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In this installment of the Lone Wolf Gamebook series, the reader is sent to discover the missing gold and locate the lost patrol. But it is a mission of dire consequences. The Lone Wolf adventures are a unique interactive fantasy series in which each episode can be played separately or they can be combined to create a fantastic role-playing epic.
The classic role-playing adventure returns! Fourth in the series. In The Chasm of Doom your quest is to lift the veil of mystery that now hangs over the remote Baronial Province of Ruanon.
Look out for the final creepy, crazy adventures in this fiendishly funny horror series for boys and ghouls. Banished to the Underlands, Luke, Resus, and Cleo begin their thirteenth adventure fighting for their very existence. The quest to return the sixth and final relic will take them to a dragon’s lair in China, but it’s back at home that the greatest threat awaits. Once again it’s up to the trio to save Scream Street, but will they fall at the last hurdle?
The world of MYTH is a dark and ancient realm ruled by apocalyptic gods and forever overshadowed by the damning presence of fearsome underworld demons that constantly threaten to engulf the mortal plane in hellfire and smoke. It is a legendary place where powerful mages, deadly beasts, mighty warriors and terrifying darklords coexists and collide in never ending battles that will forever rage on even until the very end of time itself. For it is within this long lost world that epic tales and age old legends of fallen gods, noble heroes and demonic darklords will forever be told as never before. With over 1000 fully illustrated and authentically handwritten pages filled with tales and legends from this awesome netherworld realm, this one of a kind masterpiece is definately a must have for every serious fantasy fan worldwide.
Here is the bestselling guide that created a new game plan for marketing in high-tech industries. Crossing the Chasm has become the bible for bringing cutting-edge products to progressively larger markets. This edition provides new insights into the realities of high-tech marketing, with special emphasis on the Internet. It's essential reading for anyone with a stake in the world's most exciting marketplace.
"With no knightly experience but plenty of pluck and an impressive vocabulary, a twelve-year-old peasant, hoping to improve his station in life, volunteers to help a cowardly prince and his not very powerful wizard rescue a princess from an evil, foul-smelling monster."--
TRIGGER WARNING: not intended for readers who have had issues with self harm, suicidal thoughts, depression, or other mental health issues. Deals with dark themes and sexual themes. Not intended for audiences under 18 years of age. -------------------------------------------------------------------------------------------------------- Doom's Eternal Wounds follows the story of a woman battling her internal demons -- well, one specifically. She struggles between her desire to be free of her struggle and her desire to keep the one comfort in her life, even if it costs her everything, caught in a longstanding struggle with her only friend -- or enemy -- in this world. Follow the thought process conducting the train of one woman's downfall, and explore the wounds of humanity that remains intertwined with a deep-set fear that grows from most, if not all of us like mold on aging bread.