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The Raven: six men and an elf, sword for hire in the wars that have torn apart Balaia. For years their loyalty has been only to themselves and their code. But, that time is over. The Wytch Lords have escaped and The Raven find themselves fighting for the Dark College of magic, searching for the location of Dawnthief. It is a spell created to end the world, and it must be cast if any of them are to survive. Dawnthief is a fast paced epic about a band of all-too-human heroes. From the Trade Paperback edition.
Chronicles of the Raven: Two AN ANCIENT EVIL HAS BEEN BANISHED - NOW THE PRICE MUST BE PAID ... Balaia is torn by war, and now suffering the consequences of an apocalyptic spell too. The Dawnthief - designed to destroy the world, but cast in desperation to save it - has ripped a hole in the sky ... ... which becomes a pathway to a dragon dimension, through which unfriendly eyes are already turning to Balaia. But with war already sweeping the land, there are no armies to send against the dragons. Only a band of tiny, but legendary, mercenaries: The Raven.
Described as the X-Files meets Mission Impossible, a unique team of operatives, led by the mysterious Edgar Allan Raven, under the auspices of the organization called Raven, Inc., are brought together to investigate any and all cases of paranormal activity. Formed of both skeptics and believers alike, the team is often called in by local or government authorities when cases prove to be too bizarre, too unusual, or just plain unsolvable. Covering the entire spectrum of the unknown, from the supernatural to the dark side of man, Raven, Inc., searches for answers in areas that most people refuse to acknowledge even exists. This volume collects issues 5-8 and features the cases of "Triad", "The Healer", "Ghost in the Machine", and "The Man with no Face". “Top Ten!” - Comic Shop News.
My name is Beatrice. When I was born, I was blessed with the Sight, an ability to see into the future. I was immediately removed from my parents and enrolled in the Institution, where all Seers are raised and trained. At the age of twelve, I had my first true vision, earning the mark of the raven's wings tattooed by my eyes. And when I turned seventeen, one of my Visions came true. Things haven't been the same since.The Institution now depends on me to keep the City safe from our enemies, the Dreamcatchers, but I'm keeping a secret from everyone. It is a secret that could put us all in danger. A secret that could kill me and everyone close to me...
Lady Selene is the heir to the Great House of Ravenwood and the secret family gift of dreamwalking. As a dreamwalker, she can enter a person's dreams and manipulate their greatest fears or desires. For the last hundred years, the Ravenwood women have used their gift of dreaming for hire to gather information or to assassinate. As she discovers her family's dark secret, Selene is torn between upholding her family's legacy--a legacy that supports her people--or seeking the true reason behind her family's gift. Her dilemma comes to a head when she is tasked with assassinating the one man who can bring peace to the nations, but who will also bring about the downfall of her own house. One path holds glory and power, and will solidify her position as Lady of Ravenwood. The other path holds shame and execution. Which will she choose? And is she willing to pay the price for the path chosen?
This omnibus edition of The Replacement Chronicles contains Raven's Choice, Journeys of Choice, and Choices that Cut.Two Lives... separated by millennia but nevertheless linked irrevocably.What possible link could Mark Hayek, an introverted twenty-first century research scientist, have to Raven, a young healer who lived during the late Pleistocene? It has everything to do with an injured Neanderthal man taken captive by Raven's band while he and his brothers were hunting bison.After Raven heals the captive, he leaves for his tribe, and she tries to forget him as she struggles to remain within the band. But it's not possible to stay when several band members make her life with the group untenable. Seeking the Neanderthal man she'd helped and facing her fear of being alone on the dangerous steppes, she begins crossing that grassy land-but a woman like Raven isn't destined to be by herself for long. In the future, Mark Hayek is forced into making his own journey when his uncle dies in the Levant. His travels place him firmly in the footsteps of his Neanderthal and Early Modern Human ancestors, crossing the same ancient lands as he struggles against the fate a wayward kinsman has imposed. He's been made a pawn in a cruel game, but when he encounters a woman being held prisoner in a cave, he seeks a way to save her. Help arrives for the pair, flowing from an unexpected, ancient source, igniting a struggle deep within Mark to accept that the illogical as well as the logical make up existence.Peoples come and go, one group replacing another over time, and echoes from ancient events have always affected the future, but Mark and Raven discover that in certain environments echoes are able to bounce back and forth, blurring their origins.
In the tradition of Isabel Allende and Laura Esquivel, Alcala presents a magical, multigenerational tale of family passions set along the Mexican-American border in the 1870s. "A strong and finely rendered book in which passions both ordinary and extraordinary are made vivid and convincing".--Larry McMurtry.
She’s loved him all her life. Lady Elise Halden knows how to get a horse to bend to her will with a gentle touch and subtle coaxing. But she’s learning that bringing the new Earl of Camden to heel is nothing like training a horse. If she has any hope of reining in the Earl’s affections, she will need a plan. With help from her friend Lady Beverly, and her sister-in-law the Duchess, Elise sets out to win her indifferent Earl’s heart. He’s admired her from a respectable distance. As young men, Michael Brightman and his best friend swore sisters were off limits. This promise was made solely to protect his own sisters from his friend’s charming, rakehell ways. The Duke of Caversham’s little sister was always a precocious minx to avoid, till one day Michael realizes Lady Elise is all grown up and the things he wants to do with the lady are surely going to upset the friendship with her brother. Together they discover that physical evidence doesn’t equate truth and trusting the heart is sometimes the hardest lesson to learn.
Nora Roberts, the #1 New York Times bestselling author of the epic Year One returns with Of Blood and Bone, a new tale of terror and magick in a brand new world. They look like an everyday family living an ordinary life. But beyond the edges of this peaceful farm, unimaginable forces of light and dark have been unleashed. Fallon Swift, approaching her thirteenth birthday, barely knows the world that existed before—the city where her parents lived, now in ruins and reclaimed by nature since the Doom sickened and killed billions. Traveling anywhere is a danger, as vicious gangs of Raiders and fanatics called Purity Warriors search for their next victim. Those like Fallon, in possession of gifts, are hunted—and the time is coming when her true nature, her identity as The One, can no longer be hidden. In a mysterious shelter in the forest, her training is about to begin under the guidance of Mallick, whose skills have been honed over centuries. She will learn the old ways of healing; study and spar; encounter faeries and elves and shifters; and find powers within herself she never imagined. And when the time is right, she will take up the sword, and fight. For until she grows into the woman she was born to be, the world outside will never be whole again.
Selene Ravenwood, once the heir to House Ravenwood, is now an exile. On the run and free of her family's destiny, Selene hopes to find the real reason her family was given the gift of dreamwalking. But first she must adapt to her new life as wife to Lord Damien Maris, the man she was originally assigned to kill. While adjusting to her marriage and her home in the north, her power over dreams begins to grow. As the strongest dreamwalker to exist in ages, her expanding power attracts not only nightmares but the attention of the Dark Lady herself. With a war looming on the horizon and a wicked being after her gift, Selene is faced with a choice: embrace the Dark Lady's offer, or search out the one who gave her the gift of dreamwalking. One path offers power, the other offers freedom. But time is running out, and soon her choice will be made for her.