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This book is dedicated to modern approaches to mathematical modeling of reflexive processes in control. The authors consider reflexive games that describe the gametheoretical interaction of agents making decisions based on a hierarchy of beliefs regarding (1) essential parameters (informational reflexion), (2) decision principles used by opponents (strategic reflexion), (3) beliefs about beliefs, and so on. Informational and reflexive equilibria in reflexive games generalize a series of well-known equilibrium concepts in noncooperative games and models of collective behavior. These models allow posing and solving the problems of informational and reflexive control in organizational, economic, social and other systems, in military applications, etc. (the interested reader will find in the book over 30 examples of possible applications in these fields) and describing uniformly many psychological/sociological phenomena connected with reflexion, viz., implicit control, informational control via the mass media, reflexion in chess, art works, etc. The present book is intended for experts in decision making and control of systems of an interdisciplinary nature, as well as for undergraduates and postgraduates.
This book is devoted to one of the central problems of contemporary thinking, for which c.P. Snow in 1959 coined the phrase of the «Two Cultures». In this concept, human endeavour is directed on one side to the (forward-looking) sci ences (mathematics, physics, chemistry, biology, etc.) and on the other side to the (backward-looking) humanities (including psychology, linguistics, sociology, etc.). In this dichotomy Snow saw no possibility of unification. On the other hand the urge towards self-consistency and harmony in the mental and spiritual lives of both man and society as a whole is clearly one of the major forces of creativity, both scientific and artistic. This force aims at the unification of the «Two Cultures» in order to build an integrated self-consistent system for our intellectual life. Some attempts in this direction have been made before, and will be described in this book. It is our aim to contribute to the achievement of an integrated mental life on the basis of information theory. In order to construct our model, we examine the laws of information theory, leading us to the deduction of the main laws inherent in both «cultures». Thus, we consider the evolution of both non-living and living matter, human behaviour, the phenomenon of language, the sphere of aesthetics, etc. We hope that our work will be useful both for researchers (who are trying to derive different integral theories) and for various other «consumers» of scientific knowledge (meaning broad circles of intellectuals).
This book is dedicated to modern approaches to mathematical modeling of reflexive processes in control. The authors consider reflexive games that describe the gametheoretical interaction of agents making decisions based on a hierarchy of beliefs regarding (1) essential parameters (informational reflexion), (2) decision principles used by opponents
My first book - "Confessions of a Reformed Control Freak - The Top Ten Sins Most Managers Make & How to Avoid Them" - was written to guide managers and business leaders. Several readers suggested that the content would benefit anyone needing to learn how to manage their time more effectively, cope with stress, communicate and interact with others and better deal with difficult people and challenging situations. If you find yourself wanting more and are ready to make a change and live a more purposeful life - a life more filling - then this book is for you. It is filled with tips and techniques to help you make those kinds of changes.
Cognitive Science is a discipline that brings together research in natural and artificial systems and this is clearly reflected in the diverse contributions to From Animals to Robots and Back. In tribute to Aaron Sloman and his pioneering work in Cognitive Science and Artificial Intelligence, the editors have collected a unique collection of cross-disciplinary papers that include work on: · intelligent robotics; · philosophy of cognitive science; · emotional research · computational vision; · comparative psychology; and · human-computer interaction. Key themes such as the importance of taking an architectural view in approaching cognition, run through the text. Drawing on the expertize of leading international researchers, contemporary debates in the study of natural and artificial cognition are addressed from complementary and contrasting perspectives with key issues being outlined at various levels of abstraction. From Animals to Robots and Back, will give readers with backgrounds in the study of both natural and artificial cognition an important window on the state of the art in cognitive systems research.
The Nazi's never surrendered and planned their 4th Reich using neurocognitive weapons. Going underground their technology made it's way to S. America, the Soviet Union, the United States, among other places. We all are bound by the new rules of corporate fascism, long planned by Himmler, and his main strategy for a 4th Reich, financial control. Are we all just living in a computer-controlled information battlespace continued from World War II? This book dissects the matrix of control used by advanced military industrial powers; it breaks down the technology bit by bit so you have an understanding how technology is being used in a battle for your mind. I address these issues from a veteran's insight as a former Signal Intelligence specialist and with some background in the Intelligence Community, I bring forth countermeasures to this control, showing you how you can safeguard your mind from these attacks. Countermeasures that are not available anywhere in the commercial world, yet without them you will be easy prey for these directed targeted pulse modulated attacks first used by the Nazis.
Properly addressing a crisis requires more than just guesswork and a reaction; it requires a properly structured approach supported by good information. With the rapid evolution of information systems and information technology, including hardware, software, the internet, and communications capabilities, there are abundant opportunities to apply these technology capabilities and resources to support and improve responses to and management of crisis situations. Approaches to crisis response and management include the design, development, implementation, and application of systematic methodologies on how to respond, as well as how to apply information systems to enhance and extend responses to crises. Information Technology Applications for Crisis Response and Management provides a multi-disciplinary perspective on current and cutting-edge research exploring and extending our understanding of the use of information systems and information technology to support responses to crises of all kinds—accidental, intentional, and acts of nature. The chapters in this book focus on the design, development, implementation, use, and evaluation of information system technologies and methodologies to support crisis response and management, as well as technology management-related issues for crisis response and management. While highlighting technical, cognitive, organizational, and human-focused issues within the field, this book is ideal for policymakers, IT specialists, government officials, crisis response teams, managers, practitioners, researchers, academicians, and students interested in the use of information technology and information systems to support diverse types of crises.
Recording Studio Design, Fourth Edition explains the key principles of successful studio design and construction using straightforward language and the use of practical examples appreciated by readers of previous editions. Updated to reflect new industry standards, this fourth edition addresses improvements in cinema sound, with specific attention paid to B-chain electroacoustic response and calibration. Using over 50 years’ experience, author Philip Newell provides detail on the practical aspects of recording in various environments, not only exploring the complex issues relating to the acoustics but also providing real-world solutions. While the book contains detailed discussions about performing rooms, control rooms, and mobile studios, concepts of the infrastructures are also discussed, because no studio can perform optimally unless the technical and human requirements are adequately provided for. In this new edition, sound for cinema provides a platform for highlighting many, wider electroacoustic topics in a way that is relatively easy to visualise. The way in which sound and vision interact is an important aspect of many modern multimedia formats. The new edition includes: A new Chapter 22 that will thoroughly reflect recently published SMPTE investigations which will drastically impact standards for cinema sound; The inclusion of new academic research and its practical applications; An entire new illustrated chapter on room construction principles; and The consolidation of ideas which were only emerging when the earlier editions were published.