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Complementing The LaTeX Companion, this new graphics companion addresses one of the most common needs among users of the LaTeX typesetting system: the incorporation of graphics into text. It provides the first full description of the standard LaTeX color and graphics packages, and shows how you can combine TeX and PostScript capabilities to produce beautifully illustrated pages. You will learn how to incorporate graphic files into a LaTeX document, program technical diagrams using several different languages, and achieve special effects with fragments of embedded PostScript. Furthermore, you'll find detailed descriptions of important packages like Xy-pic, PSTricks, and METAPOST; the dvips dvi to PostScript driver; and Ghostscript.
A reference as well as a tutorial, this tome provides users with the information to programmatically create high-quality graphics with TeX and LaTeX software and the enhanced PSTricks graphic package as well as hundreds of examples with ready-to-run code for hardcopy or PDF output. From how to draw simple lines on curves to creating three-dimensional images, trees, knots, and charts and adding color gradients and shadows, this manual details how to create graphics via programming rather than interactive drawing. A survey of the realm of LaTeX graphic packages is also included, along with methods for incorporating high-quality graphics in LaTeX documents.
This text explains how to integrate Tex - the original version of LaTeX - with other commercially available software and hardware, solve user-problems and set-up software links using LaTex for Internet communication.
Unleash the power of LaTeX to create professional text, articles, diagrams, and charts using TikZ and its wide range of features for stunning 2D and 3D effects Purchase of the print or Kindle book includes a free PDF eBook Key Features Achieve native construction of images and diagrams in your LaTex theses, articles, or books with enhanced quality Discover comprehensive explanations and real-world use cases to apply in your own endavors Explore customizations and tweaks to grasp the synergy of LaTeX and TikZ graphics Book DescriptionIn this first-of-its-kind TikZ book, you’ll embark on a journey to discover the fascinating realm of TikZ—what it’s about, the philosophy behind it, and what sets it apart from other graphics libraries. From installation procedures to the intricacies of its syntax, this comprehensive guide will help you use TikZ to create flawless graphics to captivate your audience in theses, articles, or books. You’ll learn all the details starting with drawing nodes, edges, and arrows and arranging them with perfect alignment. As you explore advanced features, you’ll gain proficiency in using colors and transparency for filling and shading, and clipping image parts. You’ll learn to define TikZ styles and work with coordinate calculations and transformations. That’s not all! You’ll work with layers, overlays, absolute positioning, and adding special decorations and take it a step further using add-on packages for drawing diagrams, charts, and plots. By the end of this TikZ book, you’ll have mastered the finer details of image creation, enabling you to achieve visually stunning graphics with great precision.What you will learn Understand the TikZ language and how to use its libraries and packages Draw geometric shapes with text and add arrows, labels, and decorations Apply transformations and use transparency, shading, fading, and filling features Define styles and program with loops to streamline your code Build trees, graphs, and mind maps and draw easy curves with smooth transitions Produce block diagrams and flow charts to visualize process steps Generate line charts and bar charts to showcase your data Plot data sets and mathematical functions in two and three dimensions Who this book is forThis book is for LaTeX users, including students and academic authors, seeking to incorporate figures such as diagrams, plots, and graphics to their theses, articles, and books. If you’re familiar with LaTeX basics from beginner’s books or tutorials, you’ll be able to effortlessly explore the graphics topics in this book.
Using clear and concise language this book introduces new users to the use of the TeX system, in particular document preparation using LaTeX. It avoids the pitfalls of having to search through several advanced books on the subject, by collecting together the more frequently required tools and presenting these in a single accessible volume. It also describes the recent developments in multilingual typesetting using TeX that now make it straightforward for users to prepare documents in their own language and alphabet, giving the book a global readership. Topics include: multi-lingual uses of LaTeX; discussion of hardware implementations; use and misuse of particular LaTeX commands; and many others.
This unique book provides a streamlined, self-contained and modern text for a one-semester mathematical methods course with an emphasis on concepts important from the application point of view. Part I of this book follows the ?paper and pencil? presentation of mathematical methods that emphasizes fundamental understanding and geometrical intuition. In addition to a complete list of standard subjects, it introduces important, contemporary topics like nonlinear differential equations, chaos and solitons. Part II employs the Maple software to cover the same topics as in Part I in a computer oriented approach to instruction. Using Maple liberates students from laborious tasks while helping them to concentrate entirely on concepts and on better visualizing the mathematical content. The focus of the text is on key ideas and basic technical and geometric insights presented in a way that closely reflects how physicists and engineers actually think about mathematics.
