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These two volumes are the Proceedings of the first special interest meeting instigated and organized by the joint Technical Section and College in Applied Probability of ORSA and THlS. This meeting, which took place January 5-7, 1981 at Florida Atlantic University in Boca Raton, Florida, had the same name as these Proceedings: Applied Probability-Computer Science, the Interface. The goal of that conference was to achieve a meeting of, and a cross fertilization between, two groups of researchers who, from different starting points, had come to work on similar problems, often developing similar methodologies and tools. One of these groups are the applied probabilists, many of whom consider their field an offspring of mathematics, and who find their motivation in many areas of application. The other is that group of computer scientists who, over the years, have found an increasing need in their work for the use of probabilistic models. The most visible area of common methodology between these two groups is networks of queues, Hhich by itself could have been the theme of an entire conference. FunctionQl areas which are, or are becoming, sources of exciting problems are computer performance analysis, data base analysis, analysis of communication protocols, data networks, and mixed voice-data telephone networks. The reader can add to this list by going through the papers in these Proceedings.
"This book identifies solutions and suggestions for the design and development of adaptive applications and systems that provides more usable and qualitative content and services adjusted to the needs and requirements of the various users"--Provided by publisher.
The design and functioning of an information system improve to the extent that the system can handle the questions people ask. Surprisingly, however, researchers in the cognitive, computer, and information sciences have not thoroughly examined the multitude of relationships between information systems and questions -- both question asking and answering. The purpose of this book is to explicitly examine these relationships. Chapter contributors believe that questions play a central role in the analysis, design, and use of different kinds of natural or artificial information systems such as human cognition, social interaction, communication networks, and intelligent tutoring systems. Their efforts show that data structures and representations need to be organized around the questioning mechanisms in order to achieve a quick retrieval of relevant useful information.
This book presents the combined proceedings of three workshops which make up part of the 6th International Conference on Intelligent Environments. The remarkable advances in computer sciences throughout the last few decades are already making an impact
User Interface Design and Evaluation provides an overview of the user-centered design field. It illustrates the benefits of a user-centered approach to the design of software, computer systems, and websites. The book provides clear and practical discussions of requirements gathering, developing interaction design from user requirements, and user interface evaluation. The book's coverage includes established HCI topics—for example, visibility, affordance, feedback, metaphors, mental models, and the like—combined with practical guidelines for contemporary designs and current trends, which makes for a winning combination. It provides a clear presentation of ideas, illustrations of concepts, using real-world applications. This book will help readers develop all the skills necessary for iterative user-centered design, and provides a firm foundation for user interface design and evaluation on which to build. It is ideal for seasoned professionals in user interface design and usability engineering (looking for new tools with which to expand their knowledge); new people who enter the HCI field with no prior educational experience; and software developers, web application developers, and information appliance designers who need to know more about interaction design and evaluation. - Co-published by the Open University, UK. - Covers the design of graphical user interfaces, web sites, and interfaces for embedded systems. - Full color production, with activities, projects, hundreds of illustrations, and industrial applications.
Novice programming comes of age / David Canfield Smith, Allen Cypher, Larry Tesler -- Generalizing by removing detail : how any program can be created by working with examples / Ken Kahn -- Demonstrational interfaces : sometimes you need a little intelligence, sometimes you need a lot / Brad A. Myers, Richard McDaniel -- Web browsing by example / Atsushi Sugiura -- Trainable information agents for the Web / Mathias Bauer, Dietmar Dengler, Gabriele Paul -- End users and GIS : a demonstration is worth a thousand words / Carol Traynor, Marian G. Williams -- Bringing programming by demonstration to CAD users / Patrick Girard -- Demonstrating the hidden features that make an application work / Richard McDaniel -- A reporting tool using programming by example for format designation / Tetsuya Masuishi, Nobuo Takahashi -- Composition by example / Toshiyuki Masui -- Learning repetitive text-editing procedures with SMARTedit / Tessa Lau ... [et al.] -- Training agents to recognize text by exampl ...