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The Sandman meets Bladerunner in this LGBTQ+ Fantasy/SciFi blend! Sometimes dreams—called figments—escape the dreamer's mind. And it's Daher's job to track them down. When she finds herself caught up in the dreams of politically powerful family, Daher discovers secrets about the origins of figments. WHAT HAPPENS WHEN A DREAM ESCAPES? When a dream entity known as a figment emerges from a dreamer’s mind, it’s Daher’s job as an IJ to track them down and make the call: reinsert the figment, or grant them agency in our world. After an especially powerful figment escapes the dreams of an even more powerful politician’s son, Daher is pulled headlong into an investigation that traces all the way back to the incident that sent dreams, even nightmares, spilling into our reality. Collects the complete five issue series.
The Nightmare Queen’s sinister sleep spell is broken, but she isn’t going to give up without a fight. She challenges the heroes Coleus, Abby, Lademer, Blustera, Cayla and Matt to a challenge in her own realm, the dimension of true dreams. At first glance, this challenge appears similar to a board game, with the six adventurers as pieces. It soon becomes evident that it is far more than that. Guided by a mysterious dream creature, the six heroes must pass through seven bizarre dreamscapes, each contaminated with the Nightmare Queen’s evil energy. From volcanic wastelands to lush jungles, from an endless road to the peaks of a frozen mountain and even into outer space, Coleus and his friends move ever closer to the center of the gameboard, and the Nightmare Queen’s hallucinatory stronghold.
It’s just a bad dream—but it seems so real. Every night Maggie Travers has the same horrible dream. Every night she is forced to watch the same murder. And every night the girl in her dream cries out for help. Maggie is afraid to go to sleep again. But when the terrifying dream starts to come true and the gruesome accidents begin, staying awake is the real nightmare!
King Arthur's royal court and the Knights of the Round Table are established in the 21st Century! In an all too brief period of peace, Guinevere gives birth to her husband's son and daughter. The fallen princess of Cornwall, Morgana the renegade Fey summons from the Dark Ages the supreme leader of her dark witch's coven, the hellish she-demon Rhapter. Morgana's aim is to once again usurp Camelot's throne. But Rhapter has her own secret plans for revenge against humanity and her personal nemisis: Vivian the Lady of the Lake and queen of mystic Avalon. From the frigid depths of space, Rhapter entices an evil race of aliens to attack planet earth with their futuristic war machines starting with Arthur's new kingdom!
Learn how to transform your nightmares into healing, creative, and spiritual gifts The Art of Transforming Nightmares is a friendly, hands-on guide to help you tap into the immensely rich gifts that bad dreams offer up when we work with them in healing ways. Dr. Clare Johnson, world-leading expert on lucid dreaming, shares her best practical tips for overcoming nightmares and a unique Nightmare Solution Quiz that identifies your personal sleeper-dreamer type so you can fast-track to the transformative techniques that work best for you. With over forty practices and fifteen tailor-made nightmare solution programs, this guidebook helps you set up your own unique program for transforming your dreamlife. It shares practical tools to reduce nightmare frequency, manage sleep paralysis, resolve distressing dreams, and release fear. You'll tap into the deep wisdom of your unconscious mind and discover how to transform your night of sleep into a beautiful, healing refuge so that you wake up energized and ready to lead a life of happiness and wonder.
Winner of the Edge Hill Short Story Prize A New York Times Notable Book of the Year An NPR Best Book of the Year The award-winning author of The Past once again "crystallizes the atmosphere of ordinary life in prose somehow miraculous and natural" (Washington Post), in a collection of stories that elevate the mundane into the exceptional. The author of six critically acclaimed novels, Tessa Hadley has proven herself to be the champion of revealing the hidden depths in the deceptively simple. In these short stories it’s the ordinary things that turn out to be most extraordinary: the history of a length of fabric or a forgotten jacket. Two sisters quarrel over an inheritance and a new baby; a child awake in the night explores the familiar rooms of her home, made strange by the darkness; a housekeeper caring for a helpless old man uncovers secrets from his past. The first steps into a turning point and a new life are made so easily and carelessly: each of these stories illuminate crucial moments of transition, often imperceptible to the protagonists. A girl accepts a lift in a car with some older boys; a young woman reads the diaries she discovers while housesitting. Small acts have large consequences, some that can reverberate across decades; private fantasies can affect other people, for better and worse. The real things that happen to people, the accidents that befall them, are every bit as mysterious as their longings and their dreams. Bad Dreams and Other Stories demonstrates yet again that Tessa Hadley "puts on paper a consciousness so visceral, so fully realized, it heightens and expands your own. She is a true master" (Lily King, author of Euphoria).
