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The system design interview is considered to be the most complex and most difficult technical job interview by many. Those questions are intimidating, but don't worry. It's just that nobody has taken the time to prepare you systematically. We take the time. We go slow. We draw lots of diagrams and use lots of examples. You'll learn step-by-step, one question at a time.Don't miss out.What's inside?- An insider's take on what interviewers really look for and why.- A 4-step framework for solving any system design interview question.- 16 real system design interview questions with detailed solutions.- 188 diagrams to visually explain how different systems work.
This book enables STEMM researchers to write effective papers for publication as well as other research-related texts such as a doctoral thesis, technical report, or conference abstract.Science Research Writing uses a reverse-engineering approach to writing developed from extensive work with STEMM researchers at Imperial College London. This approach unpacks current models of STEMM research writing and helps writers to generate the writing tools needed to operate those models effectively in their own field. The reverse-engineering approach also ensures that writers develop future-proof strategies that will evolve alongside the coming changes in research communication platforms.The Second Edition has been extensively revised and updated to represent current practice and focuses on the writing needs of both early-stage doctoral STEMM researchers and experienced professional researchers at the highest level, whether or not they are native speakers of English. The book retains the practical, user-friendly format of the First Edition, and now contains seven units that deal separately with the components of written STEMM research communication: Introduction, Methods, Results, Discussion, Conclusion, Abstract and Title, as well as extensive FAQ responses and a new Checklist and Tips section. Each unit analyses extracts from recent published STEMM journal papers to enable researchers to discover not only what to write, but, crucially, how to write it.The global nature of science research requires fast, accurate communication of highly complex information that can be understood by all participants. Like the First Edition, the Second Edition is intended as a fast, do-it-yourself guide to make both the process and the product of STEMM research writing more effective.Related Link(s)
This book presents findings of a 1993 study of how design in the curriculum helps students achieve national educational objectives. It also explores opportunities for expanding the role design can play in students' academic lives. Results of the 1993 study reveal how the use of design experiences in classrooms provides teachers and students with a learning construct for the next century. The book summarizes descriptive research that makes qualitative statements regarding current classroom practice and identifies effective models for using design in classrooms. The research tapped three primary sources of data: (1) a review of the literature; (2) a national qualitative survey of teachers; and (3) site visits to 10 schools. Also, the researchers conducted qualitative interviews with principals, curriculum coordinators, other school or district administrators, teachers, teachers' aides, students, and parents. The six chapters include: (1) "Learning Through Design"; (2) "Lifelong Learning"; (3) "A Strategy for Excellent Teaching"; (4) "Design in the Curriculum"; (5) "Opportunities and Challenges for Schools"; and (6) "Conclusions and Recommendations." Three appendices, a bibliography, and information about the authors, the National Endowment for the Arts, and the Association for Supervision and Curriculum Development conclude the document. (EH)
The second novel of the Forerunner Saga trilogy by science fiction legend Greg Bear—set in the Halo universe and based on the New York Times bestselling video game series! One hundred thousand years ago. In the wake of the apparent self-destruction of the alien Forerunner empire, two humans—Chakas and Riser—are like flotsam washed up on very strange shores indeed. Captured by the Forerunner known as the Master Builder and then misplaced during a furious battle in space, Chakas and Riser now find themselves on an inverted world, where horizons rise into the sky and humans of all kinds are trapped in a perilous cycle of horror and neglect. They have become both research animals and strategic pawns in a cosmic game whose madness knows no end—a game of ancient vengeance between the powers who seeded the galaxy with life, and the Forerunners who expect to inherit their sacred Mantle of Responsibility to all living things. In the company of a young girl and an old man, Chakas begins an epic journey across a lost and damaged Halo ringworld in search of a way home, an explanation for the warrior spirits rising up within, and the reason for the Forerunner Librarian’s tampering with human destiny. Their travels will take them into the domain of a powerful and monstrous intelligence—known as “the Captive” by Forerunners, and “the Primordial” by ancient human warriors, this being may not only control the fate of Chakas, Riser, and the rest of humanity, but of all sentient life across the galaxy…
The New York Times bestseller—part of the expanded universe based on the award-winning video game series Halo! 2535. It is the first, desperate days of the Human-Covenant War, and the United Nations Space Command has enacted “the Cole Protocol” to safeguard Earth and its inner colonies from discovery by its merciless alien foe. Many are called upon to rid the galaxy of lingering navigation data that could potentially reveal the location of Earth and ensure the destruction of humanity. Among those tasked with eliminating any trace of such dangerous information is Navy Lieutenant Jacob Keyes—now saddled with a top-secret mission by the Office of Naval Intelligence…one that will take him to a corner of the galaxy where nothing is as it seems. Out beyond the Outer Colonies lies the planet Hesiod, a gas giant surrounded by a vast asteroid belt. As the Covenant continues to glass the human-occupied planets near Hesiod, many of the survivors, aided by a stronghold of human insurrectionists, are fleeing to the asteroids for refuge. They have transformed the tumbling satellites into a tenuous yet ingenious settlement known as the Rubble—and have come face-to-face with a Covenant settlement of Kig-Yar…yet somehow survived. News of this unlikely treaty has spread to the warring factions. Luckily for the UNSC, this uneasy alliance is in the path of the Spartan Gray Team, a three-person renegade squad whose simple task is to wreak havoc from behind enemy lines in any way they see fit. But the Prophets have also sent their very best—an ambitious and ruthless Elite whose quest for nobility and rank is matched only by his brutality…
As Brandon Sanderson’s #1 bestselling Skyward series celebrates its third volume, Cytonic, travel back in time to the origin of Cytonics in the novella Defending Elysium. Centuries before Spensa looked skyward from the planet Detritus—back on Old Earth before it was lost—Jason Write faced a crucial question: was humanity ready to join galactic society? When faster-than-light communications were discovered by a small telephone company in 2071, alien species such as the Tenasi and Varvax overheard them and came to visit Earth. Because the Phone Company controls all communications with the aliens, their operatives like Jason operate above the law. Now, on the space platform Evensong, one of the Phone Company’s scientists has gone missing before surfacing in a hospital with amnesia, and Jason is sent to investigate. Right as he arrives, the body of a murdered Varvax ambassador is discovered, sure to cause a galactic incident. Coln Abrams of the United Intelligence Bureau seizes the opportunity to investigate Jason as he deals with the crisis. This could be the UIB’s chance to discover the Phone Company’s secrets—how does FTL communication work, and what is Jason hiding? Winner of Spain’s UPC Award for Science Fiction in 2007.
Overcoming Shyness is an easy-to-read, practical guide for breaking out of your shell and really living a life free of social anxiety. It's divided into two sections. The first section on mindset explores lifestyle changes, new ways of thinking, and using imagination for you instead of against you to expand your identity and know your true self. Journaling and psychological counseling are recommended as well as finding mentors and an online community, such as the author's. The second section on back pocket tips provides several tools and techniques, such as smiling, the ABCs of body language, the 3-foot rule, the 4 magic words to initiate a conversation and the key to maintaining it, active listening, and the secret sauce, that are guaranteed to get you out of your cramped shell and into the exciting world of social Interaction. The author writes from experience with compassion, wit, and insight so that you feel like you're having a heart-to-heart conversation with an understanding friend.
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