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Macrotrend of our present: instructions for use. We live in the age of endless change. Technological innovations are profoundly and irreversibly affecting our everyday life. Progress seems somehow to subvert individual and collective parametres in such a way that often we tend to ask ourselves what we can do for machines more than what they can do for us. In these pages the author shares a participating and curious gaze to the deep changes of our times, with the ongoing tension to draw together the scattered pieces of information left by our uncertain present and to gain new keys to interpretation. From the new technologies of AI and ubiquitous computing to the growing issues of international security , from the so called Fourth Industral Revolution to the new paradigm of the sharing economy, from the role of the technological mammoths in the new world order to the changes in the labour market and the increasing societal inequality: a bunch of burning issues are here addressed both with intellectual commitment and conversational levity, with the aim to foster public debate and awareness and to help present day and future leaders to shape new policies, both at business and governamental level.
Economical and political aspects of information technology in Europe and Japan are dealt with in this book. European and Japanese technology policies, the possibilities of cooperation on all economic and business levels as well as future perspectives on world information markets from the Japanese and European points of view form the priority areas of the book. Special attention is given to - the case study of a Swiss-Japanese business cooperation with many practical references, - an analysis of East European information markets and, - the relations between Europe and Japan from the viewpoint of the USA. The reader is given an insight into new developments in the information technology markets in Europe and Japan as well as into the economic and political framework within which the developments are taking place.
Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 is your start-to-finish guide to modding and level design with the world’s hottest new gaming engine: Unreal Engine 3. Here’s everything you need to know to jumpstart your skills and create stunning new content and games for consoles and PCs alike! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve even built the training modules that shipped with Unreal Tournament 3: Limited Collector’s Edition. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce every facet of game development—from simple level creation to materials, lighting, and terrain...even advanced level optimization and streaming! Packed with tips, hands-on tutorials, and expert techniques, Mastering Unreal Technology, Volume I is all you need to create levels that look spectacular and work brilliantly...levels that gamers just can’t stop playing! You’ll find expert tips on Understanding the game development process from start to finish Planning projects for greater efficiency, faster delivery, and better quality Crafting worlds with stunning beauty and clarity Bringing amazing realism to characters, objects, and props Making the most of Unreal Engine 3’s massively upgraded lighting system Scripting complex gameplay quickly and easily with Unreal Kismet Building animated game assets with Unreal Matinee Testing game performance during live gameplay Optimizing levels by improving the interaction between lights and surfaces Using advanced level streaming to create vast, rich, highly playable levels Winner of the Front Line Award for best game development book of 2009!
Life in the digital era offers an array of new and invigorating opportunities, as well as a new set of challenges when facing the dissemination of fresh innovations. While once reserved for personal use, online platforms are now being utilized for more critical purposes, such as ocial revolution, political influence, and governance at both the local and national levels. Promoting Social Changes and Democracy through Information Technology is a definitive reference source for the latest scholarly research on the use of the internet, mobile phones, and other digital platforms for political discourse between citizens and governments. Focusing on empirical case studies and pivotal theoretical applications of technology within political science and social activism, this comprehensive book is an essential reference source for advanced-level students, researchers, practitioners, and academicians interested in the changing landscape of democratic development and social welfare.
Discover how the explosions in data analytics, AI, and digital communication are benefiting sports and sports fans around the world In Sports and Technology Have The Power To Change The World: Driving Positive Change Through The Use of Data and AI, the Director of Microsoft Sports, Jon Flynn, delivers an insightful new take on the transformative power of sport and its ability to unite people, break down barriers, and generate positive change. The author explains the critical role that technology has played in growing the impact of sporting events and enabling social change while fostering community improvement. In the book, you’ll explore many of the ways in which sports, enabled by new tech, have made significant contributions to society and promoted individual development, health, and wellbeing. You’ll also find: Discussions of green technologies and climate and sustainability initiatives linked to sport, with a case study about the 2022 Beijing Winter Olympics Explorations of the impact of advanced data analytics, with a case study focusing on the 2013 NBA Final matchup between the Miami Heat and the San Antonio Spurs How sport scientists are optimizing player performance Perfect for anyone interested in the intersection of sport, society, and technology, Sports and Technology Have The Power To Change The World is an easy to read and endlessly fascinating look at how the unique combination of athletics and tech makes the world a better place.
The education sector and workforce each face significant challenges in adapting to the unprecedented pace of technological advancement. Integrating artificial intelligence (AI), big data analytics, and other disruptive technologies is reshaping job roles and even entire industries, creating a pressing need for individuals and institutions to keep pace with these transformations. However, understanding and harnessing these technologies' potential can be daunting, especially without comprehensive resources that provide insights into their multifaceted impacts. Disruptive Technologies in Education and Workforce Development offers a comprehensive solution by exploring the profound implications of disruptive and emerging technologies. This book provides a roadmap for educators, policymakers, and professionals seeking to navigate the complexities of the digital age. The book focuses on innovative teaching and learning approaches, equipping readers with the knowledge and strategies to leverage these technologies effectively.
The new multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education and governmental domains. This book aims to provide a complete coverage of the areas outlined and to bring together the researchers from academic and industry as well as practitioners to share ideas, challenges and solutions relating to the multifaceted aspects of this field.
The Encyclopaedia fills a gap in both the history of science and in cultural stud ies. Reference works on other cultures tend either to omit science completely or pay little attention to it, and those on the history of science almost always start with the Greeks, with perhaps a mention of the Islamic world as a trans lator of Greek scientific works. The purpose of the Encyclopaedia is to bring together knowledge of many disparate fields in one place and to legitimize the study of other cultures' science. Our aim is not to claim the superiority of other cultures, but to engage in a mutual exchange of ideas. The Western aca demic divisions of science, technology, and medicine have been united in the Encyclopaedia because in ancient cultures these disciplines were connected. This work contributes to redressing the balance in the number of reference works devoted to the study of Western science, and encourages awareness of cultural diversity. The Encyclopaedia is the first compilation of this sort, and it is testimony both to the earlier Eurocentric view of academia as well as to the widened vision of today. There is nothing that crosses disciplinary and geographic boundaries, dealing with both scientific and philosophical issues, to the extent that this work does. xi PERSONAL NOTE FROM THE EDITOR Many years ago I taught African history at a secondary school in Central Africa.