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Siegbert Tarrasch's "Three Hundred Chess Games" is one of the most helpful and instructive chess books ever published and the German edition is famous worldwide. The original work, Dreihundert Schachpartien, was initially intended to be a well-annotated record of three hundred of Grandmaster Tarrash's best games, but it quickly became a favorite textbook for chess teachers. This book is the first English Language edition of a chess classic. It is published in algebraic notation, the most popular form of notation among modern chess players. Chess players of all strengths can greatly increase their understanding of the game by playing through these three hundred games. Grandmaster Siegbert Tarrasch, one of the world's great chess teachers, takes the combinational school of Paul Morphy and the positional school of Wilhelm Steinitz and forms a powerful and modern system of chess play. This masterpiece was referred to as "One of the monuments of our game..". by Grandmaster Reuben Fine.
Classic introduction offers superb coverage of all aspects, especially Middle Game, combination play. Hundreds of games analyzed. Over 340 diagrams.
Tarrasch was the dominant force in European chess in the early 1890's and his ability to win top level tournaments continued via his huge triumph at Vienna 1898 on to the "World Tournament Championship" of Ostend 1907. Tarrasch was rightly regarded as the teacher of generations of European and world Masters, hence his title Praeceptor Germaniae - the Professor from Germany.
Vast collection of great chess games from 1798 through 1938, with much hard-to-find material. Fully annotated, arranged by opening for easier study. 150 years of master play!
One of the game's most admired and respected writers guides you through 62 masterly demonstrations of the basic strategies of winning at chess. Each game provides a classic example of a fundamental problem and its best resolution, described with chess diagrams and Chernev's lively and illuminating notes. The games – by chess greats such as Capablanca, Tarrasch, Fischer, Alekhine, Lasker and Petrosian – are instructive for chess players of all levels. The games turn theory into practice, showing the reader how to attack and manoeuvre to control the board. Chernev runs through the winning strategies, suggests alternative tactics and celebrates the finesse of winning play. This is not only a book of 62 instructive chess games, but also 62 beautiful games to cherish.
Learn to take the king like a pro with this essential, easy-to-understand guidebook for chess players everywhere no matter what your skill level! Whether you’ve played a few matches or are completely new to the game, How to Beat Anyone at Chess helps you master leading strategies for one of the hardest games out there. Each page guides you through important moves with easy-to-understand explanations and tips for staying ahead of your opponent. From utilizing the queen's power to slaying your rival’s king, you'll learn all about the traps, squeezes, and sacrifices that give players an extra edge and how you can use these techniques to beat the competition. The ultimate guide to conquering the classic game, How to Beat Anyone at Chess will show you how to become a grandmaster in no time!
How does one determine the "best" chess games? What one may see as brilliant, another may see as simply necessary. Like some art lovers, chess fans claim that they know a good game when they see it, and that they know better from good. But "best"? How is this articulated? This book, itself a work of art, is brought together by the use of five criteria: the overall aesthetics (clever and relentless are insufficient qualities); the originality (e.g., not yet another white knight sacrifice in a Sicilian); the level of opposition (the loser played very well); the soundness (i.e., are the moves refutable with perfect play?), accuracy (few of the moves are second-best), and difficulty (the winner overcame major obstacles) of the game; and finally the overall breadth and depth (one wants a series of sparkling ideas, with no dry patches). The 100 best games were taken from an initial field of about 7,000 played from 1900 through 1999 that had already gained some attention in magazines, books and periodicals. Three hundred games were then selected that appeared to have features consistent with the criteria. The 300 games were evaluated with scores--points given for each category of criteria. The games were then ranked, one to 100, by the score they received. No attempt was made to balance the selection according to period, nationality of players or opening. Also included is a chapter on the most overrated games of the twentieth century and one on games that would have made the list if... Includes 335 diagrams, an index of players and an index of openings by ECO codes.
One of the most extraordinary books ever written about chess and chessplayers, this authoritative study goes well beyond a lucid explanation of how todays chessmasters and tournament players are rated. Twenty years' research and practice produce a wealth of thought-provoking and hitherto unpublished material on the nature and development of high-level talent: Just what constitutes an "exceptional performance" at the chessboard? Can you really profit from chess lessons? What is the lifetime pattern of Grandmaster development? Where are the masters born? Does your child have master potential? The step-by-step rating system exposition should enable any reader to become an expert on it. For some it may suggest fresh approaches to performance measurement and handicapping in bowling, bridge, golf and elsewhere. 43 charts, diagrams and maps supplement the text. How and why are chessmasters statistically remarkable? How much will your rating rise if you work with the devotion of a Steinitz? At what age should study begin? What toll does age take, and when does it begin? Development of the performance data, covering hundreds of years and thousands of players, has revealed a fresh and exciting version of chess history. One of the many tables identifies 500 all-time chess greatpersonal data and top lifetime performance ratings. Just what does government assistance do for chess? What is the Soviet secret? What can we learn from the Icelanders? Why did the small city of Plovdiv produce three Grandmasters in only ten years? Who are the untitled dead? Did Euwe take the championship from Alekhine on a fluke? How would Fischer fare against Morphy in a ten-wins match? 1t was inevitable that this fascinating story be written, ' asserts FIDE President Max Euwe, who introduces the book and recognizes the major part played by ratings in today's burgeoning international activity. Although this is the definitive ratings work, with statistics alone sufficient to place it in every reference library, it was written by a gentle scientist for pleasurable reading -for the enjoyment of the truths, the questions, and the opportunities it reveals.
Many historical chess books focus on individual 19th century masters and tournaments yet little is written covering the full scope of competitive chess through the era. This volume provides a comprehensive overview, with more than a third of the 300 annotated games analyzed by past masters and checked by powerful engines. Players such as Max Lange and Cochrane, known to the chess public only by the name given to a fierce attack or gambit, are brought to life. Fifty masters are each given their own chapter, with brief biographies, results and anecdotes and an endgame section for most chapters.