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Resident Evil Revelations: Official Complete Works takes readers on a behind-the-scenes look at the art, storyboards, concept and more behind the smash hit game, featuring exclusive looks at characters, locations monsters and more. Published for the first time in the English language.
Dive into the terrifying artwork of Resident Evil 5, the latest chapter in Capcom's top-selling, zombie-filled franchise. Included in this 200-page art book are character and creature designs, environment paintings, development sketches, storyboards, promotional art, creator commentary, and more.
A remote mountain community is suddenly beseiged by a rash of grisly murders encroaching upon it from the surrounding forest. Bizarre reports start to spread, describing attacks from viscious creatures, some human...some not. At the centre of these deaths is a dark, secluded mansion belonging to the mysterious Umbrella Corporation. For years Umbrella has laboured within the mansion, unwatched, ostensibly conducting benign genetic research. Deployed to investigate the strange goings on is the Special Tactics and Rescue Squad (S.T.A.R.S), a paramilitary response unit boasting an unusual array of mission specialists. They believe they are ready for anything but nothing prepares them for the terror which awaits them when they penetrate the mansions long-locked doors. Behind the horror of nightmare creatures, results of forbidden experiments gone disasterously wrong, lies a conspiracy so vast in its scope and so insidious in its agenda that the S.T.A.R.S will be betrayed from within to ensure that the world never learns Umbrella's secret. And if any survive...they may well come to envy those who do not.
Evil is On board! Jill Valentine and her new partner, Parker Luciani, have been sent to an abandoned cruise ship in the Mediterranean to search for Chris Redfield and Jessica Sherawat. But, the duo soon finds out that the ship is far from empty. Danger lurks around every corner in the confined space of the ocean liner. Jill, Parker, and the rest of the BSAA team will be tested as they face a menacing new horror that emerges from the darkness. Can they survive? Illustrated Maps Our maps give you the precise location of important supplies and detail every hidden item. Everything is marked out for quick and easy reference. A Journey into Terror The walkthrough in this guide takes you every step of the way through this horror filled adventure. Don't miss a single item to find or specimen to scan on your way to 100% completion. Comprehensive Bio-Weapon Dossier Tips and tricks for dealing with the most dangerous mutants and monsters. Learn strategies for dealing with every foe and discover their weaknesses, so you can take them out quickly and effectively. The BSAA Arsenal Get familiar with the tools of the anti-bioterrorism unit and make use of the customization tips. Never go into a dangerous mission unprepared. And Much, Much More! * Full Raid Mode coverage * Every hidden Handprint location * Special game secrets
In Die Hard style, Silas Cade takes his atypical brand of "auditing" from Wall Street to Main Street Fans of Lee Child's Jack Reacher and Vince Flynn's Mitch Rapp will want to add Silas Cade to their lineup. Cade, the tough-guy auditor antihero introduced in Clawback, employs a brand of financial reform that comes with plenty of firepower. Needing a respite from Wall Street, Cade jumps at a job opportunity in western Pennsylvania—but finds that Main Street is just as dirty. The job seems easy enough—check out a Pittsburgh manufacturer and file a report—but Cade quickly discovers corruption at every level. His revelations catch the attentions of hair-trigger Russian mobsters and a blonde assassin named Harmony. Cade’s estranged brother is dragged into the fray as the tension builds to bullet-riddled showdowns across defunct steel mills, forests, and Appalachian fracking fields. Cooper again delivers a timely plot involving Wall Street greed, financial corruption, and the plight of blue-collar workers.
BradyGames' Resident Evil Archives Volume 2 includes the following: Resident Evil Archives Volume 2 presents the history of this huge franchise with coverage of characters, bosses, enemies and an explanation of the storyline from 2002 through 2009. -A must have for fans of the Resident Evil franchise. -As a collection of works of the series from 2002 -2009, this is a perfect holiday gift. -This book will contain concept art from Resident Evil 4 and 5 as well as all the expansions, detailed "connection" information explaining the interrelations between characters, locations, etc. from all of the games, movies, and more.
ILLUSTRATION & COMMERCIAL ART. Resident Evil 6 Artworks.
EVIL GOES GLOBAL Just as she finds a safe haven, free from the Undead, Alice is kidnapped by her former employers—the Umbrella Corporation. Regaining consciousness, she finds herself trapped in the most terrifying scenario imaginable. RESIDENT EVIL: RETRIBUTION THE OFFICIAL MOVIE NOVELIZATION The T-virus continues to ravage the Earth, transforming the world's population into legions of flesh-eating monsters. Reunited with friends and foes alike—Rain Ocampo, Carlos Olivera, Jill Valentine, Ada Wong, Leon Kennedy, and even Albert Wesker—she must fight her way back to reality in order to survive. The countdown has begun, and the fate of the human race rests on her shoulders. My name is Alice. And this is my story... the story of how I died.
Hugo and Shirley Jackson award-winning Peter Watts stands on the cutting edge of hard SF with his acclaimed novel, Blindsight Two months since the stars fell... Two months of silence, while a world held its breath. Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something en route. So who do you send to force introductions with unknown and unknowable alien intellect that doesn't wish to be met? You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound. You send a pacifist warrior in the faint hope she won't be needed. You send a monster to command them all, an extinct hominid predator once called vampire, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a synthesist—an informational topologist with half his mind gone—as an interface between here and there. Pray they can be trusted with the fate of a world. They may be more alien than the thing they've been sent to find. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
This is the definitive behind-the-scenes account of Capcom’s horror video game series Resident Evil – one of the most popular, innovative and widely influential franchises of all time. Industry expert Alex Aniel spent two years interviewing key former members of Capcom staff, allowing him to tell the inside story of how Resident Evil was envisioned as early as the late 1980s, how its unexpected and unprecedented success saved the company from financial trouble, how the series struggled at the turn of the century and, eventually, how a new generation of creators was born after the release of Resident Evil 4. Itchy, Tasty narrates the development of each Resident Evil game released between 1996 and 2006, interspersed with fascinating commentary from the game creators themselves, offering unique insight into how the series became the world-conquering franchise it is today.