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The chase continues as Akielas tries to find the remnants of the dragon gods before the Specters do. Two of his friends have already fallen to the Specters and the chaos rages on. The burden grows on Akielas’s shoulder and now he seeks help from a demigod who lives in a city in the sky. Akielas believes that only Caim, the demigod, can put an end to the Specters but the demigod is reluctant. While Akielas tries to coax Caim, his friends seek ancient power and lost magic. Although his allies share his struggle, Akielas fears that the Specters are far too powerful with two remnants of the gods in their hands and two more close to their reach. Check out Book One: Sin of Mages
Valjean thought about how impossible it seemed that there was another world out there from which he had narrowly escaped. A world of manticores and cave fiends, magic swords and potions, spirit mages and necromancers. Wizard-monks who could shatter walls with their fists, a city of colored spires so beautiful it took his breath away . . . and a world in which Val's brothers were still trapped. Desperate to help his brothers, high-powered attorney Val Blackwood manages to find a way to return to the world of Urfe. After landing in the dangerous underbelly of New Victoria, he concludes that the only way to find Will and Caleb is to enroll in the Abbey-the school for wizards-and somehow gain access to a portal called the Pool of Souls. Yet to succeed, he not only has to pass the entrance exam and survive the rigors of the school, considered the most demanding in all the Realm, but also avoid a lethal assassin targeting students. As Val struggles to survive, his brothers undergo an even deadlier trial. Reeling from the loss of Mala, an adventuress lost in the mysterious Place Between Worlds, Will and Caleb and Yasmina are captured by slavers and taken to the mines beneath Fellengard Mountain. Even if they manage to escape, a feat no one has ever accomplished, they must still find their way out of the vast and untamed caverns of the Darklands. A place even the wizards fear. Trapped in a land of dreams and nightmares, the brothers must somehow stay alive and learn to adapt to their new surroundings-or risk losing their home world forever.
Eli Monpress is talented. He's charming. And he's a thief. But not just any thief. He's the greatest thief of the age -- and he's also a wizard. And with the help of his partners -- a swordsman with the most powerful magic sword in the world but no magical ability of his own, and a demonseed who can step through shadows and punch through walls -- he's going to put his plan into effect. The first step is to increase the size of the bounty on his head, so he'll need to steal some big things. But he'll start small for now. He'll just steal something that no one will miss -- at least for a while. Like a king.
Reality is a lie invented by a technocratic enemy who has written history to it's liking. The truth is magic'ae the universe can be crafted with a simple working of your will. Mages have taught this truth throughout the ages, but the proponents of technology have crushed the mystic masters. Join the last stand in the war for reality. Mage: The Ascension places you in the midst of supernatural intrigues and inner struggles. The more secrets you learn, the more important your wisdom and power become. Mage drags spirituality and metaphysics screaming through the streets of a postmodern nightmare. An in-depth look at shamanistic cultures across the world, and a host of spirits and their realms.
THE HOTLY ANTICIPATED SEQUEL TO THE NO. 1 BESTSELLER CARRY ON Simon Snow is back and he's coming to America! The story is supposed to be over. Simon Snow did everything he was supposed to do. He beat the villain. He won the war. He even fell in love. Now comes the good part, right? Now comes the happily ever after... So why can’t Simon Snow get off the couch? What he needs, according to his best friend, is a change of scenery. He just needs to see himself in a new light. That’s how Simon and Penny and Baz end up in a vintage convertible, tearing across the American West. They find trouble, of course. (Dragons, vampires, skunk-headed things with shotguns.) And they get lost. They get so lost, they start to wonder whether they ever knew where they were headed in the first place. With Wayward Son, Rainbow Rowell has written a book for everyone who ever wondered what happened to the Chosen One after he saved the day. And a book for everyone who was ever more curious about the second kiss than the first. It’s another helping of sour cherry scones with an absolutely decadent amount of butter. Come on, Simon Snow. Your hero’s journey might be over – but your life has just begun.
Religions from around the world--Buddhism, Hinduism, Catholicism, Islam, and many more, including the Pagan earth religions--use prayer beads as useful guides to remembering prayers and principles. Pagan Prayer Beads by John Michael Greer and Clare Vaughn is a unique and practical introduction to the design, creation, and use of Pagan rosaries, teaching the reader to design and make personal prayer beads for use in myriad spiritual practices. Co-written by a beading expert (Clare Vaughn) and one of the leading lights in modern Paganism (John Michael Greer), this book will garner an eager audience--from beginners to elders--looking for new inspiration in their personal spiritual practice. Beautifully written, instructive, and straightforward, Pagan Prayer Beads is user-friendly and easy to understand. Lovely black-and-white photographs accompany the text to further illustrate the art and craft of Pagan prayer beads. The how-to sections were "tested" by novices to both crafting and "the craft," who found the directions clear and easy to follow. Throughout the book, Greer and Vaughn have included fascinating history and lore as well as crystal properties, Pagan symbology, and deeply meaningful prayers and rituals to use with the rosaries. * 30 lovely black-and-white photos accompany the beading instructions.
The Book of the Sacred Magic of Abramelin the Mage-originally published in 1900, translated by Samuel Mathers from a 15th-century French document-was purportedly written by Abraham for his son Lamech. Within this volume are three books. The first book is Abraham's autobiography in which he speaks to his son. The second book is an explanation of the purification rituals necessary to bring the magician's personal demon under his control. And the third book details what feats can be accomplished once the practitioner is able to use a form of magic controlled and directed through sigils of magic words written on a grid. Anyone with an interest in the occult will find this an interesting, though perhaps impractical, guide for exploring mystic arts.
The Drumbeat of the World As the spirit-talkers and shaman from around the world, the Dreamspeakers have the keenest insight into the nature of the Umbra. And with their tie to the primordial pulse, they understand that they are more than mundane flesh. The Dreamspeakers recognize that the trials of the modern age are simply tests in the ongoing struggle to heal the rift between materia and ephemera. Now they must find a means to accept one another, different though they may be, in order to rise above the suffering and sacrifice of their people. Is the Heartbeat of Humanity At last, a revised look at the Traditions for Mage: The Ascension "RM." Completely new material covering history, practices, beliefs, special character rules and more. Examine new roles in the wake of the Reckoning and the hidden secrets and powers of the surviving Traditions.
Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. Learn the secrets of the most powerful member of the Triat, one of the greatest forces the Garou know.