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Los presupuestos sexistas acerca de la vida familiar y el papel de la mujer se han introducido dentro del diseño de los edificios y las ciudades (inclusive en las construcciones mas modernas). Siete arquitectas y constructoras critican el entorno ambiental creado por los profesionales masculinos y muestran como las diseñadoras y consumidoras pueden trabajar juntas. Hablan de sus luchas para lograr un reconocimiento profesional, los intentos por mejorar el diseño de las casas para las clases trabajadoras en el periodo de entreguerras y de los experimentos, tales como restaurantes comunales durante la segunda guerra mundial, que pusieron en cuestion la convencion de que el lugar de la mujer esta en el hogar.
On urban density as a tool for planning and design This revised edition of Meta Berghauser Pont and Per Haupt's 2010 volume attempts to analyze the connections between density, urban form and performance--a prerequisite for understanding and successfully predicting the effects of specific designs and planning proposals. Its main focus is the relationship between types of urban environment and data such as amount, size and physical properties. Berghauser Pont and Haupt demystify the use of image-based references and concepts such as "compact city" and "park city" by challenging the reliability of such concepts and critically examining the possibility of redefining them through the concept of density. Spacematrix will be of interest to architects as well as urban planners and designers, but is equally relevant for other professionals working in the field of urbanism, such as developers, economists, engineers and policymakers.
This comprehensive text offers a broad view of health care policy, health services delivery and organization, and health care management. Drawing on the insights of over 100 scholars and leading practitioners, it highlights organizational changes reflected in health care mergers, networks, and affiliations and describes the role of funding agencies in the direct provision of services. Providing over 2350 references, tables, and drawings, the book charts the influences of managed care on provisions, funding, and the configuration of providers and services, and portrays the increasingly influential and challenging role of health administrators.
Business Policy 1 – 15 2. Strategy And Strategic Management 16 – 42 3. Competitive Advantage And Strategies 43 – 70 4. Business Environment 71 – 101 5. Strategic Planning 102 – 120 6. The Strategy Hierarchy Or Level Of Strategy 121 – 235 7. Stakeholder, Corporate Governance And Csr, Leader 236 – 270 8. Strategic Change, Decision Making And Formulation 271 – 315 9. Strategic Control And Evaluation 316 – 343 10. Strategy Implementation 344 – 406
Master Metal: The Next-Generation Graphics and GPU Programming Platform for Apple Developers Metal enables Apple developers to maximize performance in demanding tasks like 3D graphics, games, scientific programming, visualization, and GPU-accelerated machine learning. Metal® Programming Guide is the authoritative, practical guide to Metal for all iOS programmers who are interested in graphics programming but don’t know where to start. Pioneering Apple developer Janie Clayton covers everything from basic draw calls to advanced parallel computing, combining easy-to-understand conceptual explanations with well-tested Swift 4/Xcode 9 sample code (available for download at GitHub). Clayton introduces the essential Metal, graphics, and math concepts every graphics programmer needs to know. She also discusses key graphics-specific libraries, concepts, and Metal Classes, presenting techniques and examples you’ll find valuable for both graphics and data processing. Clayton also provides coverage of the Metal Compute Pipeline, demonstrating practical GPU programming applications ranging from image processing to neural networking. Quickly get a basic Metal project running Work with Metal resources and memory management Learn how shaders are compiled and accessed by the CPU Program both 2D and 3D graphics with Metal Import 3D models and assets from Blender, Maya, and other programs Apply imported textures to model objects Use multipass rendering to efficiently implement computationally expensive techniques Leverage tessellation to reduce mesh detail Use the GPU for a wide spectrum of general-purpose computing applications Get started with the Metal Performance Shaders Framework
In the last decades, information modelling and knowledge bases have become hot topics not only in academic communities related to information systems and computer science, but also in business areas where information technology is applied. This book aims to exchange scientific results and experiences achieved in computer science and other related disciplines using innovative methods and progressive approaches. A platform has been established drawing together researchers as well as practitioners dealing with information modelling and knowledge bases. The main topics of this publication target the variety of themes in the domain of information modelling, conceptual analysis, design and specification of information systems, ontologies, software engineering, knowledge and process management, data and knowledge bases. The editors also aim at applying new progressive theories.
Flexible graduate textbook that introduces the applications, theory, and algorithms of linear and nonlinear optimization in a clear succinct style, supported by numerous examples and exercises. It introduces important realistic applications and explains how optimization can address them.
This work includes the papers presented in the 12th European-Japanese Conference on Information Modelling and Knowledge Bases. Topics of research in this conference included the theory and practice of information modelling, conceptual modelling, and design and specification of information systems.
Most of nature is complex, are prime numbers so complex that we cannot solve them. Martin P. Miller, a nationally certified architect, seeks to answer that question and others in this mathematical and philosophical work that reveals the fingerprints of God on multiple levels. He shares how as a young child, he made a table that fifty years later solved prime numbers. After watching a CD on the history of mathematics, he decided to solve what everyone said was the randomness of prime numbers. The number three – which is everywhere – proved very significant. Miller also shares a near-death experience and seeks to answer questions such as: • Why is there bright light in heaven? • Can we travel backward in time and rewrite history? • What are dreams and what do they mean? • Can the seeming randomness of prime numbers be similar to life’s experiences? Throughout the book, the author seeks to find order in chaos, rhythm in randomness, and the fingerprints of God – finding proof of his existence in nature, in our DNA, and in the universal language of mathematics.