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----------------------------------------------A lost starship...A dire warning from futures past...A desperate search for salvation...---------------------------------------------- Captain Mitchell "Ares" Williams is a Space Marine and the hero of the Battle for Liberty, whose Shot Heard 'Round the Universe saved the planet from a nearly unstoppable war machine. He's handsome, charismatic, and the perfect poster boy to help the military drive enlistment. Pulled from the war and thrown into the spotlight, he's as efficient at charming the media and bedding beautiful celebrities as he was at shooting down enemy starfighters.After an assassination attempt leaves Mitchell critically wounded, he begins to suffer from strange hallucinations that carry a chilling and oddly familiar warning: They are coming. Find the Goliath or humankind will be destroyed.Convinced that the visions are a side-effect of his injuries, he tries to ignore them, only to learn that he may not be as crazy as he thinks. The enemy is real and closer than he imagined, and they'll do whatever it takes to prevent him from rediscovering the centuries lost starship.Narrowly escaping capture, out of time and out of air, Mitchell lands at the mercy of the Riggers - a ragtag crew of former commandos who patrol the lawless outer reaches of the galaxy. Guided by a captain with a reputation for cold-blooded murder, they're dangerous, immoral, and possibly insane.They may also be humanity's last hope for survival in a war that has raged beyond eternity.
An ancient starship discovered...An eternal enemy revealed...An impossible mission to save humankind...The Goliath has been discovered, the first of its secrets revealed. Now the race is on for Captain Mitchell Williams and his crew to return to Liberty and recover Origin's lost memories before the enemy can complete its violent conquest.It's a mission with a near-zero chance of success. A mission that only the Riggers would be crazy enough to accept, and skilled enough to survive. A mission that will test the limits of Mitchell's mind, body, and soul, and force him to make an impossible choice that could cost the lives of millions.This is war, and if he can't win a battle for a single planet, how can he possibly change the outcome of a conflict that has raged beyond eternity?
"Private William Mandella hadn't wanted to go to war against the Taurans ...."--p. [4] of cover.
A mission failed. A civilization on the edge of collapse. A dangerous alliance to save it. Colonel Mitchell "Ares" Williams has never been one to accept failure. While the outcome on Liberty is a crushing setback to his and the Rigger's chances of salvaging the war, there's no time to waste on regret. After all, the mission wasn't a total loss, delivering an unexpected asset in the wake of their defeat: Liun Tio, a.k.a the Knife, a notorious warlord and enemy of the Alliance, whose deep-seated mistrust of artificial intelligence and control over what may be the largest free fleet in the galaxy have made him the most important man alive. If humanity is going to have a chance to survive the Tetron onslaught, Ares and the Knife will need to find a way to work together. But can the two factions learn to trust one another enough to bring the power of their joint forces to bear against a common enemy, or will their fragile alliance crumble beneath the weight of personal motives and divergent goals? As Mitchell and the Riggers will soon discover, the knife's edge cuts both ways.
The military sci-fi classic of courage on a dangerous alien planet The planet is called Banshee. The air is unbreathable, the water is poisonous. It is home to the most implacable enemies that humanity, in all its interstellar expansion, has ever encountered. Body armor has been devised for the commando forces that are to be dropped on Banshee—the culmination of ten thousand years of the armorers’ craft. A trooper in this armor is a one-man, atomic powered battle fortress. But he will have to fight a nearly endless horde of berserk, hard-shelled monsters—the fighting arm of a species which uses biological technology to design perfect, mindless war minions. Felix is a scout in A-team Two. Highly competent, he is the sole survivor of mission after mission. Yet he is a man consumed by fear and hatred. And he is protected, not only by his custom-fitted body armor, but by an odd being which seems to live within him, a cold killing machine he calls “The Engine.” This is Felix’s story—a story of the horror, the courage, and the aftermath of combat, and the story, too, of how strength of spirit can be the greatest armor of all.
In the year 2050, Earth makes first contact. By 2052, the war is over. We lose. Our last hope for survival rests inside a massive hangar hidden within the Rocky Mountains. Pioneer is the largest starship ever constructed. A marvel of human ingenuity and the apex of our technological know-how, she's ready to embark on a long journey across the final frontier in search of a new world to call home. But space is full of danger. And some problems are hard to leave behind... If you're a fan of Battlestar Galactica, Star Trek, Aliens, or The Expanse, you'll love Exodus - the latest sci-fi epic from million-selling author M.R. Forbes.
Ape Man, Space Man Earth's colonists have spread throughout the cosmos, and have almost divided into two separate species. One is the Swimmers, who have adapted to living in zero-gravity, and regard themselves as the next step in evolution, and those who prefer to live on the surface of a planet as little better than apes. The latter group, the Walkers, are not about to say farewell to the planets they grew up on, and think the Swimmers are not so much advanced as deranged. Crowell, born a Swimmer but now a Walker by choice, is caught in the middle as the two sides seem headed for war. Then he discovers the true cause of the altercation: a hidden alien race moving behind the scenes to provoke a war so that they can pick up the pieces after the two sides have obliterated each other. And if Crowell cannot head off the war and convince both sides of the existence of the real enemy, both branches of the human race may be headed for untimely extinction. This full-length novel and much more, fill a huge volume from the master of science fiction adventure. At the publisher's request, this title is sold without DRM (Digital Rights Management). "Much has been made of the 'sense of wonder' that science fiction evokes, and believe me, there was nothing to evoke that sense quite like the worlds of James Schmitz. . . . Thank you, James Schmitz, wherever you are. And thank you, Eric Flint and Jim Baen, for bringing his Right Stuff back again." ¾Mercedes Lackey "Take my advice and buy TWO copies of this book! You'll want to lend it to friends and (trust me on this: I have years of experience to back up the observation) once people get their hands on a Schmitz book, they don't let go!" ¾ Janet Kagan, Hugo-winner and author of Uhura's Song
Sheriff Hayden Duke was born on the Starship Pilgrim, and expects to die there. Access points to the ship's controls are sealed, and systems that guide her are out of reach. It isn't perfect, but he has all he needs to be content- until his wife disappears. The only clue is a bloody hand print beneath a hatch that hasn't opened in hundreds of years.
The final conflict has arrived...
Fantasy meets crime caper in the first book of a landmark, enduringly popular epic series about a roguish group of conmen, which George R. R. Martin has called “fresh, original, and engrossing . . . gorgeously realized.” An orphan’s life is harsh—and often short—in the mysterious island city of Camorr. But young Locke Lamora dodges relentless danger, becoming a thief under the tutelage of a gifted con artist. As leader of the band of light-fingered brothers known as the Gentlemen Bastards, Locke is soon infamous, fooling even the underworld’s most feared ruler. But in the shadows lurks someone still more ambitious and deadly. Faced with a bloody coup that threatens to destroy everyone and everything that holds meaning in his mercenary life, Locke vows to beat the enemy at his own brutal game—or die trying.