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The critical story of thirteen empires, showing their key role in the foundation of today’s global civilization. For over five hundred years, empires have been a feature of the political landscape, and today, many contemporary conflicts resonate with issues tied to colonial conquest and the uneasy situations they produced. Empires evoke potent images: Henry Morton Stanley, David Livingstone, and the gallery of colonial explorers; the Spanish conquistadors’ quest for gold and silver; and the Dutch heritage of trade in the East Indies. These legacies still pose major issues for historians who study their key role in the foundation of today’s global civilization. The Age of Empires frames the era of empires with maps of explorations, chronologies of voyages, records of settlers and administrators, the balance sheets of commerce, and other records that made up the Age of Empires. This account incorporates research from across the globe and vivid illustrations to tell a story full of conflict, cruelty, great journeys, and influence.
Thorough analysis of all civilizations Detailed strategy for optimizing unit effectiveness Complete descriptions of all cheats and taunts Comprehensive unit sheets In-depth military formations tactics Trade route maps
"Microsoft "RM" Age Of Empires "RM II: The Conquerors Expansion: Inside Moves" gives gamers the thorough insights and strategies they need to win at the latest version of this popular game. This guide offers an overview of civilization-specific strategies and backgrounds for the game, plus game analysis, tactical tips, walkthroughs, and game strategies. You will learn how to survive and thrive, defeat enemy states, accumulate wealth by trading and diplomacy, create and defend wonders of the world, and build your tribe into a great civilization. Plus, with two walkthroughs each mission included in the book, you can choose the one you want to help you win. This guide also includes exclusive "Battle Bits" -- advanced player training scenarios, downloadable from a Web site (mspress.microsoft.com), to help players sharpen their Age of Empire skills. Author Mark Walker has contributed to more than 28 computer gaming books as well as regularly contributing to well-known gaming sites.
This exclusive, official strategy guide, written with the full cooperation and support of Ensemble Studios and Microsoft Game Studios, features: Strategies and tips straight from the game's creators Expert analysis of each civilization's strengths and weaknesses Detailed military and economic strategies In-depth statistics for everything in the game Step-by-step walkthrough of the single-player campaign Hardcore multiplayer tactics for every game mode
Spanning four centuries, from 221 B.C. to A.D. 220, the Qin and Han dynasties were pivotal to Chinese history, establishing the social and cultural underpinnings of China as we know it today. Age of Empires: Art of the Qin and Han Dynasties is a revelatory study of the dawn of China’s imperial age, delving into more than 160 objects that attest to the artistic and cultural flowering that occurred under Qin and Han rule. Before this time, China consisted of seven independent states. They were brought together by Qin Shihuangdi, the self-proclaimed First Emperor of the newly unified realm. Under him, the earliest foundations of the Great Wall were laid, and the Qin army made spectacular advances in the arts of war—an achievement best expressed in the magnificent army of lifesize terracotta warriors and horses that stood before his tomb, seven of which are reproduced here. The Han built on the successes of the Qin, the increasing wealth and refinement of the empire reflected in dazzling bronze and lacquer vessels, ingeniously engineered lamps, and sparkling ornaments of jade and gold from elite Han tombs. But of all the achievements of the Qin-Han era, the most significant is, no doubt, the emergence of a national identity, for it was during this time of unprecedented change that people across the empire began to see themselves as one, with China as their common homeland. p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Verdana} With its engaging, authoritative essays and evocative illustrations, Age of Empires provides an invaluable record of a unique epoch in Chinese history, one whose historic and artistic impact continues to resonate into the modern age.
From the New York Times bestselling author of the Falling Kingdoms series comes the first book in a brand-new duology about forbidden magic and dangerous secrets, for readers of Victoria Aveyard and Margaret Rogerson. Josslyn Drake knows only three things about magic: it’s rare, illegal, and always deadly. So when she’s caught up in a robbery gone wrong at the Queen’s Gala and infected by a dangerous piece of magic—one that allows her to step into the memories of an infamously evil warlock—she finds herself living her worst nightmare. Joss needs the magic removed before it corrupts her soul and kills her. But in Ironport, the cost of doing magic is death, and seeking help might mean scheduling her own execution. There’s nobody she can trust. Nobody, that is, except wanted criminal Jericho Nox, who offers her a deal: his help extracting the magic in exchange for the magic itself. And though she’s not thrilled to be working with a thief, especially one as infuriating (and infuriatingly handsome) as Jericho, Joss is desperate enough to accept. But Jericho is nothing like Joss expects. The closer she grows to Jericho and the more she sees of the world outside her pampered life in the city, the more Joss begins to question the beliefs she’s always taken for granted—beliefs about right and wrong, about power and magic, and even about herself. In an empire built on lies, the truth may be her greatest weapon.
Step into the boots of a YoRHa combat android and discover the world of NieR: Automata from a firsthand perspective! 192 pages of art, lore, and exploration collected into a fantastic full-color hardcover volume in English for the very first time! Whether locked in open combat, zipping through the air on a flying mech, or bonding with nature through the indigenous fauna, NeiR: Automata captivated players through a genre-bending blend of action and adventure. Now, journey through this unique and ruined world, discovering its each and every intricacy with the NieR: Automata World Guide! Dark Horse Books and Square Enix present a faithful localization of the original Japanese volume of the same name, offered in English for the first time! Explore the world of NieR: Automata through maps, character biographies, short stories, concept art, commentary, and more!
This is a concise introduction to the history of the ancient Near East during the last millennium bc: Phoenicia, Palestine, the Neo-Assyrian and Neo-Babylonian empires, the Persian Achaemenid empire, the empire of Alexander, and the vast Persian Seleucid empire founded by Seleucus around 300 bc and defeated by Pompey for Rome in 64 bc. The book focuses on political history, on the sources and shifts of power and the individuals who wielded it. It also introduces the student to the principal aspects of the religious, social and economic history of the region.The narrative is succinct, backed up by summary tables and maps, and enlivened by lengthy quotations from contemporary documents. The latter are frequently used to illustrate specific case studies. The book ends with a chronology and glossary, as well as an adapted further reading list.
In this sequel to one of the most celebrated strategy games of all time, your choices are simple: expand or be conquered. Spanning a thousand years, from the fall of Rome through the Middle Ages, Age of Empires II: The Age of Kings is an epic adventure that puts you in command of one of thirteen mighty civilizations. World domination is within your grasp as you build your empire, push back your borders, and crush all opposing forces. Book jacket.