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In this fourth installment of the Minecraft Gamer’s Adventure series, Steve receives a distress call from his friends Max, Lucy, and Henry. They have found an abundance of treasure in a temple, but they can’t get out! He immediately sets off for the desert to help his friends. Once Steve gets to them, they will all be rewarded with a supply of emeralds, gold ingots, and many other rare treasures. But saving his friends and helping them extract the treasure isn’t as easy as he thinks it will be. He enlists the aid of a neighbor to help him on his quest. With his friend Kyra in tow, the two brave a trip through the nether, get stuck at sea, face hostile chicken jockeys, and become trapped in a cave filled with spiders. They have to find their way to their treasure hunter friends while battling hostile mobs in this tale about trickery and treasuring friendship. Will Steve be able to brave the nether and rescue his friends? And will anyone get to go home with chests full of treasure? Find out in this thrilling fourth installment of the Minecraft Gamer’s Adventure series! Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
Join the famous treasure-hunting Kidds on their first adventure ever! The #1 New York Times bestselling series from James Patterson is jam-packed with action, humor, and heart! The Kidd siblings have grown up diving down to shipwrecks and traveling the world, helping their famous parents recover everything from swords to gold doubloons from the bottom of the ocean. But when their parents disappear on the job, the kids are suddenly thrust into the biggest treasure hunt of their lives. They'll have to work together to defeat dangerous pirates and dodge the hot pursuit of an evil treasure hunting rival, all while following cryptic clues to unravel the mystery of what really happened to their parents—and find out if they're still alive.
Simon, Michael, and Lily are playing on a multiplayer server when a strange lightning storm hits their town. In the middle of an intense game, a bolt of lightning strikes, sucking the three friends into the game! They discover that they’ve been transformed into their Minecraft characters. They try to escape, but they are trapped in the Overworld! While battling other players and hostile mobs, Simon, Michael, and Lily try to find a way home. Just when they are ready to give up, their town is attacked and Simon’s Minecraft home is destroyed. The friends now have to find out who is terrorizing them, and if the same person is responsible for trapping them in the game. If the trio can find and defeat the evil villain, will they finally be able to make a home in their favorite game? It’s a battle against an unknown enemy in this first installment of the new Unofficial Minetrapped Adventure series. Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
After trapping Mr. Anarchy, the evil master griefer who’s been tormenting them, Lily, Simon, and Michael can finally concentrate on trying to escape the Overworld and getting to know their new friends on the server. So when one of their friends invites them along on a treasure hunt, they couldn’t be more thrilled! But when the gang’s absence from Lisimi Village gives Mr. Anarchy a chance to escape, their hunt for treasure is cut short and Lily, Simon, and Michael must make a hard decision: do they continue their much-anticipated treasure hunt, or do they band together with their new friends to find and recapture Mr. Anarchy, and whatever team of griefers he might be working with? Nothing is as it seems—and no one can be trusted—in this thrilling third book in bestselling author Winter Morgan’s Unofficial Minetrapped Adventure series. Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. In particular, this adventure series is created especially for readers who love the fight of good vs. evil, magical academies like Hogwarts in the Harry Potter saga, and games like Minecraft, Terraria, and Pokemon GO. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.
The tale begins over three-hundred years ago, when the Fair People—the goblins, fairies, dragons, and other fabled and fantastic creatures of a dozen lands—fled the Old World for the New, seeking haven from the ways of Man. With them came their precious jewels: diamonds, rubies, emeralds, pearls... But then the Fair People vanished, taking with them their twelve fabulous treasures. And they remained hidden until now... Across North America, these twelve treasures, over ten-thousand dollars in precious jewels, are buried. The key to finding each can be found within the twelve full color paintings and verses of The Secret. Yet The Secret is much more than that. At long last, you can learn not only the whereabouts of the Fair People's treasure, but also the modern forms and hiding places of their descendants: the Toll Trolls, Maitre D'eamons, Elf Alphas, Tupperwerewolves, Freudian Sylphs, Culture Vultures, West Ghosts and other delightful creatures in the world around us. The Secret is a field guide to them all. Many "armchair treasure hunt" books have been published over the years, most notably Masquerade (1979) by British artist Kit Williams. Masquerade promised a jewel-encrusted golden hare to the first person to unravel the riddle that Williams cleverly hid in his art. In 1982, while everyone in Britain was still madly digging up hedgerows and pastures in search of the golden hare, The Secret: A Treasure Hunt was published in America. The previous year, author and publisher Byron Preiss had traveled to 12 locations in the continental U.S. (and possibly Canada) to secretly bury a dozen ceramic casques. Each casque contained a small key that could be redeemed for one of 12 jewels Preiss kept in a safe deposit box in New York. The key to finding the casques was to match one of 12 paintings to one of 12 poetic verses, solve the resulting riddle, and start digging. Since 1982, only two of the 12 casques have been recovered. The first was located in Grant Park, Chicago, in 1984 by a group of students. The second was unearthed in 2004 in Cleveland by two members of the Quest4Treasure forum. Preiss was killed in an auto accident in the summer of 2005, but the hunt for his casques continues.
