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The backstories of the three beauties of Hanagumi, Canna, Mathilda, and Marion are finally revealed. Young Mathilda is training to become a shaman with her grandma in the forest. But when granny passes away, Mathilda falls into utter despair but is still forced to face a mob from the village, out for a bloodthirsty witch hunt! We are then sent to the city of Naples in Italy, where the mafia rule. There lives a young girl, Marion, who fights the creeping loneliness every day.
The stories behind Hao’s three women team of Canna, Mathilda, and Marion is finally revealed Canna is the daughter of the historical and influential Bismarck Family. When her parents and maid, the only people in the whole who understand her, are killed, one man stands before the indignant young girl… The Canna arc comes to an exciting conclusion! Now, the stage shifts and we are brought to a forest in Scotland. The young Mathilda is living alone with her granny, training to become a shaman. She comes upon an old box hidden in the house and her life then takes a vital shift.
The women of Shaman King are no pushovers, and the trio of Canna, Matilda, and Marion are no exception! Find about the origins of this team in SHAMAN KING & a garden!
The action manga bestseller returns, in 600-page editions featuring a remastered translation and new cover art by creator Hiroyuki Takei! Dive into the classic Shonen Jump adventure whose world of mystical spirits and bewitching battles inspired the classic anime. This volume corresponds to Vol. 1-3 of the original release, featuring updated translation and lettering, back in print more than 20 years after its initial release! HEIR TO THE THRONE Shamans possess mysterious powers that allow them to commune with gods, spirits, and even the dead. High schooler Manta Oyamada doesn't know much about them, but that changes fast when his class welcomes a new transfer student from remote Izumo: Yoh Asakura, a shaman in training! Although he may just be starting out, Yoh’s dream is a big one: to become the Shaman King, the one and only shaman who may commune with the Great Spirit and help remake the world for the better. But the road to this pinnacle of spiritual power runs through the Shaman Fight: a gauntlet of battles with rival mediums who call forth dizzying powers from the world of the dead in their own bids for the crown. It’d be nice if Yoh had a little more time to train and mature...but the Shaman Fight is only held once every 500 years, so he’s going to have to grow up fast!
New shamans emerge one after another to challenge Yoh and his spirit companion, Amidamaru the samurai�在ut Yoh's been training hard, and he fights them off with his newfound shamanic prowess. But suddenly, there's a new spirit in town�地nd he's held a bitter grudge against Amidamaru for the past 600 years!
“I’m ready to know now…” After seeing Death Zero free, Hana and Alumi have returned from Nagano. Upon returning, they found out that Sati visited Funbari Hot Springs to pay a visit to Tamao. Meanwhile, Team YVS and the Dong family are maneuvering behind the scenes, and an ultra-divine class god attacks…?! All the various factions are making their preparations for the Flower of Maize…
The origin story of the Hanagumi is finally reaching its climax, shining light on Canna, Mathilda, and Marion's pasts. Marion, the daughter of a mafia boss, is a shaman with the power to manipulate dolls. She lived happily with her mother in the city of Naples, but the constant fights on the streets have exhausted her. Then one day, her and her mother, as well as her father's subordinate, Tony, found themselves entangled in an all-out turf war, leaving both her mother and Tony injured in a life-and-death scenario. When Marion had finally ran out of all hope, they suddenly appeared before her... The wheel of fate turns as the girls finally meet and set out on a whole new journey.
The spirit of Tokagero, 'the lizard', a bandit from feudal Japan possesses 'Wodden Sword' Ryu. Back in action with a new body to abuse, Tokagero is out for revenge against the samurai who killed him 600 years ago, Amidamaru. When Amidamaru is in danger, that means trouble for Amidamaru's spirit medium, Yoh. Meanwhile, a strange comet hurtles towards the Earth, foretelling a prophecy of rebirth or doom!
Yoh Asakura--a junior-high shaman who can speak to ghosts--travels from rural Japan to Tokyo for advanced training, but he soon discovers challenges both real and otherworldly. Original.
After Hao is crowned the Shaman King, Yoh and his friends fight their way through the Plants of the Lost Continent of Mu, guarded by Hao's allies among the Patch tribe, to defeat him. But, his mana spent after a flurry of harsh fights, Faust falls in battle. The Gandhara, on the other hand, have made their way to the heart of the Great Spirit, intent on entrusting Yoh and his friends with the Five Elemental Spirits.