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The library programs featured in this unique collection are those that have been suggested, created, and led by youth with the help and guidance of the supportive adults at their library. Many times, librarians bring ideas to teens in hopes of getting them to buy in and perhaps help them to run programs. In this book, you’ll primarily find a role reversal! Tweens and teens lead the way with whatever adult information, support, and supervision they need to see their proposals through. To accomplish this, the youth are encouraged to create new ideas, are empowered to make decisions, and are given control. Plus, the ideas they bring to life are not just peer-focused. The programs, activities, and events they create and lead can be for children, adults, or even for all ages or mixed audiences, as well as for fellow tweens and teens. In addition to finding a wide array of proven ideas, recommendations, and testimonials from real tweens and teenagers, you will discover helpful advice on using the philosophies behind allowing youth to not only have a say but to take action; testimonials from adults who have worked directly with youth having this level of empowerment; suggestions on getting approval and providing funding and other support for youth ideas; ways to evaluate such youth-led programs; and sample forms, flyers, and other materials that can be adapted.
Engagement and Access: Innovative Approaches for Museums addresses how museums forge two-way communication and engaged participation through the use of community curation, social media, collaboration, and inquiry-based learning. Such approaches demonstrate how museums serve as thriving, central gathering places in communities and offer meaningful, creative educational experiences. This book addresses how museums forge two-way communication and engaged participation through the use of community curation, social media, collaboration, and inquiry-based learning. The examples of engagement and access in this volume are paradigmatic of a shift in thinking. Each of these case studies advocate for doing and listening. That is to say, these institutions understand the importance of meeting the needs of audiences. And, in the twenty-first century, those audiences are onsite as well as online. While they represent only a handful of initiatives and engaging experiences thriving in museums today, they help us to see engagement and access in terms of virtual collections, the crowd (as in crowdsourcing, crowdfunding, and crowdcrafting), and the onsite experience. The Innovative Approaches for Museums series offers case studies, written by scholars and practitioners from museums, galleries, and other institutions, that showcase the original, transformative, and sometimes wholly re-invented methods, techniques, systems, theories, and actions that demonstrate innovative work being done in the museum and cultural sector throughout the world. The authors come from a variety of institutions—in size, type, budget, audience, mission, and collection scope. Each volume offers ideas and support to those working in museums while serving as a resource and primer, as much as inspiration, for students and the museum staff and faculty training future professionals who will further develop future innovative approaches. Contributions by: Charles Chen, Anne Corso, Jan Freedman, William Hennessey, Ashley Hosler, J. Patrick Kociolek, Sarah Lampen, Jennifer L. Lindsay, Margot Note, Stephanie Parrish, Marisa J. Pascucci, Janet Sinclair, Siobhan Starrs, Barbara W. Stauffer, Eric Steen, and Alison Zeidman
A guide to creating interesting and exciting spaces for young adults in the library, explaining how to solicit input, and discussing planning, design and decor, and promotion. Includes worksheets and a list of resources.
Teen advisory groups (TAGs) may flourish in many libraries today, but many others are newly initiating them or hoping to revitalize ones that are floundering. But even successful groups need tips and best practices to make their TAGs even better. This updated and revised second edition remains the go-to guide for planning, running, and evaluating TAGs in both school and public libraries. Its wealth of positive advice and information leads TAG teens and their peers to meaningful experiences that encourage reading, library use, and library support—into adulthood. In this indispensable guide, Diane P. Tuccillo carefully explains and explores the current, wide landscape of TAGs, covering funding to bylaws; getting a new group on its feet to rejuvenating an old one; planning traditional TAG projects to creating unique roles; and community involvement to voting on adult library boards. Vivid profiles of successful teen groups, organized into public and school library sections, tell each group’s story along with pertinent teen feedback. Sample documents covering mission statements, applications, parent permission forms, publicity flyers, and teen book review ideas, as well as evaluation advice, can be borrowed or adapted. A helpful bibliography and webliography is included. Library directors, school administrators, library educators, and librarians who work directly with teens in school and public libraries will be unable to resist such compelling testaments to the value of TAGs.