A Student's Guide to the Study, Practice, and Tools of Modern Mathematics provides an accessible introduction to the world of mathematics. It offers tips on how to study and write mathematics as well as how to use various mathematical tools, from LaTeX and Beamer to Mathematica and Maple to MATLAB and R. Along with a color insert, the text include
Published Nov 25, 2003 by Addison-Wesley Professional. Part of the Tools and Techniques for Computer Typesetting series. The series editor may be contacted at [email protected]. LaTeX is the text-preparation system of choice for scientists and academics, and is especially useful for typesetting technical materials. This popular book shows you how to begin using LaTeX to create high-quality documents. The book also serves as a handy reference for all LaTeX users. In this completely revised edition, the authors cover the LaTeX2ε standard and offer more details, examples, exercises, tips, and tricks. They go beyond the core installation to describe the key contributed packages that have become essential to LaTeX processing. Inside, you will find: Complete coverage of LaTeX fundamentals, including how to input text, symbols, and mathematics; how to produce lists and tables; how to include graphics and color; and how to organize and customize documents Discussion of more advanced concepts such as bibliographical databases and BIBTeX, math extensions with AMS-LaTeX, drawing, slides, and letters Helpful appendices on installation, error messages, creating packages, using LaTeX with HTML and XML, and fonts An extensive alphabetized listing of commands and their uses New to this edition: More emphasis on LaTeX as a markup language that separates content and form--consistent with the essence of XML Detailed discussions of contributed packages alongside relevant standard topics In-depth information on PDF output, including extensive coverage of how to use the hyperref package to create links, bookmarks, and active buttons As did the three best-selling editions that preceded it, Guide to LaTeX, Fourth Edition, will prove indispensable to anyone wishing to gain the benefits of LaTeX. The accompanying CD-ROM is part of the TeX Live set distributed by TeX Users Groups, containing a full LaTeX installation for Windows, MacOSX, and Linux, as well as many extensions, including those discussed in the book. 0321173856B10162003
Inkscape: Guide to a Vector Drawing Program, Fourth Edition, is the guide to the Inkscape program. With coverage of versions 0.47 and 0.48, this authoritative introduction and reference features hundreds of useful illustrations.Using Inkscape, you can produce a wide variety of art, from photorealistic drawings to organizational charts. Inkscape uses SVG, a powerful vector-based drawing language and W3C web standard, as its native format. SVG drawings can be viewed directly in browsers such as Firefox, Opera, Chrome, Safari, and Internet Explorer 9. A subset of SVG has been adopted by the mobile phone market. Inkscape is available free for Windows,Macintosh, and Linux operating systems. Systematic coverage of the entire Inkscape program begins with twelve tutorials ranging in difficulty from very basic to highly complex. A new tutorial introduces the use of interactive SVG in HTML5.The remainder of the book covers each facet of Inkscape in detail, with an emphasis on practical solutions for common problems. The book is filled with valuable tips and warnings about the use of Inkscape and SVG. Find dozens of Inkscape illustrations from the book in the online color supplement available at http://tavmjong.free.fr/INKSCAPE/. Updated for Inkscape version 0.48, this edition includes complete coverage of new features, including the new Spray Tool, updated Node and Text tools, improved bitmap image import, LaTeX export for PDF/EPS/PS, added extensions including the JessyInk extension for web-based presentations, the adaptive UI, and the new Glyphs dialog. Complete Coverage of New and Improved Inkscape 0.48 Features Live Path Effects for tasks such as adding patterns along a path while maintaining complete editability More than two hundred pre-built SVG filters for adding textures, manipulating color, and so forth A tiling tool to create complex tilings with thirteen different symmetries Clipping and Masking objects An integrated spell checker Built-in bitmap-to-vector tracing The ability to export to more than a dozen graphics formats, including PDF and PostScript The ability to import from more than two dozen graphics formats, including PDF, Adobe Illustrator, Corel Draw, AutoCad, and XFig Graphics Complete vector drawing program supporting the W3C SVG standard Three path-drawing tools (Pencil, Pen, Calligraphy) Five shape-drawing tools (Rectangles, Ellipses, Stars, Spirals, 3D Boxes) Linear and Radial Gradients Pattern fills Tweak Tool for fine adjustment of paths and colors Spray Tool Eraser Tool with both Vector and Bitmap modes Sophisticated snapping for precision drawing and aligning objects Extendable through scripting; more than one hundred scripts included