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The Copyright Wars, started by a quantum-blockchain-heist, have ended with the creation of the dangerous Debrisphere, so has the age of communication, as has the age of both conventional and cryptocurrency. In the post-war world where printing-base is the new currency, a young forensic scientist travels to the moon setting out to once and for all debunk moon landing hoax conspiracy theories. What he finds on the moon though, ends up uncovering a conspiracy that goes much deeper than anyone could have ever imagined,
Conspiracy Prophecy II is totalism of prophecies and conspiracies. Its interpretations of Prophecies by parody are somewhat sourced from movies and mythologies, i.e. Hollywood works and Hellenistic worldviews. It seeks to ignite soul of all readers by blunt revelations of conspiracies by Christians. Its fright is dark force of democracy. It deals with bullies, bums, beautification, beatification, nature, nymphs, spirits, saints, GI, governments, WWI/II/III/IV, Vietnam,VA, Heaven, Harleys, Earth, etc. It dealt with ecumenical, education, economy, environment, ecclesiastics, etc. Its jokes are justified in truth and transmigration. Its hard rumors are founded in human reasoning for or of freedom. It is shy of extremism and shuns extremists. It has calculations for initial creation to end of eternity. It is both BS and religiously ritual.
The day of ice and fire, that brings in its wake devastation to the world. Dr Robert Graham, noted nuclear physicist, has campaigned hard and long for disarmament. Now his patience is at an end. With an ill-assorted handful of desperate, like-minded 'terrorists', he plans to hold the human race to ransom. His bargaining power is terrifying - nothing short of Ragnarok itself. The world governments must listen - or the countdown to nuclear winter has already begun . . .
America's favorite cultural historian and author of Ghostland takes a "thought-provoking and delicoiusly unsettling" (Publisher's Weekly) tour of the country's most persistent "unexplained" phenomena In a world where rational, scientific explanations are more available than ever, belief in the unprovable and irrational--in fringe--is on the rise: from Atlantis to aliens, from Flat Earth to the Loch Ness monster, the list goes on. It seems the more our maps of the known world get filled in, the more we crave mysterious locations full of strange creatures. Enter Colin Dickey, Cultural Historian and Tour Guide of the Weird. With the same curiosity and insight that made Ghostland a hit with readers and critics, Colin looks at what all fringe beliefs have in common, explaining that today's Illuminati is yesterday's Flat Earth: the attempt to find meaning in a world stripped of wonder. Dickey visits the wacky sites of America's wildest fringe beliefs--from the famed Mount Shasta where the ancient race (or extra-terrestrials, or possibly both, depending on who you ask) called Lemurians are said to roam, to the museum containing the last remaining "evidence" of the great Kentucky Meat Shower--investigating how these theories come about, why they take hold, and why as Americans we keep inventing and re-inventing them decade after decade. The Unidentified is Colin Dickey at his best: curious, wry, brilliant in his analysis, yet eminently readable.
"STEBBINS IS THE MASTER OF THE THINKING READER'S TECHNO THRILLER" -Internet Review of Books No Forgiveness. No Forgetting. Expect It. The global financial system is in chaos. World leaders have been compromised. An unstoppable computer virus eats through the Internet. Join an elite team of FBI and CIA agents, and the shadowy figures they must work with, as they try to stop a global catastrophe and act of digital terrorism unlike anything ever witnessed. Can they stop the virus devouring the world's digital mind before it releases The Anonymous Signal? "Hang on tight for this one" -Tome Tender"A thrilling and frightening story" -Portland Book Review "Excellent, detailed plot, and clever storytelling" -San Francisco Book Review Book three in the INTEL 1 novels followed by The Nash Criterion.
From the future, a final plea. Out of the past, a last hope. A young girl, born to die in freakish disregard. A doomed world, enslaved to forces unseen. A final hope beyond imagining. Become a Reader, because in the end, the most unbelievable step in the adventure - will be your own. "Unique and altogether profound, reminiscent of Bradbury, haunting, thought-provoking and surprisingly philosophical" -San Francisco Book Reviews "A gripping science-fiction epic that will propel readers toward wonder"-ForeWord Reviews "An original take on various sci-fi motifs that meditates on themes of love and humanity. Stebbins does an exceptional job. A richly detailed, compelling story about the power of love." -Kirkus Reviews
Until all is lost, nothing is found. The final element of a unique trilogy. A story in which the one that was lost will be found. Where a thief will guide against chaos and time. Where all that was held dear will perish. And in that final and utter destruction--there will be a Creation. "Erec Stebbins concludes his Daughter of Time trilogy with a novel that manages to outpace its predecessors in its capacity to induce awe. Maker is a continuously rewarding science fiction work in which many surprises reach cosmic proportions. Exploratory fiction at its most powerful and intelligent. These are works that nurture wonder and sometimes break hearts. A brilliant conclusion to a series that tests the elasticity of imagination, with consistently stunning results." -ForeWord Reviews, MAKER "Mind-bending science-fiction, pushing the boundaries of description and readers’ expectations. -San Francisco Book Reviews, MAKER