The danger to Xanth was so great that only a night mare could offer hope! The Nextwave of barbarian warriors was invading Xanth from the north, ravaging and destroying as they advanced. But Mare Imbrium had her own problems. Ever since she had gained the half soul, the night mare had begun to mishandle her job of delivering bad dreams. Now the night Stallion dismissed her, exiling her to the day world with a message for King Trent: Beware the Horseman! She had no idea what that meant. But that was the way with prophetic warnings—nobody could understand them until it was too late. Then she met the Horseman. And she discovered that one who would right a night mare was a master of a bit and spur, and not a man to surrender her. For the night mare, it all began to be a horrible nightmare!
A powerful curse forces the exiled Queen of Faerie to choose between ambition and humanity in this highly anticipated and jaw-dropping finale to The Folk of the Air trilogy from a #1 New York Times bestselling author. He will be the destruction of the crown and the ruination of the throne Power is much easier to acquire than it is to hold onto. Jude learned this lesson when she released her control over the wicked king, Cardan, in exchange for immeasurable power. Now as the exiled mortal Queen of Faerie, Jude is powerless and left reeling from Cardan's betrayal. She bides her time determined to reclaim everything he took from her. Opportunity arrives in the form of her twin sister, Taryn, whose life is in peril. Jude must risk venturing back into the treacherous Faerie Court, and confront her lingering feelings for Cardan, if she wishes to save her sister. But Elfhame is not as she left it. War is brewing. As Jude slips deep within enemy lines she becomes ensnared in the conflict's bloody politics. And, when a dormant yet powerful curse is unleashed, panic spreads throughout the land, forcing her to choose between her ambition and her humanity . . .
The Black Jewels Trilogy established Anne Bishop as an author whose “sublime skill...blend[s] the darkly macabre with spine-tingling emotional intensity”(SF Site). Now, the saga continues in this collection that includes four more adventures of Jaenelle and her kindred… Jaenelle is the most powerful Witch ever known, centuries of hopes and dreams made flesh at last. She has forged ties with three of the realm’s mightiest Blood warriors: Saetan, the High Lord of Hell, who trains Jaenelle in magic and adopts her as his daughter; Lucivar, the winged Eyrien warlord who becomes her protector; and the near-immortal Daemon, born to be Witch’s lover. Jaenelle has assumed her rightful place as Queen of the Darkness and restored order and peace to the realms, but at a terrible cost. Collected here are the beguiling stories about the origin of the mystical Jewels, the forbidden passion between Lucivar and a simple hearth witch, the clash between Saetan and a Priestess, and the choice Jaenelle must make, between her magic and happiness with Daemon...
The highly anticipated, thrilling sequel to the New York Times bestseller, Strange the Dreamer, from National Book Award finalist Laini Taylor, author of the bestselling Daughter of Smoke & Bone trilogy. Sarai has lived and breathed nightmares since she was six years old. She believed she knew every horror, and was beyond surprise. She was wrong. In the wake of tragedy, neither Lazlo nor Sarai are who they were before. One a god, the other a ghost, they struggle to grasp the new boundaries of their selves as dark-minded Minya holds them hostage, intent on vengeance against Weep. Lazlo faces an unthinkable choice--save the woman he loves, or everyone else?--while Sarai feels more helpless than ever. But is she? Sometimes, only the direst need can teach us our own depths, and Sarai, the muse of nightmares, has not yet discovered what she's capable of. As humans and godspawn reel in the aftermath of the citadel's near fall, a new foe shatters their fragile hopes, and the mysteries of the Mesarthim are resurrected: Where did the gods come from, and why? What was done with thousands of children born in the citadel nursery? And most important of all, as forgotten doors are opened and new worlds revealed: Must heroes always slay monsters, or is it possible to save them instead? Love and hate, revenge and redemption, destruction and salvation all clash in this gorgeous sequel to the New York Times bestseller, Strange the Dreamer./DIV