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Astronomers have theorized that our sun is not alone in its journey areound the galaxy, but is accompanied by an unknown second star of dim radiance. This second star, while perhaps invisible from Earth even with the finest optics, would periodically pass close enough to our solar system to have far-reaching effects upon the evolution of this planet.
Titus Crow and his faithful companion and record-keeper fight the gathering forces of darkness-the infamous and deadly Elder Gods of the works of H.P. Lovecraft. Cthulhu and his dark minions are bent on ruling the earth. A few puny humans cannot possibly stand against these otherworldly evil gods, yet time after time, Titus Crow drives the monsters back into the dark from whence they came. Spawn of the Winds is the fourth book in the Titus Crow series. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
"The Great Old Ones" consists of a set of six scenarios for Call of Cthulhu: "The Spawn" is in the Wild West, with Indians, Wobblies, and bad guys; "Still Waters" is an adventure for people who hate to lend books; "Tell Me, Have You Seen the Yellow Sign?" makes a symbolic stop-over in New Orleans; "One In Darkness" features South Boston hoodlums; "The Pale God" introduces investigators to an unusual contract; "Bad Moon Rising" is an experience to remember. The adventures can be presented in sequence, as a loose campaign; limited cross-references allow the scenarios to stand independently.
"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown." --H. P. LOVECRAFT, "Supernatural Horror in Literature" Howard Phillips Lovecraft forever changed the face of horror, fantasy, and science fiction with a remarkable series of stories as influential as the works of Poe, Tolkien, and Edgar Rice Burroughs. His chilling mythology established a gateway between the known universe and an ancient dimension of otherworldly terror, whose unspeakable denizens and monstrous landscapes--dread Cthulhu, Yog-Sothoth, the Plateau of Leng, the Mountains of Madness--have earned him a permanent place in the history of the macabre. In Tales of the Cthulhu Mythos, a pantheon of horror and fantasy's finest authors pay tribute to the master of the macabre with a collection of original stories set in the fearsome Lovecraft tradition: ¸ The Call of Cthulhu by H. P. Lovecraft: The slumbering monster-gods return to the world of mortals. ¸ Notebook Found in a Deserted House by Robert Bloch: A lone farmboy chronicles his last stand against a hungering backwoods evil. ¸ Cold Print by Ramsey Campbell: An avid reader of forbidden books finds a treasure trove of deadly volumes--available for a bloodcurdling price. ¸ The Freshman by Philip José Farmer: A student of the black arts receives an education in horror at notorious Miskatonic University. PLUS EIGHTEEN MORE SPINE-TINGLING TALES!
The "Cthulhu Casebook" contains nine independent adventures set in the 1920s, plus numerous articles and aids generating many other plots. Certain portions of this book are easily included in ongoing tales -- "The Mauretania" can expand any ocean voyage; "The Asylum" can make exciting an otherwise uneventful institutionalization; "The Auction" can be used to introduce various artifacts to aid or hinder the investigators. Other sections contain full independent adventures playable by themselves or useful in filling gaps between campaigns or as subplots within current story lines.
A Campaign for Call of CthulhuThe Silver Twilight is a secretive, international order dedicated to the destruction of the human race. As brave investigators, you must piece together passages from esoteric books, shards of strange artifacts and puzzling letters to discover the Silver Twilight's loathsome goals.Shadows of Yog-Sothoth is a modestly-sized campaign of seven scenarios. During the course of play the investigators penetrate the outer layers of a secret sinister occult organization led by the lords of the Silver Twilight. Beginning in Boston they investigate an organization in New York, run afoul of a coven in Scotland, roam the desert of the American southwest, vacation off the coast of Maine, and explore the mysteries of the South Pacific.In addition to the campaign, this book includes two bonus scenarios. The People of the Monolith introduces the mysteries of the Cthulhu Mythos, and no harm can come to the investigators except through insanity. As such, is perfect for introducing new players to the wonders of Call of Cthulhu.The other bonus scenario, The Warren, presents and unsettling challenge for even experienced players.Originally published in 1982, this new edition includes modified episode scene changes, player-handouts guide for the keeper, and new illustrations and diagrams. It is 144 pages, perfect-bound, illustrated with an index.CHAPTERSThe Hermetic Order of the Silver TwilightLook to the FutureThe Coven of CannichDevil's CanyonThe Worm that WalksThe Watchers of Easter IslandThe Rise of R'lyehBONUS ADVENTURESThe People of the MonolithThe WarrenDELUXE HANDOUTS
The Little Glass Bottle, The Transition of Juan Romero, The Picture in the House, The Secret Cave, or John Lees Adventure, The White Ship, Ex Oblivione, The Mystery of the Grave-Yard, The Doom that Came to Sarnath, The Nameless City,The Mysterious Ship, The Statement of Randolph Carter, The Quest of Iranon, The Beast in the Cave, The Terrible Old Man, The Moon-Bog, The Alchemist, The Tree, The Outsider, The Tomb, The Cats of Ulthar, The Other Gods, Dagon, The Temple, The Music of Erich Zann, A Reminiscence of Dr. Samuel Johnson, Facts Concerning the Late Arthur Jermyn and his Family, Herbert West - Reanimator, Sweet Ermengarde, Hypnos, Polaris, The Street, What the Moon Brings, Beyond the Wall of Sleep, Celephaïs, Azathoth, Memory, From Beyond, The Hound, Old Bugs, Nyarlathotep, The Lurking Fear
Deities and Creatures books for the Call of Cthulhu 7th edition RPG.