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As the Enterprise blitzes into the last leg of Zephyx’s space race from hell, the crew is confronted with a betrayal from within! The ship’s controls have been locked, and with Spock still separated from the crew, the crushing pressure of nearby stars, and Zephyx’s efforts to throw the ship off course, can Captain Pike ignore visions of impending doom long enough to see his crew to the finish line?
A novel based upon the explosive Star Trek TV series! The U.S.S. Discovery’s specialty is using its spore-based hub drive to jump great distances faster than any warp-faring vessel in Starfleet. To do this, Lieutenant Paul Stamets navigates the ship through the recently revealed mycelial network, a subspace domain Discovery can briefly transit but in which it cannot remain. After responding to a startling distress call originating from within the network, the Discovery crew find themselves trapped in an inescapable realm where they will surely perish unless their missing mycelial fuel is found or restored. Is the seemingly human man found alone and alive inside the network the Starfleet officer he claims to be, or an impostor created by alien intruders who hope to extract themselves from the mycelial plane at the expense of all lives aboard Discovery?
Explore never-before-seen adventures of the hit Paramount+ show! Strange new worlds beckon! Set course with Captain Pike and the crew of the U.S.S. Enterprise to the Scorpius Constellation as they become the first Federation vessel to explore this uncharted region of space! In this romp across the stars, the Enterprise crew learn what it truly means to explore the strange and unfamiliar when they lose contact with Starfleet and everything outside the region. After entering a crime lord’s starship competition to save an innocent pilot, the Enterprise jets through a gauntlet of dangerous environments in the unexplored Scorpius sector. But cosmic storms and sentient ship-eating asteroids aren’t the only obstacles the crew will have to survive! Collects the five-issues series by Star Trek comics veterans Ryan Parrott, Mike Johnson, and Angel Hernandez.
Captain Pike’s worst nightmare has come to fruition. Under immense gravitational waves on the racecourse, the Enterprise’s shields have collapsed, its hull integrity is failing, and the ship is being torn apart, piece by piece. All the while, Spock is aboard an alien vessel of foreign tech, among a crew desperate to push on and win Zephyx’s race. He just may be the Enterprise crew’s only hope for survival, but can he persuade the others to defy Zephyx when their home planet is on the line, and can he do so in time? Find out in the thrilling conclusion to Strange New Worlds: The Scorpius Run!
Captain Pike’s crew must think on the fly as they race to the finish line, try to stay alive, and cover one another’s backs! But it’s not only the Scorpius region that’s unfamiliar to them. The people and ships they’ve been forced to join are strange, and they will have to get creative if they’re to make it through the mobster Zephyx’s rat race.
Let the race begin! After entering a crime lord’s starship competition to save an innocent pilot, the U.S.S. Enterprise jets through a gauntlet of dangerous environments in the unexplored Scorpius sector. But cosmic storms and sentient ship-eating asteroids aren’t the only obstacles the crew will have to survive… From the minds of Star Trek comics veterans Mike Johnson, Ryan Parrott, and Angel Hernandez with story consultant Kirsten Beyer and colors by Nick Filardi.
In this final issue of horror on the holodeck, Redjac pulls in a creature to join him in terrorizing the crew. Step one, feast on the fears of the U.S.S. Enterprise-D crew. Step two, reduce entire worlds to gibbering terror! Can our heroes overtake these evil entities before they lose themselves to the monsters within?
The official guide to the film artistry of Star Trek: The Motion Picture. Forty years ago, Star Trek: The Motion Picture brought Kirk, Spock, and the Enterprise crew to the big screen and changed the course of the Star Trek franchise. Now, celebrate this landmark anniversary by discovering the visual artistry that made this an enduring science fiction classic. For the first time ever, explore archival material created by legendary Star Trek collaborators, including Robert Abel, Syd Mead, Ralph McQuarrie, Andrew Probert, and Ken Adams.
R. J. Palacio, #1 New York Times bestselling author of WONDER, hails this adventure series as "Mind-blowingly beautiful. . . . A must-read." Think Star Wars meets Avatar: The Last Airbender! 5 Worlds. 3 Unlikely Heroes. 1 Epic Battle for the Galaxy! Oona Lee surprised everyone--including herself--when she lit the first beacon to save the Five Worlds from extinction. Can she light the other four beacons in time? Next stop, Toki! On the blue planet, Oona must face the sister who left her, and bring to light the Cobalt Prince's dark secrets. Meanwhile, An Tzu is fading away as his mysterious illness gets worse. Will it stop him from joining the fight? Or will his unique magic be just what the team needs?And Jax Amboy is a hero on the starball field, but in a moment of real danger, will he risk everything to save his friends? Oona must rely on some surprising new allies in order to stop a terrible plot from unfolding and continue her quest across the 5 WORLDS! Praise for 5 Worlds Book 1: A Publishers Weekly Best Summer Book A Junior Library Guild Selection A New York Public Library's Top Ten Best Book for Kids 2017 Included in NPR's Guide to 2017's Great Reads 2017 Nerdy Book Club Award Winners for Best Graphic Novel "Bang-zoom . . . epic." --The New York Times Book Review "Sensitive writing, gorgeous artwork, and riveting plot." --Booklist, Starred Revew "A dazzling interplanetary fantasy . . . that will easily appeal to fans of Naruto or Avatar: The Last Airbender." --Publishers Weekly, Starred Review
Set course with Captain Pike and the crew of the U.S.S. Enterprise to the Scorpius Constellation as they become the first Federation vessel to explore this uncharted region of space! In this romp across the stars, the Enterprise crew learn what it truly means to explore the strange and unfamiliar when they lose contact with Starfleet and everything outside the region. After entering a crime lord's starship competition to save an innocent pilot, the Enterprise jets through a gauntlet of dangerous environments in the unexplored Scorpius sector. But cosmic storms and sentient ship-eating asteroids aren't the only obstacles the crew will have to survive!