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Learn about the world of scorpions and how they have inspired the design of robots.
A breakthrough paper-folding book for kids—paper airplanes meet Origami meets Pokemon. Papertoys, the Internet phenomenon that’s hot among graphic designers and illustrators around the world, now comes to kids in the coolest new book. Created and curated by Brian Castleforte, a graphic designer and papertoy pioneer who rounded up 25 of the hottest papertoy designers from around the world (Indonesia, Japan, Australia, Italy, Croatia, Chile, even Jackson, Tennessee), Papertoy Monsters offers 50 fiendishly original die-cut designs that are ready to pop out, fold, and glue. The book interleaves card stock with paper stock for a unique craft package; the graphics are colorful and hip, combining the edginess of anime with the goofy fun of Uglydolls and other collectibles. Plus each character comes with its own back-story. And the results are delicious: meet Pharaoh Thoth Amon, who once ruled Egypt but is now a mummy who practices dark magic in his sarcophagus. Or Zumbie the Zombie, who loves nothing more than a nice plate of brains and yams. NotSoScary, a little monster so useless at frightening people that he has to wear a scary mask. Yucky Chuck, the lunchbox creature born in the deepest depths of your school bag. Plus Zeke, the monster under your bed, Nom Nom, eater of cities, and Grumpy Gramps, the hairy grandpa monster with his very own moustache collection.
This book provides state-of-the-art scientific and engineering research findings and developments in the area of mobile robotics and associated support technologies around the theme of cooperative robotics. The book contains peer reviewed articles presented at the CLAWAR 2016 conference. The book contains a strong stream of papers on multi-legged locomotion and cooperative robotics. There is also a strong collection of papers on human assistive devices, notably wearable exoskeletal and prosthetic devices, and personal care robots and mobility assistance devices designed to meet the growing challenges due to the global ageing society. Robot designs based on biological inspirations and ethical concerns and issues related to the design, development and deployment of robots are also strongly featured.
The Black Wormhole is a novel about the incredible discoveries of Earth and the fantastic journey of two astronauts into one of the greatest mysteries of the universe. The story starts you in the far future of mass Ion Collider production and space living, then launches you into a fast pace adventure, on a ride of interdimensional time travel into the strange anomaly now manifesting in the center of our Solar system. Aboard the S. W. Hawkings space shuttle, join astronauts, John Shark and Duke Wheeler on their discover of new technology and a strange alien world as they navigate towards the Black Wormhole.
Robotic automation has become ubiquitous in the modern manufacturing landscape, spanning an overwhelming range of processes and applications-- from small scale force-controlled grinding operations for orthopedic joints to large scale composite manufacturing of aircraft fuselages. Smart factories, seamlessly linked via industrial networks and sensing, have revolutionized mass production, allowing for intelligent, adaptive manufacturing processes across a broad spectrum of industries. Against this background, an emerging group of researchers, designers, and fabricators have begun to apply robotic technology in the pursuit of architecture, art, and design, implementing them in a range of processes and scales. Coupled with computational design tools the technology is no longer relegated to the repetitive production of the assembly line, and is instead being employed for the mass-customization of non-standard components. This radical shift in protocol has been enabled by the development of new design to production workflows and the recognition of robotic manipulators as “multi-functional” fabrication platforms, capable of being reconfigured to suit the specific needs of a process. The emerging discourse surrounding robotic fabrication seeks to question the existing norms of manufacturing and has far reaching implications for the future of how architects, artists, and designers engage with materialization processes. This book presents the proceedings of Rob|Arch2014, the second international conference on robotic fabrication in architecture, art, and design. It includes a Foreword by Sigrid Brell-Cokcan and Johannes Braumann, Association for Robots in Architecture. The work contained traverses a wide range of contemporary topics, from methodologies for incorporating dynamic material feedback into existing fabrication processes, to novel interfaces for robotic programming, to new processes for large-scale automated construction. The latent argument behind this research is that the term ‘file-to-factory’ must not be a reductive celebration of expediency but instead a perpetual challenge to increase the quality of feedback between design, matter, and making.
"The Journeys of Genesis follows the inhabitants of this mystical land and their struggle for power. The work begins with a brief history of Genesis. The planet stood the test of time for over a million years because the only inhabitants were gods and goddesses. Yet when the three Great Lords demanded the gods leave the planet, promising to take care of it for them, the gods of Genesis left. After their departure, the three Great Lords created two sons, Decorus and Dementis. Unfortunately, the creation of Decorus and Dementis begins the destruction of the planet. Like Cain and Abel, these two brothers become enemies. Dementis, the evil brother, is tired of Decorus's good behavior. To that end, Dementis is cast out of the kingdom; he vows revenge upon Genesis"--Page 4 of cover.
