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At last, the time has come for Team Funbari Onsen, consisting of Yoh, Ryu, and Faust VIII, to participate in the Shaman Fight. Their opponents are the Icemen, three proud European shamans with excellent teamwork. Manta's shaking in his boots...but Team Funbari Onsen's Over Souls have improved by leaps and bounds as a result of their harsh training, and they're about to let the world know!
The action manga bestseller returns, in 600-page editions featuring a remastered translation and new cover art by creator Hiroyuki Takei! Dive into the classic Shonen Jump adventure whose world of mystical spirits and bewitching battles inspired the classic anime. This volume corresponds to Vol. 1-3 of the original release, featuring updated translation and lettering, back in print more than 20 years after its initial release! HEIR TO THE THRONE Shamans possess mysterious powers that allow them to commune with gods, spirits, and even the dead. High schooler Manta Oyamada doesn't know much about them, but that changes fast when his class welcomes a new transfer student from remote Izumo: Yoh Asakura, a shaman in training! Although he may just be starting out, Yoh’s dream is a big one: to become the Shaman King, the one and only shaman who may commune with the Great Spirit and help remake the world for the better. But the road to this pinnacle of spiritual power runs through the Shaman Fight: a gauntlet of battles with rival mediums who call forth dizzying powers from the world of the dead in their own bids for the crown. It’d be nice if Yoh had a little more time to train and mature...but the Shaman Fight is only held once every 500 years, so he’s going to have to grow up fast!
Yoh, a Shaman, meaning he has the ability to channel spirits, is training to complete in the Shaman fight in Tokyo, a tournament held every 500 years to see who will become the Shaman king and shape humanity's future.
Moody old Faust is back! And teamed with ... Yoh! When the competitors and their friends finally make it to the Patch Village, things are not what they expected. Strange new alliances are formed - and someone close to Yoh might get left in the lurch - testing everyone's strength and possibly changing their loyalties forever.
The first practical guide to applying the ancient healing art of Hawaiian shamanism to our modern lives. Uniquely suited for use in today's world, Hawaiian shamanism follows the way of the adventurer, which produces change through love and cooperation—in contrast to the widely known way of the warrior, which emphasizes solitary quests and conquest by power. Now, even if you can't get out into the wilderness or undertake a long apprenticeship with a shaman, you can learn to practice the art of shamanism. You'll learn how to: —Interpret and change your dreams —Heal yourself, your relationships, and the environment —Cast the shaman stones to foretell the future —Design and perform powerful rituals —Shapechange —Make vision quests to other realities And more.
After Hao is crowned the Shaman King, Yoh and his friends fight their way through the Plants of the Lost Continent of Mu, guarded by Hao's allies among the Patch tribe, to defeat him. But, his mana spent after a flurry of harsh fights, Faust falls in battle. The Gandhara, on the other hand, have made their way to the heart of the Great Spirit, intent on entrusting Yoh and his friends with the Five Elemental Spirits.
New shamans emerge one after another to challenge Yoh and his spirit companion, Amidamaru the samurai�在ut Yoh's been training hard, and he fights them off with his newfound shamanic prowess. But suddenly, there's a new spirit in town�地nd he's held a bitter grudge against Amidamaru for the past 600 years!
Yoh advances to the second round of the Shaman Fight preliminaries, where he faces off against Faust VIII, a powerful necromancer. Faust's cruel methods leave Yoh beside himself with anger...and it's not long before he's out of mana. But Yoh's got one last trick up his sleeve...
Yoh and his friends encounter Boris Tepes Dracula, a fearsome shaman from Transylvania...and Hao's minion. He's a fierce opponent, but Ryu manages to fight him off in an impressive showing of strength and cunning. It's a fight that leaves the party shaken...but they barely have time to lick their wounds before a new shadowy organization makes an appearance: the X-Laws, who will stop at nothing to eradicate Hao...!
Joco falls in battle against Redseb and Seyram, shamans who control a fearsome golem and two members of the shaman team "The Kabbalahers." As Joco breathes his last breath, he remembers what Yoh always says: "If they hit you, hit 'em back." The Kabbalahers stand in triumph, knowing they've avenged their father's death�在ut then Yoh shows up.