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This book is a collection of refereed invited papers on the history of computing in education from the 1970s to the mid-1990s presenting a social history of the introduction and early use of computers in schools. The 30 papers deal with the introduction of computer in schools in many countries around the world: Norway, South Africa, UK, Canada, Australia, USA, Finland, Chile, The Netherlands, New Zealand, Spain, Ireland, Israel and Poland. The authors are not professional historians but rather people who as teachers, students or researchers were involved in this history and they narrate their experiences from a personal perspective offering fascinating stories.
This book is a collection of refereed invited papers on the history of computing from the 1940s to the 1990s with one paper going back to look at Italian calculating/computing machines from the first century to the 20th century. The 22 papers cover a wide range of computing related topics such as specific early computer systems, their construction, their use and their users; software programming and operating systems; people involved in the theory, design and use of these computers; computer education; and conservation of computing technology. Many of the authors were actually involved in the events they describe and share their specific reflections on the history of computing.
History of Computing in the Twentieth Century
Computer Science: Reflections on the Field, Reflections from the Field provides a concise characterization of key ideas that lie at the core of computer science (CS) research. The book offers a description of CS research recognizing the richness and diversity of the field. It brings together two dozen essays on diverse aspects of CS research, their motivation and results. By describing in accessible form computer science's intellectual character, and by conveying a sense of its vibrancy through a set of examples, the book aims to prepare readers for what the future might hold and help to inspire CS researchers in its creation.
How the computer became universal. Over the past fifty years, the computer has been transformed from a hulking scientific supertool and data processing workhorse, remote from the experiences of ordinary people, to a diverse family of devices that billions rely on to play games, shop, stream music and movies, communicate, and count their steps. In A New History of Modern Computing, Thomas Haigh and Paul Ceruzzi trace these changes. A comprehensive reimagining of Ceruzzi's A History of Modern Computing, this new volume uses each chapter to recount one such transformation, describing how a particular community of users and producers remade the computer into something new. Haigh and Ceruzzi ground their accounts of these computing revolutions in the longer and deeper history of computing technology. They begin with the story of the 1945 ENIAC computer, which introduced the vocabulary of "programs" and "programming," and proceed through email, pocket calculators, personal computers, the World Wide Web, videogames, smart phones, and our current world of computers everywhere--in phones, cars, appliances, watches, and more. Finally, they consider the Tesla Model S as an object that simultaneously embodies many strands of computing.
The cry for and against computers in the classroom is a topic of concern to parents, educators, and communities everywhere. Now, from a Silicon Valley hero and bestselling technology writer comes a pointed critique of the hype surrounding computers and their real benefits, especially in education. In High-Tech Heretic, Clifford Stoll questions the relentless drumbeat for "computer literacy" by educators and the computer industry, particularly since most people just use computers for word processing and games--and computers become outmoded or obsolete much sooner than new textbooks or a good teacher. As one who loves computers as much as he disdains the inflated promises made on their behalf, Stoll offers a commonsense look at how we can make a technological world better suited for people, instead of making people better suited to using machines.
This book presents a historical and philosophical analysis of programming systems, intended as large computational systems like, for instance, operating systems, programmed to control processes. The introduction to the volume emphasizes the contemporary need of providing a foundational analysis of such systems, rooted in a broader historical and philosophical discussion. The different chapters are grouped around three major themes. The first concerns the early history of large systems developed against the background of issues related to the growing semantic gap between hardware and code. The second revisits the fundamental issue of complexity of large systems, dealt with by the use of formal methods and the development of `grand designs’ like Unix. Finally, a third part considers several issues related to programming systems in the real world, including chapters on aesthetical, ethical and political issues. This book will interest researchers from a diversity of backgrounds. It will appeal to historians, philosophers, as well as logicians and computer scientists who want to engage with topics relevant to the history and philosophy of programming and more specifically the role of programming systems in the foundations of computing.
This is not a book about the history of computing or the history of information. Instead, it is a meta-historical book about the research and writing of these types of history. The formal presentation of historical research in the form of a publication often hides the process by which the topic was selected, boundaries were drawn, evidence was selected, analytic approach was chosen and applied, results were presented, how this work fits into a larger body of scholarship, the implicit goals and biases of the author, and many other similar issues. This process of learning about the various ways to carry out computer history or information history can be enriched by this collection of reflective essays by experienced scholars, discussing the craft that they practice. This is a book that concerns both computer history and information history. The first scholarship in computer history by professionally trained scholars began to appear in the 1970s, so we are approaching a half century of research and publication in this area. The field has generated numerous pieces of exemplary scholarship from various perspectives such as intellectual history of individual technologies, business histories of firms, economic histories of market sectors, externalist histories of funding and professionalization, and so on. However, the field continues to evolve, especially as computing and communication technologies have drawn together in the form of the Internet and social media; and with them a new set of scholars is participating, drawn not only from the history of science and technology, but also from the communication and media studies fields. Powerful theories, approaches, and frameworks are being increasingly drawn more widely from both the humanities and the social sciences to inform the practice of computer history. The scholars in this volume look at what’s happened, what’s happening now, and where historical scholarship in these disciplines is headed.
This work explores the conception, design, construction, use, and afterlife of ENIAC, the first general purpose digital electronic computer.