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What is Starfleet? It is the universe’s most famous and inspirational coalitions of all time. It has boldly gone where no pop culture franchise has gone before. It is the foundation for a thriving community of passionate fans. Creator Gene Roddenberry said Star Trek “was an attempt to say that humanity will reach maturity and wisdom on the day that it begins not just to tolerate but take a special delight in differences in ideas and differences in life forms . . . If we cannot learn to actually enjoy those small differences, to take a positive delight in those small differences between our own kind, here on this planet, then we do not deserve to go out into space and meet the diversity that is almost certainly out there.” After more than 50 years, 11 television series, 13 movies, and countless fan conventions later, Star Trek fans of all ages continue to gather—in person or virtually-- and enjoy, share, and live up to Roddenberry’s optimistic vision of the future. Fully authorized and filled with full-color images spanning the entire canon, Star Trek: Starfleet is… celebrates of Roddenberry’s vision. This commemorative book highlights 50 of the key traits of the Star Trek universe and demonstrates, through memorable images and beautiful artwork, how these ideals are personified by everyone from Kirk and Spock, to Picard and Janeway, to Burnham and Mariner, and their voyages to everywhere from Earth to Vulcan, from Q’onoS to the Delta Quadrant, and even to the Mirror Universe and back in time—and how they are actively and sincerely lived by the Star Trek fans themselves. What is Starfleet? Starfleet is fun. Starfleet is not always logical. Starfleet is adventure. Starfleet is brave. Starfleet is compassion. Starfleet is diverse. Starfleet is evolving. And it is by sharing their passions, supporting one another through difficult times, celebrating one another’s successes, and boldly going into a bright and hopeful future that Star Trek fans show that, above all, Starfleet is family. Starfleet is forever. A portion of the proceeds from Starfleet Is . . . will benefit ALS research.
Standard issue for all Starfleet Officers, this vital tool for space survival covers everything from space suit leaks and hotwiring a tri-corder to hostile alien encounters. Paying particular attention to the importance of initiative in situations where available technology is malfunctioning, The Survival Guide is broadly divided into the following sections: understanding alien technology; dealing with alien wildlife; modifying federation technology; and encountering temporal anomalies. There is information on essential Federation emergency equipment, and various extreme escape and survival scenarios are accompanied by actual accounts by legendary Starfleet heroes of their own dramatic improvisations. The whole is illustrated throughout with explanatory black & white line art illustrations, easy to follow in a crisis -- especially valuable when a reader is stranded on a downed shuttlecraft with only a com-badge and a self-sealing stem-bolt.
A fully illustrated guide that bridges the nexus between stasis and health, Star Trek: Body by Starfleet provides real, practical, and fun exercises for Star Trek fans of all ages and physical abilities so that they may boldly live long and prosper. Drawing from the most celebrated and iconic elements of over 50 years of Star Trek, Body by Starfleet will provide any pop-culture (or junk-food) junkie a fun and healthy way to engage their warp core and get moving. Whether you view the gym as an impenetrable final frontier or regularly bench press boulders like a Gorn, these simple, easy-to-follow instructions -- created in consultation with a certified fitness trainer -- is for readers of all ages and fitness levels to navigate through a series of enterprising exercises. Everyone, from an ensign in the Command Training Program to an admiral who's voyaged through every quadrant, will benefit from the more than 30 exercises featuring Klingon Tribble Twists, Chekov's Cossack Squats, Jefferies Tube Climbers, and Wesley Crunchers. All of the exercises in Body by Starfleet are designed for standard gravity so they can be performed with little to no equipment everywhere from living rooms to gyms to holodecks. Also included is a section covering nutrition so readers can program their replicators to eat better and cleaner, a workout log for recording activities and progress, and special exercises aimed toward non-humanoid species including Horta and Medusans.
Assimilate the Next Generation of Starfleet Strategies.Starfleet Command III puts you in control of the most powerful starships of the 24th century. Warp into the Next Generation as you take command of Federation, Klingon, and Romulan starships in your continuing mission to defend -- or conquer -- the Alpha and Beta Quadrants. This detailed guide will help you rise through the ranks and take on bigger and bolder challenges --including a new menace that threatens not only the safety of empire but the fragile peace of the known galaxy.Written with the full support of Activision, this exclusive guide is packed with the strategies, tactics, and analysis you need to become an expert commander. Inside you'll find:- In-depth analysis of each empire and its ships and weapons- Detailed stats for everything in the game, including non-playable races- Expert customization tips so that your starship is primed for battle- Advanced tactical training to ensure combat success- Comprehensive walkthroughs for the Klingon, Romulan, and Federation campaign missions- Multiplayer tactics for succeeding in skirmishes and Dynaverse 3 games
When a terrorist attack rocks Starfleet Academy, it’s clear someone has a very serious—and very deadly—secret agenda. The rules are simple: Draw a target. Track him down and “kill” him with a spork. Take your victim’s target for your own. Oh, and make sure the player with your name doesn’t get to you first. No safe zones. No time-outs. The game ends when only one player remains. James T. Kirk is playing for fun. Leonard “Bones” McCoy is playing to get closer to a girl. But when a series of terrorist attacks rock the usually placid Starfleet Academy campus, it becomes clear that somebody is playing the game for real. Is it one of the visiting Varkolak, on Earth to attend an intergalactic medical conference? Or could it be a member of a super-secret society at the Academy dedicated to taking care of threats to the Federation, no matter what rules they have to break to do it? Find out in The Assassination Game, the fourth installment in Spotlight’s exciting series for teens.