It started on a summer afternoon in 1795 when a young man named Daniel McGinnis found what appeared to be an old site on an island off the Acadian coast, a coastline fabled for the skullduggery of pirates. The notorious Captain Kidd was rumored to have left part of his treasure somewhere along here, and as McGinnis and two friends started to dig, they found what turned out to be an elaborately engineered shaft constructed of oak logs, nonindigenous coconut mats, and landfill that came to be known as the Money Pit. Ever since that summer day in 1795, the possibility of what might be hidden in the depths of a small island off the south coast of Nova Scotia, Canada, has made it the site of the world's longest, most expensive, and most perplexing treasure hunt. Author D'Arcy O'Connor recounts the fascinating stories and amazing discoveries of past and current treasure seekers who have sought Oak Island's fabled treasure for over two hundred years. It has baffled scientists and madmen, scholars and idiots, millionaires and get-rich-quick schemers, psychics, engineers, charlatans, and even a former president of the United States. The island has consumed the fortunes-and in some cases, the lives-of those who have obsessively set out to unlock its secret. Despite all their efforts, the mystery remains unsolved, and not a single dime of treasure has ever been recovered. The present-day search is an archaeological dig exceeding anything ever done anywhere for similar purposes, and it may well result in the discovery of one of the world's richest and most historically significant treasures. But this is also the story of individuals who have dedicated years of their lives to discover what was buried long ago beneath this strange island. They are driven by a lust for gold, by archaeological curiosity, and by their determination to outwit the engineer who was responsible for the Oak Island enigma.
Since ancient times, explorers and adventurers have captured popular imagination with their frightening narratives of travels gone wrong. Usually, these stories heavily feature the exotic or unknown, and can transform any journey into a nightmare. Stories of such horrific happenings have a long and rich history that stretches from folktales to contemporary media narratives.This work presents eighteen essays that explore the ways in which these texts reflect and shape our fear and fascination surrounding travel, posing new questions about the "geographies of evil" and how our notions of "terrible places" and their inhabitants change over time. The volume's five thematic sections offer new insights into how power, privilege, uncanny landscapes, misbegotten quests, hellish commutes and deadly vacations can turn our travels into terror.
The morning after a storm, Rico searches the beach for rare and unusual objects. He doesn't believe his eyes, the sand is covered with dozens of giant eggs. Rico and his friend, Dr. Agon, will soon discover that the eggs are not the key to treasure but a doorway to terror!
This text presents an examination of the economic countertrend whereby middle income consumers have made the art of bargain hunting into a major business opportunity.
"A remarkable book, in which a very wide spectrum of human behavior is on show---from colossal gullibility on the one hand, to extraordinary ingenuity and determination on the other." —The Daily Telegraph (UK) Treasure Hunt is the story of an obsession. Rumors of Spanish treasure, or gold and silver at the bottom of the sea, have been a part of maritime lore for centuries. In 1687, Captain William Phips brought back to port an incredible cargo---nearly forty tons of silver and gold---the treasure of the Spanish galleon Concepción, wrecked over forty years before on a coral reef in the middle of the ocean. The unimaginable had become real, and the great treasure-hunting boom had begun. Soon after Phips's success, there were numerous expeditions that meant to emulate his stunning achievement. During that same time there was also a boom in the invention of crude and often very dangerous diving equipment. Many of these new projects were promoted on the infant stock market, where gambling and treasure hunting became closely connected with the birth of modern capitalism. By the eighteenth and nineteenth centuries, treasure hunting had become a professional occupation, with a new breed of diver emerging. Much of their time was spent salvaging the wrecks of English and Dutch East-Indiamen carrying treasure to finance business in Asia. Ever since, men have been prepared to risk life and fortune in the search for underwater riches. The author of numerous books of maritime history, including The Pirate Wars and The Sack of Panamá, world-renowned historian Peter Earle returns with an extraordinary and little-known history---of outstanding bravery, of exceptional recklessness, and above all, of the unquenchable lust for treasure.