of the year... [It] comes close to an ultimate one-volume manual on the endgame." - Lubomir Kavalek in his chess column of December 1, 2003 in the Washington Post. "Dvoretsky's Endgame Manual is quite simply a masterpiece of research and insight. It is a tremendous contribution to endgame literature, certainly the most important one in many years, and destined to be a classic of the literature (if it isn't already one). The famous trainer Mark Dvoretsky has put together a vast number of examples that he has not only collected, but analysed and tested with some of the world's strongest players. This is a particularly important book from the standpoint of clarifying, correcting, and extending the theory of endings. Most of all, Dvoretsky's analysis is staggering in its depth and accuracy." - John Watson, reviewing DEM at The Week In Chess 2003 Book of the Year - JeremySilman.com 2003 Book of the Year - Seagaard Chess Reviews: "This is an extraordinary good chess book. To call this the best book on endgames ever written seems to be an opinion shared by almost all reviewers and commentators. And I must say that I am not to disagree." - Erik Sobjerg
The most authoritative reference work on the,endgame, serious students of chess will find this,book unmatched in its depth and range. Updated,with the latest innovations in the endgame and,adapted to algebraic notation by Grandmaster Pal,Benko, the result is what chess aficionados have,been waiting for - a thoroughly modern bible on,chess endings. Packed with diagrams that make,examples easy to follow, this is an indispensable,point of reference for the Grandmaster in the,making.