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Based on interviews with Stan Lee and dozens of his colleagues and contemporaries, as well as extensive archival research, this book provides a professional history, an appreciation, and a critical exploration of the face of Marvel Comics. Recognized as a dazzling writer, a skilled editor, a relentless self-promoter, a credit hog, and a huckster, Stan Lee rose from his humble beginnings to ride the wave of the 1940s comic books boom and witness the current motion picture madness and comic industry woes. Included is a complete examination of the rise of Marvel Comics, Lee's work in the years of postwar prosperity, and his efforts in the 1960s to revitalize the medium after it had grown stale.
Lord Apocalypse has come to lead muntantkind into the future and only the strongest mutants will survive him and his new Horsemen.
Expecting to become a supervillain on his 16th birthday, Damien Locke, son of one of Golden City's most notorious supervillains, is horrified to discover that he may instead be destined to become a superhero.
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Contributions by David M. Ball, Ian Gordon, Andrew Loman, Andrea A. Lunsford, James Lyons, Ana Merino, Graham J. Murphy, Chris Murray, Adam Rosenblatt, Julia Round, Joe Sutliff Sanders, Stephen Weiner, and Paul Williams Starting in the mid-1980s, a talented set of comics artists changed the American comic book industry forever by introducing adult sensibilities and aesthetic considerations into popular genres such as superhero comics and the newspaper strip. Frank Miller's Batman: The Dark Knight Returns (1986) and Alan Moore and Dave Gibbons's Watchmen (1987) revolutionized the former genre in particular. During this same period, underground and alternative genres began to garner critical acclaim and media attention beyond comics-specific outlets, as best represented by Art Spiegelman's Maus. Publishers began to collect, bind, and market comics as “graphic novels,” and these appeared in mainstream bookstores and in magazine reviews. The Rise of the American Comics Artist: Creators and Contexts brings together new scholarship surveying the production, distribution, and reception of American comics from this pivotal decade to the present. The collection specifically explores the figure of the comics creator—either as writer, as artist, or as writer and artist—in contemporary US comics, using creators as focal points to evaluate changes to the industry, its aesthetics, and its critical reception. The book also includes essays on landmark creators such as Joe Sacco, Art Spiegelman, and Chris Ware, as well as insightful interviews with Jeff Smith (Bone), Jim Woodring (Frank) and Scott McCloud (Understanding Comics). As comics have reached new audiences, through different material and electronic forms, the public's broad perception of what comics are has changed. The Rise of the American Comics Artist surveys the ways in which the figure of the creator has been at the heart of these evolutions.
The definitive, revelatory biography of Marvel Comics icon Stan Lee, a writer and entrepreneur who reshaped global pop culture—at a steep personal cost HUGO AWARD FINALIST • “A biography that reads like a thriller or a whodunit . . . scrupulously honest, deeply damning, and sometimes even heartbreaking.”—Neil Gaiman Stan Lee was one of the most famous and beloved entertainers to emerge from the twentieth century. He served as head editor of Marvel Comics for three decades and, in that time, became known as the creator of more pieces of internationally recognizable intellectual property than nearly anyone: Spider-Man, the Avengers, the X-Men, Black Panther, the Incredible Hulk . . . the list goes on. His carnival-barker marketing prowess helped save the comic-book industry and superhero fiction. His cameos in Marvel movies have charmed billions. When he died in 2018, grief poured in from around the world, further cementing his legacy. But what if Stan Lee wasn’t who he said he was? To craft the definitive biography of Lee, Abraham Riesman conducted more than 150 interviews and investigated thousands of pages of private documents, turning up never-before-published revelations about Lee’s life and work. True Believer tackles tough questions: Did Lee actually create the characters he gained fame for creating? Was he complicit in millions of dollars’ worth of fraud in his post-Marvel life? Which members of the cavalcade of grifters who surrounded him were most responsible for the misery of his final days? And, above all, what drove this man to achieve so much yet always boast of more?
This historical epic, set in the world of 300, tells of the upsurge and decline of the Persian King's empire, and the ascent of the Grecian realm through Alexander. Written and illustrated by comics luminary and legend, Frank Miller (Sin City, The Dark Knight, 300), and colored by Alex Sinclair (Batman: The Dark Knight III: The Master Race), this companion to Miller's epic masterpiece, 300, brings the historical story of Xerxes to the graphic novel audience with grit and visual style! The ongoing Greek rebellion against Persian tyranny reaches a turning point after the destruction of the city of Sardis and the later battle of Marathon: on a military campaign to vanquish the city of Athens and silence the Greeks once and for all, Xerxes, Persian Prince, watches as his father, King Darius, falls in battle . . . The mantle of king is passed and while his newly-inherited fleet retreats toward home, Xerxes' hatred is cemented toward Athens--and his incentive to build the Persian empire is fueled. Xerxes becomes the king of all countries--the king of Persia, ruler of Zion, and Pharoah of Egypt--and his empire is unlike any the world has ever seen, until . . . The mantle is again passed, the god king dies and Darius III continues as the king of all. But then, from the west, a tiger force strikes in Asia Minor and is on a course for collision with Persian forces. This will be the beginning of the end for Persia and the launch of Alexander the Great's rise to power!
They Could Be Heroes Rise of the Superheroes--Greatest Silver Age Comic Books and Characters is a visual and entertaining adventure exploring one of the most popular and significant eras of comic book history. From 1956 to 1970, the era gave us Spider-Man, The Avengers, X-Men, The Incredible Hulk, Iron Man and a flurry of other unforgettable and formidable characters. The Silver Age redefined and immortalized superheroes as the massive pop culture titans they are today. Lavishly illustrated with comic book covers and original art, the book chronicles: • The new frontier of DC Comics, with a revamped Batman, Superman and Wonder Woman, and new characters including Hawkman • Marvel's new comics featuring Thor and The Fantastic Four • The pop art years that saw Batman's "new look" and the TV series • Independent characters, including Fat Fury and T.H.U.N.D.E.R. Agents • Spotlights new and re-imagined superheroes, like Wonder Woman, who have become central to modern pop culture • Includes values of these comics, which are popular with collectors Thanks to the Silver Age, superheroes are bigger and badder than ever.
Ben Grimm, a.k.a. the Thing, travels to the desert to see the Hulk, where the two discuss their past "encounters." Then, Bruce Banner and Ben Grimm use one of Reed's inventions to try to rid themselves of their respective monsters.
Magneto, the mutant master of magnetism -- one of the founders of the mutant nation of Krakoa, a former villain who has never stopped fighting for the benefit of mutantkind -- stars in the story that will shake Krakoa to its core! A horrific murder. A shocking revelation. And a trial that will divide the new mutant nation down the middle -- and possibly shatter it forever! Leah Williams and Valerio Schiti bring you an epic mystery that threatens the Reign of X and upends the world that Magneto has worked so hard to build for his fellow mutants. The truth is deeply hidden, the danger is far from over, and the trial has begun... COLLECTING: X-Men: The Trial of Magneto (2021) 1-5