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Your success is not by what you have and own or what you are involved with in your social life. Your success is by what you are doing here with the spiritual life through the physical presence. It's not about where you're at with what you have. It's about where you're at with who you are, then you will have everything that you need. Do not sell your life for some simple-minded success. Reality is an illusion that must be recognized and overcome in order to make it out. Humans must reach a deeper point on focusing past the beliefs of what they think and know as being true. We live in a reality where people believe that truth is found from the media of an Internet revolution, and that is far from accurate. Humans accept the world from the reality in which they are presented. The only way to see the truth in the right form is from within. The soul is what makes a person human, and the soul holds true that the physical mind can barely comprehend. You have to be spiritually developed outside of society for your mind to be evolved in processing and handling the path of light through your soul. It is through the soul that you discover and become conscious of understanding the deepest truths. People who strictly live in the world will never come to know their souls. The soul is the only way to true wisdom and eternal life. Do you want to become less of who you are, or do you want to become more than what you were led to believe that you are? Humans must always live in the light of who they are outside of this world. Otherwise, they're just living a baseless existence following under the guidance of wickedness to an impending eternal death.
"Swami Bhajanananda Saraswati, a monk of Shankara's Order and the main priest of Kali Mandir in Laguna Beach, is an austere traditional monk. This inspiring book, Return to the Source, reveals his devotion and passion for God, knowledge of the Hindu scriptures and rituals, words of wisdom and practical spiritual guidance. This book originated from some of his class talks, articles, and writings, and over and above from his sadhana and experiences. Readers will find in this book the pure spiritual tradition of Vedanta. It will help them to build their inner lives, to breathe the freshness of the eternal, and to attain peace and bliss." - Swami Chetanananda, Minister, Vedanta Society of St. Louis Author of over thirty books on Sri Ramakrishna and Vedanta
In Black to Nature: Pastoral Return and African American Culture, author Stefanie K. Dunning considers both popular and literary texts that range from Beyoncé’s Lemonade to Jesmyn Ward’s Salvage the Bones. These key works restage Black women in relation to nature. Dunning argues that depictions of protagonists who return to pastoral settings contest the violent and racist history that incentivized Black disavowal of the natural world. Dunning offers an original theoretical paradigm for thinking through race and nature by showing that diverse constructions of nature in these texts are deployed as a means of rescrambling the teleology of the Western progress narrative. In a series of fascinating close readings of contemporary Black texts, she reveals how a range of artists evoke nature to suggest that interbeing with nature signals a call for what Jared Sexton calls “the dream of Black Studies”—abolition. Black to Nature thus offers nuanced readings that advance an emerging body of critical and creative work at the nexus of Blackness, gender, and nature. Written in a clear, approachable, and multilayered style that aims to be as poignant as nature itself, the volume offers a unique combination of theoretical breadth, narrative beauty, and broader perspective that suggests it will be a foundational text in a new critical turn towards framing nature within a cultural studies context.
""This book examines the politics, culture, language, history, socio-economic development, methodologies, and contemporary experiences of African peoples from around the world"--Provided by publisher"
"Unflinchingly honest tales of the search for life, love, and fulfillment beyond the Starship Enterprise"--title page.
Foreword /Yousef Baselaib --Return to the source /Robert Ferry and Elizabeth Monoian --LAGI 2019 design guidelines --Land art in the United Arab Emirates /Naz Shahrokh --Reflecting on the history of design management at Masdar City /Chris Wan --Cities of meaning: the intangible value of art and sustainability /Lukas Sokol --Redesigning the world in sunlight /Clark A. Miller and Andrew Dana Hudson --Winning entries --Shortlisted entries --Selected entries.
John Charles Poe, a small-town reporter in Crowley, Virginia, drinks a lot of bourbon and works because he doesn't have to. The heir to the family fortune, he has just received the most unusual part of the Poe legacy-the casket. The three-foot-long wooden box contains the notes and personal papers of the Poe men dating back to the eerie and mysterious Edgar Allen. It is passed on to every male Poe on his thirtieth birthday. John Charles has sworn not to divulge its secrets, but a call from his oldest friend, Roderick Usher, on the verge of a breakdown, may justify a broken oath.
A defining fixture of our contemporary world, video games offer a rich spectrum of engagements with the past. Beyond a source of entertainment, video games are cultural expressions that support and influence social interactions. Games educate, bring enjoyment, and encourage reflection. They are intricate achievements of coding and creative works of art. Histories, ranging from the personal to the global, are reinterpreted and retold for broad audiences in playful, digital experiences. The medium also magnifies our already complicated and confrontational relation with the past, for instance through its overreliance on violent and discriminatory game mechanics. This book continues an interdisciplinary conversation on game development and play, working towards a better understanding of how we represent and experience the past in the present. Return to the Interactive Past offers a new collection of engaging writings by game creators, historians, computer scientists, archaeologists, and others. It shows us the thoughtful processes developers go through when they design games, as well as the complex ways in which players interact with games. Building on the themes explored in the book The Interactive Past (2017), the authors go back to the past to raise new issues. How can you sensitively and evocatively use veterans' voices to make a video game that is not about combat? How can the development of an old video game be reconstructed on the basis of its code and historic hardware limitations? Could hacking be a way to decolonize games and counter harmful stereotypes? When archaeologists study games, what kinds of maps do they draw for their digital fieldwork? And in which ways could we teach history through playing games and game-making?