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Perfect for reluctant readers who’d rather be gaming than pick up a book - an adventure story set in the Minecraft world they already know and love! Grab your pickaxe and get ready to dive into the world of Minecraft like you've never seen it before. Join Tom, a timid boy who is bullied and the smallest boy in school, as he embarks on a daring quest to rescue his little sister Alice from the clutches of the game itself. To succeed, he'll need to find the courage he never knew he had and form friendships and alliances with a steely warrior and a mystical potions master. Together, they'll face unknown dangers and battle against a terrifying urban legend who has kidnapped Alice for his own sinister plans. Through loyalty, sacrifice, and overcoming the bullies can Tom find his inner hero in this epic battle between good and evil? This action-packed adventure is perfect for readers aged 8-12 who love the game and crave thrilling fantasy worlds.
A fantasy board game for two to four players, ages 8 and up, that takes just a few hours to play. El-Ankara is being besieged by Murdraak the goblin warlord, and your quest group, led by your wizard and dowdy crew, must recapture the Golden Orb of Prosperity, slay Murdraak and his black fire-breathing dragon, Bracco, and save the day! Do you have what it takes? With a 73 page rulebook, 83 page Card Compendium List, maps, charts, indices, appendices, 13 Engagements, 13 kinds of dice, 22 decks, chips, cubes, a Magical Spells Chart, a history of El-Ankara, and much, much more, it's simply impossible to have more fun!
Tayce Traun and her team are faced with ever more deadly quests in this third book of the Amalthean Quests series. They range the Universe, fighting evil and injustice, but can there ever be lasting peace while Count Varon Vargon lives? His shadow looms threateningly over Enlopedia and its sister Colony, Pellasum Traun 2, as he schemes to crush the Trauns. Tayce, commanding Auran Amalthea Three, sets out to intercept the combined forces of Count Vargon and the Witch Queen, Aemiliyana as they advance on Enlopedia. On board their immense battle-ready spacecraft, the Fortress, they are carrying a new game-changer - the Catronic weapon.
Tom's deadliest Quest yet reaches a terrifying conclusion as he enters the Pit of Fire to battle Falra! Can our hero defeat the Beast and find the final potion ingredient needed to break Kensa's curse? Don't miss the other titles in Series 14 - The Cursed Dragon: - Raffkor the Stampeding Brute - Vislak the Slithering Serpent - Tikron the Jungle Master
A great Monkey-Beast stands in Tom's way as he searches the Dark Jungle for the next potion ingredient. Will Tom prevail against the might of the Jungle Master? Don't miss the other titles in Series 14 - The Cursed Dragon: - Raffkor the Stampeding Brute - Vislak the Slithering Serpent - Falra the Snow Phoenix
This bundle contains the first four books in the ongoing Shadow For Hire series. Book 1 - Shadow Gambit An impossible quest for a legendary item. I love questing for loot. And the more difficult the quest, the greater the reward. So when I'm offered a chance to retrieve the ultimate treasure of all, I signed up. Yet no one warned me the task would be impossible. Against overwhelming odds I'm also expected to defeat an ancient evil - one with the power of a god. But you know what? Some loot is worth risking it all. Book 2 - Shadow Hunting The most powerful player in the gaming universe wants me dead. Now I have a price on my head with tens of thousands of bounty hunters out to kill me. But I can only run for so long. I need to put an end to this madness once and for all. If I'm going to die, it will be on my own terms. The tables must be turned. Time to go hunting. Book 3 - Shadow Wars I'm a loot-hunting adventurer, not a general. I play online MMOs for exciting quests, to level my character and find cool loot. Not to lead armies. But now I have to fight a battle to get the quest item I desperately need. I've never commanded troops or built bases or strategized an attack more complex than a dungeon raid. When it comes to war, I'm a complete noob. Yet, defeat isn't an option. I've got to win or everything I've worked so hard for will be lost. So, they want a war? I'll give them one. Book 4 - Shadow Blade A hallowed weapon hidden in a jungle hell. Forced to prove my worthiness to an elite group of players, I must earn the right to enter one of the most notorious locations in the game. The Emerald Caldera has a fearsome reputation for chewing up would-be adventurers and quickly sending them back to the newbie zone. Filled with dungeon temples, monstrous beasts and dark-magic cults, the jungles of this mysterious island are deserving of respect. And I must plunge headlong into them because it is here where I can find the next elusive item in my Legendary Armor Set: The Shadow Blade litrpg, gamelit, fantasy, science fiction, cyberpunk, series, bundle, collection, action, adventure, female mc, anthology, omnibus, rpg, mmo, role playing game
This monumental book, first published in 1992, represents a major contribution to Sephardic and Hispanic studies as well as to comparative folklore scholarship in a worldwide perspective. After many years of fieldwork and extensive archival investigations in Spain, Israel and the United States, the author has brought together and analysed a massive body of primary sources. This is the first collection of Sephardic narratives offered to the English-speaking reader, and constitutes an important addition to the understanding of Sephardic cultural tradition.