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This comprehensive handbook provides art teachers with practical advice on -planning effective lessons -developing imaginative ideas for teaching art across the age ranges -developing students' creative, technical and critical skills -preparing students for coursework and exams This book is a must for all secondary art and design teachers, whether still in training, newly qualified or experienced.
This accessible guide will help studio art and design professors meaningfully and effectively transform their curriculum and pedagogy so that it is relevant to today’s learners. Situating contemporary college teaching within a historic art and design continuum, the author provides a practical framework for considering complex interactions within art and design pedagogy. Readers will gain a deeper appreciation of college students and their learning, an understanding of teaching repertoires, and insight into the local and global contexts that impact teaching and learning and how these are interrelated with studio content. Throughout, Salazar expertly weaves research, theory, and helpful advice that instructors can use to enact a mode of teaching that is responsive to their unique environment. The text examines a variety of educational practices, including reflection, critique, exploration, research, student-to-student interaction, online teaching, intercultural learning, and community-engaged curricula. Book Features: A clear introduction to research and theory in college learning and art education.A response to the current shift from studio practice to an investment in teaching practice.Reflective prompts, actions, teaching strategies, and recommended resources.User-friendly templates ready to customize for the reader’s own content.
The ultimate art and design teacher's handbook; with guidance on planning lessons, inspiring creativity and imagination in pupils and getting great results.
A revised and updated edition of the best-selling resource for art teachers This time-tested book is written for teachers who need accurate and updated information about the world of art, artists, and art movements, including the arts of Africa, Asia, Native America and other diverse cultures. The book is filled with tools, resources, and ideas for creating art in multiple media. Written by an experienced artist and art instructor, the book is filled with vital facts, data, readings, and other references, Each of the book's lists has been updated and the includes some 100 new lists Contains new information on contemporary artists, artwork, art movements, museum holdings, art websites, and more Offers ideas for dynamic art projects and lessons Diverse in its content, the book covers topics such as architecture, drawing, painting, graphic arts, photography, digital arts, and much more.
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
This handbook for art teachers has been revised in the light of the changes that have taken place in education and in the practice of teaching art and design since its first publication in 1986. The most significant of these changes is the introduction of the National Curriculum, but the book also takes account of the advent of technology and computer-aided design, and developments in the teaching of critical and contextual studies.
This book contains a teacher's manual for an introductory course on technical drawing and drafting. Written in clear, plain language and profusely illustrated, this volume will be of considerable utility to teachers and instructors of technical drawing. Contents include: "General Directions for Teachers", "Preliminary Study", "Use of the Manual-Methods", "Pan of the Course", "Geometric Name or Term", "Reduction and Enlargement", "Use of the Blackboard", "Memory Exercises", "Drawing from Dictation", "Drawing from Objects", "Busy Work", "Design", "Particular Methods", "Drill Work", et cetera. Many vintage books such as this are becoming increasingly scarce and expensive. We are republishing this book now in an affordable, high-quality, modern edition complete with a specially commissioned new introduction on technical drawing and drafting.
"In this film you'll learn-- among other things-- that evolution and religion are, indeed, compatible ways of looking at the world; that Darwin was a creationist before he was an evolutionist; and that cooperation is just as important as competition in the struggle for existence." --From Hummingbird Films website.