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Completely revised and updated, this book now covers the emerging HTML 3.0 specification, Netscape 2.0 extensions, Java and VRML. It teaches HTML in a clear, step-by-step manner with lots of practical examples of Web pages. This text is designed for non-technical people. (Communications/Networking)
A one-week (plus two bonus days) tutorial on using HTML, covering how to create Web pages and link them, and how to set up a Web server and use it to manage interactive forms. Includes chapter summaries, commonly asked questions and answers, tips, warnings, and key terms. In spite of the title, the tutorial is designed to be read and absorbed over the course of two weeks. Assumes familiarity with the Internet and a Web browser. Annotation copyrighted by Book News, Inc., Portland, OR
Computing Methodologies -- Text Processing.
This direct sequel to the bestselling Teach Yourself Web Publishing with HTML in a Week teaches HTML techniques and tricks in the same clear, step-by-step manner--with lots of practical examples of real-life HTML pages. This book is the easiest way to learn some of the more advanced techniques involved in creating attractive, well-designed pages on the Web.
Organized on a day-by-day basis, this book is the easiest way to learn how to produce attractive, well-designed Web pages with Microsoft Word. Each day of the week provides a basic overview--examples, exercises and a summary--of the topics being taught. The disk includes Internet Assistant, word-based Web publishing tools, and sample templates for Web pages.
Cover and spine reads Teach yourself web publishing with HTML 4 in 14 days but book only includes coverage of the preliminary HTML 4 specification.
A revised and updated edition of one of the best introductory HTML tutorials on the market, this "Teach Yourself" book covers the new HTML "Cougar" specification, plus the Netscape Communicator and Microsoft Internet Explorer 4 environments, as well as style sheets, Dynamic HTML, and XML. A support Web site contains all the source code for the book's examples.
A really big book/CD-ROM tutorial on producing Web pages for the Netscape 2 environment, covering basics such as HTML and Web publishing principles as well as the tools presented in the Netscape environment. Includes exercises and chapter quizes. Assumes some experience with the Internet and the Web. The companion CD-ROM contains source code and examples from the book, HTML editors for Windows and Mac, a Java developer's kit, Netscape plug-ins, and Web page templates and graphics. Annotation copyrighted by Book News, Inc., Portland, OR
Each book provides the basic information that a motivated self-learner needs to study a particular computer subject. Original.
The official book on the Rust programming language, written by the Rust development team at the Mozilla Foundation, fully updated for Rust 2018. The Rust Programming Language is the official book on Rust: an open source systems programming language that helps you write faster, more reliable software. Rust offers control over low-level details (such as memory usage) in combination with high-level ergonomics, eliminating the hassle traditionally associated with low-level languages. The authors of The Rust Programming Language, members of the Rust Core Team, share their knowledge and experience to show you how to take full advantage of Rust's features--from installation to creating robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables and then move on to more advanced concepts, such as: Ownership and borrowing, lifetimes, and traits Using Rust's memory safety guarantees to build fast, safe programs Testing, error handling, and effective refactoring Generics, smart pointers, multithreading, trait objects, and advanced pattern matching Using Cargo, Rust's built-in package manager, to build, test, and document your code and manage dependencies How best to use Rust's advanced compiler with compiler-led programming techniques You'll find plenty of code examples throughout the book, as well as three chapters dedicated to building complete projects to test your learning: a number guessing game, a Rust implementation of a command line tool, and a multithreaded server. New to this edition: An extended section on Rust macros, an expanded chapter on modules, and appendixes on Rust development tools and editions.