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South Arabia, an area encompassing all of today’s Yemen and neighboring regions in Saudi Arabia and Oman, is one of the least-known parts of the Near East. However, it is primarily due to its remoteness, coupled with the difficulty of access, that South Arabia remains under-researched, for this region was, in fact, very important during pre-Islamic times. By virtue of its location at the crossroads of caravan and maritime routes, pre-Islamic South Arabia linked the Near East with Africa and the Mediterranean with India. The region is also unique in that it has a written history extending as far back as the early first millennium BCE—a far longer history, indeed, than any other part of the Arabian Peninsula. The papers collected in this volume make a number of important contributions to the study of the history and languages of ancient South Arabia, as well as the history of the modern study of South Arabia’s past, which will be of interest to scholars and laypeople alike.
This book explores rock art localities all across Saudi Arabia, describing them in detail and providing a chronology for them. The text is written for a broad audience and the book contains a large quantity of high quality photographs. Author: Sandra L. Olsen, Photographs by Richard T. Bryant.
Using a wide range of sources - inscriptions, poetry, histories, and archaeological evidence - Robert G. Hoyland explores the main cultural areas of Arabia, from ancient Sheba in the South, to the deserts and oases of the north.
Nineteenth-century philologist and Biblical critic William Robertson Smith famously concluded that the sacred status of holy places derives not from their intrinsic nature but from their social character. Building upon this insight, Mecca and Eden uses Islamic exegetical and legal texts to analyze the rituals and objects associated with the sanctuary at Mecca. Integrating Islamic examples into the comparative study of religion, Brannon Wheeler shows how the treatment of rituals, relics, and territory is related to the more general mythological depiction of the origins of Islamic civilization. Along the way, Wheeler considers the contrast between Mecca and Eden in Muslim rituals, the dispersal and collection of relics of the prophet Muhammad, their relationship to the sanctuary at Mecca, and long tombs associated with the gigantic size of certain prophets mentioned in the Quran. Mecca and Eden succeeds, as few books have done, in making Islamic sources available to the broader study of religion.
“In the world of black-op thrillers, Mitch Rapp continues to be among the best of the best” (Booklist, starred review), and he returns in the #1 New York Times bestselling series alone and targeted by a country that is supposed to be one of America’s closest allies. After 9/11, the United States made one of the most secretive and dangerous deals in its history—the evidence against the powerful Saudis who coordinated the attack would be buried and in return, King Faisal would promise to keep the oil flowing and deal with the conspirators in his midst. But when the king’s own nephew is discovered funding ISIS, the furious President gives Rapp his next mission: he must find out more about the high-level Saudis involved in the scheme and kill them. The catch? Rapp will get no support from the United States. Forced to make a decision that will change his life forever, Rapp quits the CIA and assembles a group of independent contractors to help him complete the mission. They’ve barely begun unraveling the connections between the Saudi government and ISIS when the brilliant new head of the intelligence directorate discovers their efforts. With Rapp getting too close, he threatens to go public with the details of the post-9/11 agreement between the two countries. Facing an international incident that could end his political career, the President orders America’s intelligence agencies to join the Saudis’ effort to hunt the former CIA man down. Rapp, supported only by a team of mercenaries with dubious allegiances, finds himself at the center of the most elaborate manhunt in history. With white-knuckled twists and turns leading to “an explosive climax” (Publishers Weekly), Enemy of the State is an unputdownable thrill ride that will keep you guessing until the final page.
From the stony desolation of Jordan's desert, it is but a step through a doorway into the bath house of the Qusayr 'Amra hunting lodge. Inside, multicolored frescoes depict scenes from courtly life and the hunt, along with musicians, dancing girls, and naked bathing women. The traveler is transported to the luxurious and erotic world of a mid-eighth-century Muslim Arab prince. For scholars, though, Qusayr 'Amra, probably painted in the 730s or 740s, has proved a mirage, its concreteness dissolved by doubts about date, patron, and meaning. This is the first book-length contextualization of the mysterious monument through a compelling analysis of its iconography and of the literary sources for the Umayyad period. It illuminates not only the way of life of the early Muslim elite but also the long afterglow of late antique Syria.
The articles in this volume cover a wide variety of themes, mainly in the fields of history and social anthropology, with one paper on a literary topic, making this a book of multi-disciplinary interest for those specialising in the study of the Arabian peninsula. Topics range from a beekeeping project in the Yemen Arabic Republic to weights and measures in Mecca during the late Ayyubid and Mamluk periods.
Once the world’s prairies, grasslands, steppes and tundra teemed with massive herds of game: gazelle, wild ass, bison, caribou and antelope. Humans seeking to hunt these large fast-moving herds devised a range of specialised traps that share many characteristics across all continents. Typically consisting of guiding walls or lines of stones leading to an enclosure or trap, game drives were designed for a mass killing. Construction of the game drive, organisation of the hunt and processing of the carcass often required group co-operation and in many cases game drives have been linked to seasonal gatherings of otherwise scattered groups, who may have used these occasions not only to hunt, but also for social, ritual and economic activities. The Gazelle’s Dream: Game Drives of the Old and New Worlds is the first comparative study of game drives, examining this mode of hunting across three continents and a broad range of periods. The book describes the hunting of bison in North America, reindeer in Scandinavia, antelope in Tibet and an extensive array of examples from the greater Middle East, from Egypt to Armenia. The Gazelle’s Dream will be of value to anyone with an interest in the history of hunting and wildlife management.