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Through the careful selection of striking images and dedicated colourization research, Retrographic will take you on a visual tour of the distant past. Many of these moments are already burned into our collective memory through the power of photography as shared by people across the 177 year long Age of the Image. And now, these visual time capsules are collected together for the first time and presented in living colour.
With topics ranging from social and economic history to literature, language, and to art history and arachaeology, the essays in his book reflect the broad spectrum of interests of its honoree, Benjamin R. Foster.
Designers often look to earlier decades or generations for inspiration, borrowing motifs and palettes that are recognizable through their ability to elicit nostalgia.
Resort Design showcases the finest of its kind from around the globe in terms of architecture and interior design. All projects are presented by means of photos and text along with plans and drawings.
The modern yearning for vintage and classical design work is well-documented in Retro Graphics, an in-depth exploration of diverse applications of retro elements in modern graphic design. Masterful retro design evokes the best part of a time or era, inspiring a sense of nostalgia in viewers or consumers not for what really was, but for what ideally could have been; Retro Graphics will show both design enthusiasts and professionals exactly how this can be done.
This is the first published book in the UK that brings together a range of key qualitative research studies supporting the assertion that involvement in participatory arts can be specifically beneficial to people with a variety of mental health difficulties.
For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.
Retro Graphics makes it easy for DIY designers to mimic the most prominent styles of the past hundred years. A plethora of authentic design modelsfrom Art Deco and Gothic Revival to Pop Art and Post Modernismare presented and broken down into their component parts in this handy sourcebook. These entries include step-by-step techniques, color palettes, typefaces, illustration styles, and ornamentation to help anyone create the look of such diverse materials as Victorian advertisements and pulp fiction book jackets. History can't be revived, but it can be simulated with this richly illustrated and meticulously researched visual encyclopedia.
The Macintosh challenged games to be more than child’s play and quick reflexes. It made human–computer interaction friendly, inviting, and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products. It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra ‘think different’. Drawing on archive material and interviews with key figures from the era – and featuring new material from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre – The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.