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A CONJURED KILLER IS LOOSE… Life on the streets of 21st-century Seattle can be tough, especially for a young ork like Pita. And it gets a lot tougher when she witnesses a corporate mage murdered by the violent spirit he just conjured from another dimension. Now she's in a heap of trouble with the dead mage's employer, an organization with something to hide. Fortunately, KKRU reporter Carla Harris is in a position to help. Carla needs a big story to give her career some juice, and Pita's predicament might be the ticket. Because Pita's pursuer—MCT, the megacorp computer firm—has hired the heavy hand of the Yakuza crime organization as muscle, things heat up pretty fast. Moreover, the entity that MCT’s mage foolishly summoned is very, very old, and unlike any power on earth. It has infiltrated the telecommunications matrix with devilish cunning—and unless Pita can thwart it with her newly acquired magical powers, Seattle’s—and the entire Sixth World’s—throat will be wide open for the cutting...
ESTIMATED LIFE SPAN: 12 MINUTES It started out as a simple Matrix run, but now five deckers are trapped inside a nightmarish virtual landscape where jacking out is an impossibility--and what waits has all the hallmarks of the afterlife: tunnels of brilliant light, greetings from long-dead friends and family...and the terrifying sense of being juggled between Heaven and Hell. But in this computer-generated netherworld, there is only one thing that can be trusted. And it isn't the senses... ...THE COUNTDOWN BEGINS It's the uncommon experience the deckers have in common: a near brush with death. It has brought them together in this hell-raising realm and under the influence of a twisted intelligence with diabolical plans for the unwary travelers in grid-time. Having their minds and souls extinguished before the Matrix-scape crash is only the beginning of the puzzle. Discovering why will be the end. A dead end...
LET THE GAMES BEGIN... Mama Grande streaked through Leni's life like a bad dream. She arrived out of nowhere, claiming to be the ex-Lone Star detective's grandmother. She prophesied rivers of blood and an earth in flames. But her murder was even more bizarre: she died at the hands of two Yucatán missionaries hiding a secret of the Gods. AND MAY THE BEST PLAYER WIN. With combat biker wannabe Rafael in tow, Leni dives into Mama Grande's past... and hurtles into the dark heart of Aztlan—where human sacrifice is all the rage, and where ancient ceremonial games could trigger the end of the world. Are they crazy cultists or true harbingers of doom? The closer Leni and Rafael get to the answer, the nearer they move to the brink of oblivion. Either way, their futures could be cancelled...permanently.
TWO SIDES OF THE SAME COIN... When a shadowrunner managed to extract PCI's most vital employee, it was Alma's job as security expert to get him back--no matter the cost. But all the evidence pointed to the one person who couldn't have done it...herself. Branded a traitor, Alma has one shot at redemption: find the real culprit. But she's never faced an enemy like this one. This 'runner not only looks like Alma—she's also equipped with Alma's top-of-the-line cybernetic implants, and she's backed by the powerful magic of the Chinese underworld. Now, the expert in defense must attack—and risk it all to bring down a rival so much like herself that there can be only one shocking explanation...
THE BIGGEST—AND LAST—HIGH OF YOUR LIFE... There's a new "drug" on the streets, promising a phenomenal—and deadly—high. But this time the dealers aren't selling a substance. They're working with a creature called a "corpse light"—a creature of pure magic that gives the customer a euphoric rush...as it drains the poor sap's life away. Romulus was the first to see this new scourge in action. As a shapeshifter, he's a freelance agent to the Lone Star police department. His wolfish strength and sense of smell keep him useful—and keep from being admitted into the regular force. So when Jane, a beautiful, amnesiac woman, is caught in a dangerous web with the dealers, there's no way for Romulus to be assigned to the investigation. But that won't stop him from trying to save her, and to discover how she is tied into this case...
ONE WRONG MOVE COULD BE HIS LAST... In the mission given him by the Dragon Dunkelzahn, Ryan Mercury promises to deliver the magical Dragon Heart safely to the metaplanes, where Thayla and her song are all that defend the earth against the onslaught of the Enemy. But when the protector of the world is swallowed by the Chasm, all hope for the future disappears with her. Now nothing stands between humanity and the greatest scourge the planet has ever known... AND IF HE FALLS, THE SIXTH WORLD FALLS WITH HIM... The Enemy bears unlimited power, all of it evil. With Thayla destroyed, and the metaplanes unprotected, the Enemy's army of flesh-shredding beasts is about to lay waste to the world. As the ultimate battle is waged between the forces of good and evil, Ryan and his dauntless shadowrunners have only two options: total victory or certain destruction...
DESPERATE TIMES… He was only a "beginner" shaman, but Sam Verner had to find a cure to break the curse on his sister. Only something of great magic would do the trick. It was this quest that took him to a mystical citadel in Australia, where, with the aid of his shadowrunner friends, he recovered a strange artifact he hoped would prove helpful. DESPERATE MEASURES… But instead of anything that even remotely resembled help, an unexpected and ancient terror was released—a terror that erupted into a shadow war for dominion over an awakened Earth. And while the evil kept growing, inexorably drawing him into battle, the curse's power over his sister was also growing, bringing her closer and closer to death. Soon a truly desperate Sam realized that the last and only hope for saving his sister was to find the greatest shaman of the Sixth World, former leader of the Great Ghost Dance—a man who may no longer exist...
THREE COMPLETE SHADOWRUN NOVELS IN ONE! The year is 2050. The power of magic and the creatures it brings have returned to the earth, and many of the ancient races have re-emerged. Elves, Orks, Mages, and lethal Dragons find a home in a world where technology and human flesh have melded into deadly urban predators. And the multinational megacorporations hoard the only thing of real value—information. For Sam Verner, living in the womb of the Renraku conglomerate was easy, until his sister disappeared and the façade of the corporate reality began to disintegrate. Now Sam wants out, but to "extract" himself, he has to slide like a whisper through the deadly shadows of the corporations, into a completely different world where his first wrong move may be his last...the world of Shadowrun. The Secrets of Power trilogy contains three full-length Shadowrun novels: Never Deal With a Dragon Choose Your Enemies Carefully Find Your Own Truth
2XS, THE HALLUCINOGENIC CHIP OF CHOICE… To Excess—that's how they say it on the streets…before it destroyed their minds. Private detective Dirk Montgomery thinks he knows those streets. He's watched the change with the world, as the powers of magic grow and alter the balances of power. He thinks he understands even the deepest shadows and the darkest of hearts. He is wrong. Now there's something out there beyond his understanding. Something foul and alien. Something that will consume even the most wary soul. And if he’s not careful, even Dirk’s...
CAUGHT IN A TANGLED WEB… Maria Price is good at her job. Very good. As a corporate operative, she carries out sensitive missions for Ares Macrotechnology, one of the premier megacorporations in the Sixth World. But megacorps are infamous for demanding absolute loyalty from their employees, and equally infamous for not reciprocating. And when Maria encounters an assassin in her own home, she must question everything she holds dear. Her quest for answers leads her to the glittering city of Neo-Tokyo, and a mission for Ares also holds the bonus of being against the corp she thinks tried to kill her. But when she encounters a competing ops team onsite, Maria quickly realizes the scope of this mission is bigger—much bigger—than she expected. And when she finally tracks down her target, the information he shares goes far beyond anything Maria ever expected, and draws her further into corporate machination than she ever planned to go…assuming she can survive.