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With its tradition of more than three decades, the IFAC/IFIP Workshop on Real Time Programming (WRTP) has become an excellent forum for exchanging information on recent technological advances and practices in real time computing, a field that is becoming an essential enabling discipline of both control engineering, and computer science and engineering. As there is an accelerated growth of demands for the functionality and dependability of real time systems, our intellectual and engineering abilities are being challenged to come up with practical solutions to the problems faced in the design and development of complex real time systems. The Workshop on Real Time Programming provides an opportunity to assess the state of the art, to present new results, and to discuss possible lines of future developments. Primarily, it focuses on software development for real time systems and real time operating systems. This 1998 Workshop covered the latest research and developments in real time communication and formal specification, operating systems and performance analysis, scheduling, use of neural networks in real time systems, embedded systems, and programming methodologies. Contributions came from Europe, North America, Australia, and the Far East. In addition to these high quality technical papers, the programme also featured three world-renowned keynote speakers.
For the second time, the European Software Engineering Conference is being held jointly with the ACM SIGSOFT Symposium on the Foundations of Software Engine- ing (FSE). Although the two conferences have different origins and traditions, there is a significant overlap in intent and subject matter. Holding the conferences jointly when they are held in Europe helps to make these thematic links more explicit, and enco- ages researchers and practitioners to attend and submit papers to both events. The ESEC proceedings have traditionally been published by Springer-Verlag, as they are again this year, but by special arrangement, the proceedings will be distributed to members of ACM SIGSOFT, as is usually the case for FSE. ESEC/FSE is being held as a single event, rather than as a pair of collocated events. Submitted papers were therefore evaluated by a single program committee. ESEC/FSE represents a broad range of software engineering topics in (mainly) two continents, and consequently the program committee members were selected to represent a spectrum of both traditional and emerging software engineering topics. A total of 141 papers were submitted from around the globe. Of these, nearly half were classified as research - pers,aquarterasexperiencepapers,andtherestasbothresearchandexperiencepapers. Twenty-nine papers from five continents were selected for presentation and inclusion in the proceedings. Due to the large number of industrial experience reports submitted, we have also introduced this year two sessions on short case study presentations.
Computer control systems are increasingly required to be highly dependable and to have deterministic timing properties. Distributed architectures have the potential to meet this challenge. The advantages of distributed computer control systems include the possibility of composing large systems out of pre-tested components with small integration effort, their well-defined fault containment properties and their capacity to make effective use of mass-produced silicon chips. The IFAC Workshop series on Distributed Computer Control Systems (DCCS) highlights and traces the growth of key concepts in this field at their various stages of development. Theoretical and practice-oriented viewpoints receive equal emphasis and there is a creative blending of the disciplines of computer science and control engineering. The 1998 DCCS Workshop was notable for the attention given to true real-time communication networks and protocols. The complexity of the trade-off between services, dependability mechanisms and system-level properties was highlighted, and rigorous modelling and analysis methodologies were discussed. Event-triggered and time-triggered protocols were contrasted. Models for analysing and predicting response times in distributed systems and for predicting the effect of response-time jitter on the performance of feedback control loops were presented. The application of formal methods to the specification and development of safety-critical control software also received much attention. Distributed object methodologies and object request brokers were also highlighted as being promising approaches for the programming of large-scale, heterogeneous distributed systems. Applications reported included control systems for traffic lights, jet engines, automobiles, fully-automatic trains and flexible manufacturing systems.
This Proceedings contains the papers presented at the IFAC Workshop on Real-Time Programming held in Spain. During these last twelve years, the Workshop on Real-Time Programming (WRTP) has developed as an excellent forum for presenting the most relevant advances in the field of real-time computing and exchanging information and experiences among the real-time community. Several of the most relevant people of this community have participated in the reviewing process that plays, every time, a more important role. This year, 48 papers from 16 different countries have been submitted to the Workshop. After the review process, 31 of them have been selected for presentation including 2 industrial papers. They cover topics of formal methods, scheduling, distributed systems, embedded systems, design techniques, applications, etc. Their discussion proved to be interesting and productive, and we are sure that it helped to throw light on some of the aspects of Real-Time Programming. WRTP 2000 was organised in co-operation with another event related to the real-time field: the Workshop on Algorithms and Architecture for Real-Time Control (AARTC). Both Workshops were scheduled with a common day of joint activities. This experience increased the level of cooperation and information exchanging between this two research communities which have several aspects in common.
In recent years, tremendous research has been devoted to the design of database systems for real-time applications, called real-time database systems (RTDBS), where transactions are associated with deadlines on their completion times, and some of the data objects in the database are associated with temporal constraints on their validity. Examples of important applications of RTDBS include stock trading systems, navigation systems and computer integrated manufacturing. Different transaction scheduling algorithms and concurrency control protocols have been proposed to satisfy transaction timing data temporal constraints. Other design issues important to the performance of a RTDBS are buffer management, index accesses and I/O scheduling. Real-Time Database Systems: Architecture and Techniques summarizes important research results in this area, and serves as an excellent reference for practitioners, researchers and educators of real-time systems and database systems.
From Multicores and GPUs to Petascale. Parallel computing technologies have brought dramatic changes to mainstream computing the majority of todays PCs, laptops and even notebooks incorporate multiprocessor chips with up to four processors. Standard components are increasingly combined with GPUs Graphics Processing Unit, originally designed for high-speed graphics processing, and FPGAs Free Programmable Gate Array to build parallel computers with a wide spectrum of high-speed processing functions. The scale of this powerful hardware is limited only by factors such as energy consumption and thermal control. However, in addition to"
This volume presents the keynote addresses, technical papers, and panel discussions from the May 2001 conference in Magdeburg, Germany. Papers describe the state-of-the-art in real-time systems. Topics include Java and hardware, dependability, networks and protocols, embedded systems, architecture, real-time object orientation, modeling, scheduling, real-time databases, RT Java, and UML-RT. Panel discussions center on issues like hardware/software codesign, the use of real-time distributed object computing, and real-time standards in COBRA, Java, and UML. Name index only. c. Book News Inc.
Annotation The 47 regular papers and 25 short papers from the December 1999 conference are divided under the following headings: databases, scheduling, software and systems, communications, formal methods, multimedia and architecture, architecture, fault tolerance, real-time requirements, resource management, and O.S. and design spec. Topics include value-driven multi-class overload management, scheduling periodic task systems to minimize output jitter, formal description of real-time systems using SDL, a Matlab toolbox for real- time and control systems co-design, reliability analysis of real-time controllers with dual-modular temporal redundancy, and real-time synchronization between hard and soft tasks in RT-Linux. No subject index. Annotation copyrighted by Book News, Inc., Portland, OR.