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"This book emphasizes the convergence and trajectory of automatic identification and location-based services toward chip implants and real-time positioning capabilities"--Provided by publisher.
From inventory management in stores to automotive part tracking in assembly plants, barcodes are one of the most prevalent automatic identification and data capture technologies. This book provides a complete introduction to barcodes for mobile devices, presenting the most relevant and up-to-date information previously unavailable elsewhere or difficult to obtain. The focus throughout is on recent developments and two-dimensional (2D) barcodes, including the research and development steps towards colour barcodes for mobile devices, helping readers to develop their own barcodes. The authors also provide design details for their own novel colour 2D barcode: the Mobile MultiColour Composite (MMCC) barcode, plus coverage of RFID technology and one-dimensional barcodes. This book is ideal for professional developers of barcodes for mobile devices who need the latest technical details and information on how to develop barcodes. It is also a useful reference for graduate students researching the field of barcode technology and mobile computing.
EVERYWHERE YOU GO YOU CAN HARDLY PICK UP AN ADVERTISEMENT, PRODUCT BROCHURE, LOOK AT A BILLBOARD, SURF THE INTERNET OR JUST WALK DOWN THE AVENUE WITHOUT SEEING MANY OF THESE LITTLE SQUARE THINGS IN MORE AND MORE PLACES EACH AND EVERY DAY. WHAT ARE THEY? ACTUALLY THESE MYSTERIOUS SQUARES ARE CALLED TWO DIMENSIONAL BAR CODES. THIS BOOK WILL PROVIDE THE READER WITH SOME INTERESTING AND ENTERTAINING BACKROUND ON HIGH TECHNOLOGY AND ITS HISTORY, WHILE EXPANDING YOUR KNOWLEDGE OF THE MANY DIFFERENT AUTO IDENTIFICATION APPLICATIONS AND SHOW YOU HOW TO BEGIN DEVELOPING A BETTER UNDERSTANDING OF THEIR INHERENT CAPABILITIES FOR OWN PERSONAL USE. SOON YOU WILL BE ABLE TO ACTUALLY UNDERSTAND AND BENEFIT FROM THEM, ENHANCE YOUR BUSINESS WITH THEM, PROMOTE AND COMMUNICATE MORE EFFERCTIVELY WITH THEM AND EVEN BROADEN YOUR OWN PERSONAL SOCIAL MEDIA EXPERIENCES WITH THEM, ETC. ETC. START CREATING YOUR OWN CODES AND APPLICATIONS.SO ENTER THIS WORLD OF TERRIFIC CAPABILITIES AND DO IT FOR VITUALLY FREE, BECAUSE THIS BOOK IS YOUR GATEWAY THERE.......
The five-volume set LNCS 8004--8008 constitutes the refereed proceedings of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, NV, USA in July 2013. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers in the thematic area of human-computer interaction, addressing the following major topics: speech, natural language and auditory interfaces; gesture and eye-gaze based Interaction; touch-based interaction; haptic interaction; graphical user interfaces and visualisation.
The two volume set, CCIS 262 and 263, constitutes the refereed proceedings of the International Conference, MulGraB 2011, held as Part of the Future Generation Information Technology Conference, FGIT 2011, in conjunction with GDC 2011, Jeju Island, Korea, in December 2011. The papers presented were carefully reviewed and selected from numerous submissions and focuse on the various aspects of multimedia, computer graphics and broadcasting.
This book is a fast-paced guide with practical, hands-on recipes which will show you how to prototype Beagleboard-based audio/video applications using Matlab/Simlink and Sourcery Codebench on a Windows host.Beagleboard Embedded Projects is great for students and academic researchers who have practical ideas and who want to build a proof-of-concept system on an embedded hardware platform quickly and efficiently. It is also useful for product design engineers who want to ratify their applications and reduce the time-to-market. It is assumed that you are familiar with Matlab/Simulink and have some basic knowledge of computer hardware. Experience in Linux is favoured but not necessary, as our software development is purely on a Windows host.