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First published as a serialized children's story in 1881-1882, Robert Louis Stevenson's Treasure Island has become an enduring classic. It has all the elements of a great adventure story: a plot full of twists and turns, an escalating sense of treachery and impending disaster, and a quintessential villain. Teenager Jim Hawkins finds a map titled "Treasure Island" in the belongings of a stricken lodger at the Admiral Benbow Inn in 1750s England. He soon finds himself aboard the schooner Hispaniola with a crew of disguised pirates headed to the Caribbean on a quest to find buried treasure. Long John Silver, the peg-legged cook, is the leader of this wretched crew. He is both engaging and ruthless, feared by even his barbarous accomplices, and a shape-shifter, pretending to be Jim's good friend and enemy, secretly plotting a mutiny. When mutiny begins, Jim must save the day. This beloved adventure story is pure fiction--but fiction well grounded in historical and geographical reality. In The Annotated Treasure Island, editor and researcher Simon Barker-Benfield meticulously and lovingly annotates this voyage, offering crucial factual information, a sociopolitical context, and clear technical explanations that bring you closer to the action. Lavishly illustrated with pictures of nautical equipment, parts of ships, and period maps, The Annotated Treasure Island brings the seafaring vernacular to life. You'll learn about "blocks," "backstays," and "shrouds." And you'll see Jim and the crew handle the Hispaniola, whether it's the "simple" chore of raising the anchor--which in a similar, real vessel could require three hours'-worth of hauling in a very slimy cable six inches at a time--or the difficulty and meaning of "warping" and "putting a man in the chains" in order to take depth soundings. The story illustrations by Louis Rhead (1857-1926) deftly draw out the escalating dramatic tension. Would all the risk and hardship have been worth it? Just how much treasure was the crew after? What could one have bought with 700,000 pounds sterling in the 1700s? Even that question is answered in this newly annotated edition: it would have been enough to buy and outfit a fleet of eleven 104-gun battleships of the period. Seven hundred thousand pounds sterling was serious money, enough money that some men would do almost anything to get it.
Author and former literary agent Nathan Bransford shares his secrets for creating killer plots, fleshing out your first ideas, crafting compelling characters, and staying sane in the process. Read the guide that New York Times bestselling author Ransom Riggs called "The best how-to-write-a-novel book I've read."
Out-of-this-world antics in this hysterical middle-grade adventure! Sixth-grader Jacob Wonderbar is a master when it comes to disarming and annihilating substitute teachers. But when he and his best friends, Sarah and Dexter, swap a spaceship for a corn dog, they embark on an outer space adventure. And between breaking the universe with an epic explosion, being kidnapped by a space pirate, and surviving a planet that reeks of burp breath, Jacob and his friends are in way over their heads. Action packed with an added dose of heart, Jacob Wonderbar and the Cosmic Space Kapow is sure to captivate middlegrade readers all over the universe.
Squire trelawney, Dr. Livesey, and the rest of these gentlemen having asked me to write down the whole particulars about Treasure Island, from the begin ning to the end, keeping nothing back but the bearings of the island, and that only because there is still treas ure not yet lifted, I take up my pen in the year Of grace 17 and go back to the time when my father kept the Admiral Benbow inn, and the brown Old seaman, with the sabre cut, first took up his lodging under our roof. I remember him as if it were yesterday, as he came plodding to the inn door, his sea chest following behind him in a hand-barrow a tall, strong, heavy, nut-brown man; his tarry pigtail falling over the shoulders of his soiled blue coat; his hands ragged and scarred, with black, broken nails and the sabre cut across one cheek.
You're the main character. You make the choices. Can you survive an island of pirates in this adapted classic for ages 9 to 13?
While going through the possessions of a deceased guest who owed them money, the mistress of the inn and her son find a treasure map that leads to a pirate fortune as well as great danger.