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This book constitutes the refereed proceedings of the Third EAI International Conference on Smart Objects and Technologies for Social Good, GOODTECHS 2017, held in Pisa, Italy, November 29-30, 2017. The 38 revised full papers presented were carefully reviewed and selected from 70 submissions. The papers reflect the design, implementation, deployment, operation and evaluation of smart objects and technologies for social good. A social good can be understood as a service that benefits a large number of people in a most possible way. Some classic examples are healthcare, safety, environment, democracy, and human rights, or even art, entertainment, and communication.
This book constitutes the refereed post-conference proceedings of the 7th EAI International Conference on Smart Objects and Technologies for social Good, GOODTECHS 2021, held in September 2021. Due to COVID-19 pandemic the conference was held virtually. The 24 full papers presented were selected from 53 submissions and issue design, implementation, deployment, operation, and evaluation of smart objects and technologies for social good. Social goods are products and services provided through private enterprises, government, or non-profit institutions and are related to healthcare, safety, sports, environment, democracy, computer science, and human rights. The papers are arranged in tracks on machine learning; IoT; social considerations of technology; technology and ageing; healthcare.
This book constitutes the proceedings of the Second EAI international Conference on Smart Objects and Technologies for Social Good, GOODTECHS 2016, held in Venice, Italy, November 30 – December 1, 2016. The 38 revised full papers were carefully reviewed and selected from 73 submissions. The papers reflect the design, implementation, deployment, operation and evaluation of smart objects and technologies for social good. A social good can be understood as a service that benefits a large number of people in a most possible way. Some classic examples are healthcare, safety, environment, democracy, and human rights, or even art, entertainment, and communication.
This book constitutes the refereed post-conference proceedings of the 8th EAI International Conference on Smart Objects and Technologies for social Goods, GOODTECHS 2022, held in Aveiro, Portugal, in November 16-18, 2022 The 7 full papers presented were selected from 18 submissions and issue design, implementation, deployment, operation, and evaluation of smart objects and technologies for social good. Social goods are products and services provided through private enterprises, government, or non-profit institutions and are related to healthcare, safety, sports, environment, democracy, computer science, and human rights.
This book constitutes the refereed post-conference proceedings of the 7th EAI International Conference on Smart Objects and Technologies for social Good, GOODTECHS 2021, held in September 2021. Due to COVID-19 pandemic the conference was held virtually. The 24 full papers presented were selected from 53 submissions and issue design, implementation, deployment, operation, and evaluation of smart objects and technologies for social good. Social goods are products and services provided through private enterprises, government, or non-profit institutions and are related to healthcare, safety, sports, environment, democracy, computer science, and human rights. The papers are arranged in tracks on machine learning; IoT; social considerations of technology; technology and ageing; healthcare.
This two-volume set LNCS 12205 and LNCS 12206 constitutes the proceedings of the 7th International Conference on Learning and Collaboration Technologies, LCT 2020, held as part of the 22nd International Conference, HCI International 2020, which took place in Copenhagen, Denmark, in July 2020. The total of 1439 papers and 238 posters included in the 37 HCII 2020 proceedings volumes was carefully reviewed and selected from 6326 submissions. The papers in this volume are organized in the following topical sections: communication and conversation in learning; cognition, emotions and learning; games and gamification in learning; VR, robot and IoT in learning; and collaboration technology and collaborative learning. As a result of the Danish Government's announcement, dated April 21, 2020, to ban all large events (above 500 participants) until September 1, 2020, the HCII 2020 conference was held virtually.
The Internet of Things (IoT) usually refers to a world-wide network of interconnected heterogeneous objects (sensors, actuators, smart devices, smart objects, RFID, embedded computers, etc) uniquely addressable, based on standard communication protocols. Beyond such a definition, it is emerging a new definition of IoT seen as a loosely coupled, decentralized system of cooperating smart objects (SOs). A SO is an autonomous, physical digital object augmented with sensing/actuating, processing, storing, and networking capabilities. SOs are able to sense/actuate, store, and interpret information created within themselves and around the neighbouring external world where they are situated, act on their own, cooperate with each other, and exchange information with other kinds of electronic devices and human users. However, such SO-oriented IoT raises many in-the-small and in-the-large issues involving SO programming, IoT system architecture/middleware and methods/methodologies for the development of SO-based applications. This Book will specifically focus on exploring recent advances in architectures, algorithms, and applications for an Internet of Things based on Smart Objects. Topics appropriate for this Book include, but are not necessarily limited to: - Methods for SO development - IoT Networking - Middleware for SOs - Data Management for SOs - Service-oriented SOs - Agent-oriented SOs - Applications of SOs in Smart Environments: Smart Cities, Smart Health, Smart Buildings, etc. Advanced IoT Projects.
The quest for attractiveness and sustainability is a pressing concern for territories in the 21st century. Cities, regions, and local communities must rethink their management and development strategies to address complex environmental, social, and economic challenges. "Territorial Smart Management" has emerged as an innovative approach that leverages technologies like artificial intelligence, the Internet of Things, and blockchain to create more efficient, attractive, and sustainable territories. Understanding how these technologies can transform territorial management, optimize resources, and foster collaboration to tackle contemporary challenges like urbanization, climate change, and competitiveness is essential for modern planning. Utilizing Technology to Manage Territories provides practical tools, case studies, and best practices for applying smart management solutions to improve operational efficiency and socio-economic inclusion. This volume offers valuable insights for those seeking to navigate the future of smart and sustainable territorial management, making it an essential resource for researchers, policymakers, consultants, technology developers, and students.
This book is a collection of high-quality peer-reviewed research papers presented in the Third International Conference on Computing Informatics and Networks (ICCIN 2020) organized by the Department of Computer Science and Engineering (CSE), Bhagwan Parshuram Institute of Technology (BPIT), Delhi, India, during 29–30 July 2020. The book discusses a wide variety of industrial, engineering and scientific applications of the emerging techniques. Researchers from academic and industry present their original work and exchange ideas, information, techniques and applications in the field of artificial intelligence, expert systems, software engineering, networking, machine learning, natural language processing and high-performance computing.
Cities are the places where the greatest technological advances will take place in the near future, and important efforts are being directed towards autonomy and independence for each and every citizen. However, these efforts are rarely coordinated or integrated among governments, citizens, and private firms. In this book, assistive technology solutions are approached considering the smart cities scenario. The book discusses how assistive technologies can be adapted to this new reality. In fact, several challenges arise, stimulating the evolution of current technologies, relying on ubiquitous sensing, big data, and anytime/anywhere access and control. The book presents research under development, not necessarily with consolidated results. Even though the idea of smart cities is still not a recognized concept in most countries, its relevance and application are spreading rapidly.