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How to inspire and enchant with magical words! Ever wanted to be a storyteller? To stand up and perform one of your own poems? To use magical words to bless, honour, heal or celebrate? The Bardic Handbook contains all you need to know to start you on the path of the Bard. An easy-to-follow, 12-month self-study program, with week-by-week exercises and mini-lessons about bardic lore, will lead you along the Way of Awen. The book is divided into 5 parts, corresponding to the elements of the Western Magical Tradition: Air, Fire, Water & Earth--with Spirit at the center. With an experienced bard as guide, you will learn * practical techniques and exercises * Bardic terminology * The Bardic Chair * on Being a 21st Century Bard * preparing for performance * how to run a Bardic Circle * also includes a Certificate of Initiation
The Bardic Book of Becoming is a warm, user-friendly, eclectic introduction to modern Druidry that invites you to take the first steps into the realms of magic and mystery. In this book you will be introduced to the various techniques and practices of a Druid in training. Written by Ivan McBeth, the cofounder of Vermont's Green Mountain School of Druidry, with Fearn Lickfield, the book incorporates lessons, visualizations, rituals, and magical stories. Many different activities and exercises are included that provide the reader with hands-on learning. Ivan also provides personal stories that demonstrate his own journey from spiritual seeker to Druid.
Original songs by "Hugin the Bard" accompanied by story, tale, or lore; each song with lyrics, chord charts, and lead sheets. Also includes a version of the Mabinogion, in English, translated from the Welsh.
Taliesin, Chief Bard of Britain and Celtic shaman, was a historical figure who lived in Wales during the latter half of the sixth century. His verse is established as a direct precursor to the Arthurian Legends--and Taliesin himself, is said to be the direct forebear to Merlin. The author presents completely new translations of Taliesin's major poems in their entirety, uncovering the meanings behind these great works for the first time.
Awaken the bard within in this inspiring journey into your creative potential. Expanding upon the foundation of The Bardic Handbook, this volume explores the transformations the bardic initiate must go through to become a fully-fledged Bard. This originally took 12 years of study in the Bardic Colleges - but communities need bards right now, bringing healing and hope with their words and music and so the training process is accelerated over 12 months, echoing the 12 years of Taliesin's journey from Gwion Bach to the Shining Brow. Extracts from the author's notebooks and journals over 20 years illustrate his own journey - showing how this ancient wisdom has been gleaned and validated by powerful personal experience. The Way of Awen is a way of living creatively.
When a distant family secret threatens the Harpers and the city of Waterdeep, it falls to one rogue agent to save them all A new Zhentarim threat lurks in the shadows of Waterdeep and all is not well in the City of Splendors. The roguish Harper agent Bronwyn Caradoon—a part-time adventurer with knowledge of ancient texts and lore and a penchant for counterfeit jewels—is challenged with a quest that becomes deeply personal. For the good of the city, Bronwyn is sent by Archmage Khelben Arunsun on a mission to meet her long-lost father and reclaim her bloodline's dangerous heritage. She uncovers a family secret that threatens to destroy not only Bronwyn, but the Harpers themselves—and thus learns of the deep connection between her people and all of the races in the realms. Thornhold is the fourth book in the Song & Sword series and the sixteenth book in the Harpers series.
This book enables players to weave elements of the Feywild into their existing and future characters. It contains exciting new character builds and options that are thematically rooted to the Feywild, a wild and verdant plane of arcane splendor, full of dangerous and whimsical creatures.
This essential sourcebook serves primarily as a player resource focused on adventuring skills for characters of any class. It also provides new information on several organizations and guilds.
Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks.