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Fantasy-roman.
It wasn’t easy getting to Shadow Point. Turns out it’s even harder to leave. Madison McPeake, not in the best mood most of the time, has just been not-quite fired, told her brother is dead, discovered she’s responsible for a five-year old niece she’s never met and realized she has to go all the way to San Diego to see to her brother's affairs. Isolated from the world by geography and a navy base bristling with security, Shadow Point is scarcely habitable—at least Madison thinks so. Coping with the living conditions while getting to know her niece is a daily challenge. Things get easier when the next-door neighbor, Dr. Alice Piper, seems as eager to share smoldering glances as Madison is. But something’s not right and Madison’s questions about her brother’s death go unanswered. Madison’s not sure if unnerving events are actually subtle warnings to stop her inquiries. The sexy, alluring Pipe doesn’t seem to think anything’s amiss, which only compounds Madison’s fears. And every time she makes up her mind to pack up her niece and go, it's as if someone—or something—has decided she should stay. Debut writer Amy Briant has crafted a heroine with more vices than graces in Madison McPeake, who narrates the mystery and passion—and hair-raising surprises—of Shadow Point.
Jon Sprunk delivers blood, betrayal, and “sword and sorcery action of a high order” in the thrilling conclusion to his epic fantasy adventure trilogy (SF Signal). In the far wastes of the Northern Marches, the assassin Caim lies in wait. Though he and his allies have defeated the monstrous witch Sybelle, there is a greater threat looming ahead... The Master--a being of nightmarish power who rules the Shadows and holds the answers that Caim has been searching for all his life. But before he can meet his greatest enemy, Caim must face an assassin whose skills and strength eerily match his own. Meanwhile, Empress Josey and the land of Nimea have fallen prey to an unforeseen attack by a barbarian army. Even if he somehow survives, the truth Caim has been seeking for so long may not offer solace. For the destiny he has sought for so long may be the very thing that curses him to a life of eternal darkness and damnation...
The Shadow Saga continues with in this “fun, fast, action-packed novel” of magic, mystery, and monstrous evil (Elitist Book Reviews). After helping his lover Josephine lay claim to the throne of Nimea, the assassin Caim has ventured north to the land that has haunted his dreams—cold, unforgiving Eregoth. He departs seeking answers to his parents’ murder and hoping that this knowledge will explain his ability to bend the shadows to his will. In searching for his past, Caim wanders into war. But Eregoth is threatened by a power more terrifying than any army—the witch Sybelle, Queen of the Dark. If given the chance, her aims at destruction would not cease at Eregoth but storm through Nimea where Josey struggles to secure her reign. With nothing more than a force of ragtag warriors at his side, Caim knows that standing against Sybelle’s onslaught may be suicide. But as a son of the Shadow, he has no choice but to fight. Even if every life he takes brings him closer to the blackness that would claim him body and soul...
It was 1798 when the Morningstarr twins arrived in New York with a vision for a magnificent city: towering skyscrapers, dazzling machines, and winding train lines, all running on technology no one had ever seen before. Fifty-seven years later, the enigmatic architects disappeared, leaving behind for the people of New York the Old York Cipher--a puzzle laid into the shining city they constructed, at the end of which was promised a treasure beyond all imagining. By the present day, however, the puzzle has never been solved, and the greatest mystery of the modern world is little more than a tourist attraction. Tess and Theo Biedermann and their friend Jaime Cruz live in a Morningstarr apartment--until a real estate developer announces that the city has agreed to sell him the five remaining Morningstarr buildings. Their likely destruction means the end of a dream long held by the people of New York. And if Tess, Theo, and Jaime want to save their home, they have to prove that the Old York Cipher is real. Which means they have to solve it.
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process
The captivating, bestselling Spirit Gate swept readers into the turbulent world of the Hundred, where the peace and order of life under the protection of the immortal Guardians has given way to chaos and violence. In the face of a vast horde of marauders led by a rogue Guardian, the bravery and resourcefulness of a lone eagle-reeve and others who risk their lives for the common good have prevented death and destruction from overwhelming the Hundred. Now in Shadow Gate, the enthralling sequel, the source of corruption of the Guardians is still a mystery to the mortals who fight to withstand the forces that have turned against them. And when three new Guardians emerge, a struggle begins among the immortals, with nothing less at stake than the future of the land and its gods. With all the color, excitement, and narrative power that have made Kate Elliott an enormously popular writer, Shadow Gate weaves a powerful spell of action, romance, and magic that will entrance legions of readers. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The vile and unholy shadow of Chaos falls across the Gothic sector at the onslaught of Warmaster Abaddon's infernal Black Crusade. Fighting a desperate rearguard action, the Imperial Battlefleet has no choice but to sacrifice dozens of worlds and millions of lives to buy precious time for their fleets to regroup. But what possible chance do they have when Abaddon's unholy forces have the power to kill men and murder entire planets?
A wish is the strongest form of magic. It's also the most dangerous. For psychic Charlie Payne being haunted is an everyday experience. When Charlie agrees to help her cousin forage for furniture at an auction she expects to steer her cousin clear of any lingering spirits. But a child's wish makes that impossible. When her cousin brings home an object with a ghost-child attached to it, Charlie finds herself drawn into a sixty-year-old mystery. Her instinct is to help the child move toward the light. But the deeper she digs, the more she realizes that some things should stay buried, because a spirit guarding a secret will do whatever it takes to protect it, including kill. Shadow Child is the sixth book in the Witches of Palmetto Point series. If you like spine-tingling supernatural suspense, witches, ghosts, and other paranormal creatures then you will love the Witches of Palmetto Point series. Get your copy now and get comfy because once you start reading, you won't put it down.