Joseph Paul Camarte spent thirty-four years as a successful leader of turnarounds, startups, and other business and community crises. The first half of his career was in manufacturing as a plant manager and a COO. Toward the end of Joes manufacturing career he became severely depressed. Then he made the transition to become CEO of a non-profit organization. Here he also led turnarounds and recoveries from other crises. But rather than becoming depressed, Joe found that he was working for half the money and getting ten times the fulfillment as before. Joe is exuberant as he proclaims, It was a great trade. There is a chance that this book could be a catalyst to helping you to a life of creating your own Machete Moments.
Offers parents of children ages eleven to nineteen practical strategies to help them deal with the challenges associated with raising teens and maintain a healthy parent-child relationship.
Learn how librarians can positively effect change in areas like digital equity and inclusiveness, while creating powerful programming for middle and high school students. Developing programs for learners can be an ongoing challenge for librarians – especially first-year librarians. Current books on the topic primarily focus on makerspaces or read alouds, and are aimed at elementary school grades, with a surface-level approach. This book addresses deeper issues that librarians face, while illustrating how to serve teens and tweens specifically by offering programming relevant to their lives. The authors offer practical ideas for developing effective programming through collaborating with the community to develop and implement programs, connecting programs to ISTE Standards and curriculum, and addressing curricular and socio-emotional needs. They also share practical advice on budgeting and funding to support programs, scheduling, maximizing the use of technology to aid in programming and much more. The book also explores ways library programs can have a positive impact on school culture, such as addressing the digital divide, inclusion and cultural relevance. This book: • Discusses why programming is critical and covers how to develop library programs that are inclusive, culturally relevant and beneficial for students transitioning from high school to college. • Shows how library programming aligns with American Association of School Librarians (AASL), Future Ready Librarians framework and the ISTE Standards. • Provides checklists and templates to help readers develop their own programming ideas and lesson plans. • Offers guidance on building consensus from various stakeholders and involving students, faculty and community in the development of programs. • Shares stories from librarians in K-12 and higher education, addressing how they design their programs and offer career and educational paths for students. Programming for teens and young adults is a catalyst for learning and exploration. The activities and learning experiences shared in this book will empower librarians and deepen student learning. Audience: Middle and high school librarians, tween and teen public librarians, first-year experience librarians.
In passionate first-person accounts, Through Survivors' Eyes tells the story of the six survivors of the Greensboro Massacre in 1979.
"Getting it right means understanding our roles as adults and professionals. Getting it right requires a genuine commitment to youth participation. Getting it right is about shifting our perspective from the library to the community in which it is located. Getting it right makes it imperative that we give teens a place of their own in our libraries."—From the Preface Libraries have opportunities to make a positive difference in the lives of teenage customers and become a primary support for teens in the communities they serve. Truly excellent library services for young adults (YA) need the collaborative efforts of both teens and librarians. To build this partnership, the authors share an inspiring narrative of YA history, and also offer a plethora of new voices and stories that advocate the power of technology and teen spaces. These story lines are then melded to highlight practical tools to involve teens at the library and make a bright future possible. As the authors explore what has been done well—and what hasn't —in the world of young adult librarianship, they identify key issues from the plethora of new voices: How librarians can work with not for young adult customers Why the power of place means actual square footage designed for teens Ways to incorporate technology to achieve developmental outcomes Listening to teen voices to better serve their needs How evaluation and being accountable will close the loop on effective advocacy The authors guide both librarians and administrators to make promises for the future and present a strategy for keeping those promises so that young adult audiences can become active library and community participants. From building partnerships to implementing successful programs to incorporating technology that helps teens assume leadership and responsibility, this is an inspiring yet practical take on what it means to "get it right" for teens in the library.