In unabashed celebration of Captain James T. Kirk’s singular fighting skills, Star Trek: Kirk Fu Manual is every Starfleet cadet's must-have training guide for surviving the final frontier. As captain of the legendary U.S.S. Enterprise, James T. Kirk engaged in his share of fisticuffs, besting opponents with a slick combination of moves and guile that remains unmatched. Is there anyone you’d rather have watching your back as you take on Klingons, alien gladiators, genetically engineered supermen, and even the occasional giant walking reptile? Kirk Fu is a series of unarmed combat techniques developed by one of Starfleet’s most celebrated starship captains over several years of encounters with alien species on any number of strange new worlds. A blend of various fighting styles, Kirk Fu incorporates elements of several Earth-based martial arts forms as well as cruder methods employed in bars and back alleys on planets throughout the galaxy. It is as unorthodox in practice as it is unbelievable to behold. Including excerpts from Kirk’s own notes and personal logs, the Star Trek: Kirk Fu Manual is the perfect training guide for surviving the depths of space. With proper training and practice, every Starfleet cadet can become one with Kirk Fu.
What is Starfleet? It is the universe’s most famous and inspirational coalitions of all time. It has boldly gone where no pop culture franchise has gone before. It is the foundation for a thriving community of passionate fans. Creator Gene Roddenberry said Star Trek “was an attempt to say that humanity will reach maturity and wisdom on the day that it begins not just to tolerate but take a special delight in differences in ideas and differences in life forms . . . If we cannot learn to actually enjoy those small differences, to take a positive delight in those small differences between our own kind, here on this planet, then we do not deserve to go out into space and meet the diversity that is almost certainly out there.” After more than 50 years, 11 television series, 13 movies, and countless fan conventions later, Star Trek fans of all ages continue to gather—in person or virtually-- and enjoy, share, and live up to Roddenberry’s optimistic vision of the future. Fully authorized and filled with full-color images spanning the entire canon, Star Trek: Starfleet is… celebrates of Roddenberry’s vision. This commemorative book highlights 50 of the key traits of the Star Trek universe and demonstrates, through memorable images and beautiful artwork, how these ideals are personified by everyone from Kirk and Spock, to Picard and Janeway, to Burnham and Mariner, and their voyages to everywhere from Earth to Vulcan, from Q’onoS to the Delta Quadrant, and even to the Mirror Universe and back in time—and how they are actively and sincerely lived by the Star Trek fans themselves. What is Starfleet? Starfleet is fun. Starfleet is not always logical. Starfleet is adventure. Starfleet is brave. Starfleet is compassion. Starfleet is diverse. Starfleet is evolving. And it is by sharing their passions, supporting one another through difficult times, celebrating one another’s successes, and boldly going into a bright and hopeful future that Star Trek fans show that, above all, Starfleet is family. Starfleet is forever. A portion of the proceeds from Starfleet Is . . . will benefit ALS research.
"Based on the Interplay Productions CD-ROM Starfleet Academy, written by Diane Carey & Sandy Fries & Dan Greenberg; with Rusty Buchert ... [et al.]"
This is one of a series of stories about the earlier lives of the characters in the original Star Trek series. When Spock, McCoy and Kirk are kidnapped, the young Kirk learns that sometimes you have to break the rules.
HAVE TECH, WILL TRAVEL STARFLEET CORPS OF ENGINEERS Need a gigantic, marauding starship explored? Is your global computer system starting to break down? Call in the crack team from the Starfleet Corps of Engineers. Overseen by Captain Montgomery Scott from his office at Starfleet Headquarters, the S.C.E. can build, rebuild, program, reprogram, assemble, reassemble, or just figure out everything from alien replicators to doomsday machines. Just don't expect them to perform miracles -- unless they absolutely have to. Captain David Gold, his first officer Commander Sonya Gomez, and the crew of the U.S.S. da Vinci put their lives on the line to save a colony world threatened by a deadly alien and rescue a ship trappedin the ravages of interphase. Join Starfleet's miracle workers for a wrenching journey through the new frontier!