Discover how to use the LEGO MINDSTORMS Inventor kit and boost your confidence in robotics Key FeaturesGain confidence in building robots using creative designsLearn advanced robotic features and find out how to integrate them to build a robotWork with the block coding language used in robotics software in a practical wayBook Description LEGO MINDSTORMS Robot Inventor is the latest addition to the LEGO MINDSTORMS theme. It features unique designs that you can use to build robots, and also enable you to perform activities using the robot inventor application. You'll begin by exploring the history of LEGO MINDSTORMS, and then delve into various elements of the Inventor kit. Moving on, you'll start working on different projects which will prepare you to build a variety of smart robots. The first robotic project involves designing a claw to grab objects, and helps you to explore how a smart robot is used in everyday life and in industry. The second project revolves around building a working guitar that can be played and modified to meet the needs of the user. As you advance, you'll explore the concept of biomimicry as you discover how to build a scorpion robot. In addition to this, you'll also work on a classic robotic challenge by building a sumobot. Throughout the book, you'll come across a variety of projects that will provide you with hands-on experience in building creative robots, such as building a Dragster, Egg Decorator, and Plankton from Spongebob Squarepants. By the end of this LEGO book, you'll have got to grips with the concepts behind building a robot, and also found creative ways to integrate them using the application based on your creative insights and ideas. What you will learnDiscover how the Robot Inventor kit works, and explore its parts and the elements inside themDelve into the block coding language used to build robotsFind out how to create interactive robots with the help of sensorsUnderstand the importance of real-world robots in today's landscapeRecognize different ways to build new ideas based on existing solutionsDesign basic to advanced level robots using the Robot Inventor kitWho this book is for This book is for robot enthusiasts, LEGO lovers, hobbyists, educators, students, and anyone looking to learn about the new LEGO Robot Inventor kit. This book is designed to go beyond the basic build through to intermediate and advanced builds, and enables you to add your personal flair to the builds and codes.
Handbook of Robotic and Image-Guided Surgery provides state-of-the-art systems and methods for robotic and computer-assisted surgeries. In this masterpiece, contributions of 169 researchers from 19 countries have been gathered to provide 38 chapters. This handbook is 744 pages, includes 659 figures and 61 videos. It also provides basic medical knowledge for engineers and basic engineering principles for surgeons. A key strength of this text is the fusion of engineering, radiology, and surgical principles into one book. - A thorough and in-depth handbook on surgical robotics and image-guided surgery which includes both fundamentals and advances in the field - A comprehensive reference on robot-assisted laparoscopic, orthopedic, and head-and-neck surgeries - Chapters are contributed by worldwide experts from both engineering and surgical backgrounds
Type: novella and the word count is about 42,800 words. The Game sears through bonds of friendship... Light and darkness... All Kein wanted was to be devoured. As an orphan, she had been told since joining her school that it was very important that a house or clan devour her so when she met a creature promising to devour her, she was confused at first but then she was consoled that someone wanted her. New to Monster of Monsters series? Read the first two ebooks for "FREE". A world of monsters and a world of humans... Loneliness can be a very strong emotion but it can also be a very strong motivator so even when a creature of the darkness invited her to come to her, innocence heeded the call. Kein began an adventure of heartache and joy as she walked the paths of shadow and light. She would discover what it was to be devoured as a dangerous game drew her into a deadly realm of wishes, revenge, hope, desire, love, and horror. Monster of Monsters #1 Part 7: The Outsider, Chimera Rises Kein's secret is out, and she must come to terms with the horrible thing she did in the past. Monster of Monsters Science Fiction Horror Action Adventure Novella Serial Series: 1. Monster of Monsters #1 Part One: Mortem's Opening 2. Monster of Monsters #1 Part Two: Mortem's Contestant 3. Monster of Monsters #1 Part Three: And Let The Real Games Begin 4. Monster of Monsters #1 Part Four: A Bargain Has Been Struck, Too Bad For You 5. Monster of Monsters #1 Part Five: Secrets Told And Secrets Unfold 6. Monster of Monsters #1 Part Six: Vampires, Dragons, And Mummies... Oh my! 7. Monster of Monsters #1 Part Seven: The Outsider, Chimera Rises The Mortem was a centuries-old game no one has ever won. A world where games are won and lost and where the contestants wager their lives. Monsters ( also known as Monstrum Races ) of the Mortem include vampires, werewolves, Kumovons ( spider people ), the Mummy, a mad scientist, Dr. Jekyll, Mr. Hyde, the Invisible Man, Dr. Griffin, Scorpioids ( Scorpion people ), dragons, the Atlantean ( being similar to the Creature from the Black Lagoon ), succubus, Centipedia ( Centipede people ), chimeras, Mortem Masters ( those who are like Dungeon Masters ), vampire slayers, monster hunters, basilisk, Baron Samedi, Iceland Giant Earthworm, Frankenstein's monster, Raijū ( thunder animal or thunder beast ), ghosts, witches, bigfoot, fringe science, Cybernetics, Genetic Engineering, Phoenix, jinni or genies, etc. My novels, novellas, short stories, and flash fiction range from science fiction, fantasy, action-adventure, horror with elements of mystery, thriller, suspense, dark fantasy, gothic, a mix of fairy tales, legends, and epic fantasy. Explore my worlds of magic, tech, werewolf, sword and sorcery, killer robots, UFO, witches, dragon baby, undead, demented games, vampires, villains, flying saucers, dungeons and dragons, werewolves, ghosts, mummies, assassins, monsters, androids, leviathan, aliens, curse of the mummy, mutants, warlocks, dragon riders, sorcerer, superheroes, zombies, mutant creatures, etc.