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"Provides step-by-step instructions for science projects using household materials and explains the science behind the experiments"--Provided by publisher.
"Learn about air pressure, the laws of gravity, optical illusions and more"--
A valuable, one-stop guide to collection development and finding ideal subject-specific activities and projects for children and teens. For busy librarians and educators, finding instructions for projects, activities, sports, and games that children and teens will find interesting is a constant challenge. This guide is a time-saving, one-stop resource for locating this type of information—one that also serves as a valuable collection development tool that identifies the best among thousands of choices, and can be used for program planning, reference and readers' advisory, and curriculum support. Build It, Make It, Do It, Play It! identifies hundreds of books that provide step-by-step instructions for creating arts and crafts, building objects, finding ways to help the disadvantaged, or engaging in other activities ranging from gardening to playing games and sports. Organized by broad subject areas—arts and crafts, recreation and sports (including indoor activities and games), and so forth—the entries are further logically organized by specific subject, ensuring quick and easy use.
Get your science groove on, and check out these awesome physics projects: Magnets that wave up and down, Slime that dances to the beat, Science tools that disappear before your eyes. Physics is easy when you're having this much fun!
11 fun and easy science experiments.
The ultimate science experiment book for kids! 100+ hands-on projects to get kids ages 5 to 10 excited about science. As kids grow older, they become more curious about the world around them, often asking, "How does this work?" Awesome Science Experiments for Kids teaches young brains the nuts and bolts of the scientific method using fun, hands-on experiments designed to show kids how to hypothesize, experiment, and then record their findings. It's great for fun anytime, but especially for turning your child's summer break into a period of fun-filled summer learning! With awesome projects like a Fizzy Rocket, Magnet-Powered Car, and Pencil Sundial, kids will have a blast learning to build, design, and think critically—while getting inspired to interact with the world around them and make their own discoveries. An amazing summer learning workbook, it guides young readers through numerous exciting projects that demonstrate the elegance and wonder of science in the most enjoyable way possible. Awesome Science Experiments for Kids includes: 100+ STEAM experiments—Each activity includes an explanation of the processes in play, so kids can understand how and why each project works. Easy instructions—These step-by-step science experiments for kids simplify each process to make the projects fun and simple to understand—and they only require basic household materials. Colorful photos—Refer to real-life photos that show you how to bring these experiments to life. From learning how quicksand works to turning a lemon into a battery, these experiments teach budding STEAM kids how cool it is to be curious.
The relationship between ignorance and surprise and a conceptual framework for dealing with the unexpected, as seen in ecological design projects. Ignorance and surprise belong together: surprises can make people aware of their own ignorance. And yet, perhaps paradoxically, a surprising event in scientific research—one that defies prediction or risk assessment—is often a window to new and unexpected knowledge. In this book, Matthias Gross examines the relationship between ignorance and surprise, proposing a conceptual framework for handling the unexpected and offering case studies of ecological design that demonstrate the advantages of allowing for surprises and including ignorance in the design and negotiation processes. Gross draws on classical and contemporary sociological accounts of ignorance and surprise in science and ecology and integrates these with the idea of experiment in society. He develops a notion of how unexpected occurrences can be incorporated into a model of scientific and technological development that includes the experimental handling of surprises. Gross discusses different projects in ecological design, including Chicago's restoration of the shoreline of Lake Michigan and Germany's revitalization of brownfields near Leipzig. These cases show how ignorance and surprise can successfully play out in ecological design projects, and how the acknowledgment of the unknown can become a part of decision making. The appropriation of surprises can lead to robust design strategies. Ecological design, Gross argues, is neither a linear process of master planning nor a process of trial and error but a carefully coordinated process of dealing with unexpected turns by means of experimental practice.
An illustrated collection of simple and safe science experiments.
Henry Bournes scientific career spanned four decades of rapidly expanding progress in experimental biology, accelerated by the DNA revolution of the 1980s. Ambition and Delight shows how the unique personalities, joys, and sorrows of individual scientists shape their science. Their discoveries are driven by warm cooperation and painful competition, combined with the viscerally satisfying delight of solving natures puzzles.