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This indispensable teacher resource and course text, now revised and updated, addresses the "whats," "whys," and "how-tos" of incorporating outstanding children's literature into the K–8 reading program. A strong emphasis on diverse literature is woven throughout the fifth edition, with chapters emphasizing the need for books that reflect their readers and presenting dozens of carefully reviewed books that teachers will be eager to use in the classroom. Leading authorities provide advice on selecting texts, building core literacy and literary skills, supporting struggling readers, and maximizing engagement. The volume offers proven strategies for teaching specific genres and formats, such as fiction, nonfiction, picturebooks, graphic novels, biographies, and poetry. This title is a copublication with the International Literacy Association. New to This Edition *Many new teaching ideas and book recommendations, with an increased focus on culturally diverse literature. *Scope expanded from K–5 to K–8. *Chapter on using read-alouds and silent reading. *Chapters on diverse literature about the arts and on transitional chapter books. *Chapter on engaging struggling readers with authentic reading experiences.
Is the internet good or bad? How can technology be directed? In this spirited, accessible poetics of new media, Rushkoff picks up where Marshall McLuhan left off, helping readers come to recognise programming as the new literacy of the digital age and as a template through which to see beyond social conventions and power structures that have vexed us for centuries. This is a friendly little book with a big and actionable message.
THIS IS A BOOK LIKE MANY OTHERS WE SEE, REPRESENTS A FLOWERING OF AFRICAN TALENT, WHICH HAS BEEN A RECENT AND WELCOME PHENOMENON.THIS BOOK IS PASSIONATE AND LITERATE AND MAKES A STRONG CASE. ATHENA PRESS. THIS IS A WONDERFUL FIRST BOOK BY THE AUTHOR. IT IS FUNNY AND YET INFORMATIVE! IT CHALLENGES RELIGIOUS LEADERS, WESTERN LRADERS, AND AFRICAN LEADERS TO COME CLEAN. IT ALSO CHALLENGES THE YOUTHS AND THE OPPRESSED IN THE DEVELOPING THIRD WORLD TO RISE UP AND FIGHT FOR THEIR RIGHTS! THE DAILY SKETCH IF YOU WANT TO HAVE A GOOD LAUGH WHILE BEING ENLIGHTENED, IT DEFINITELY IS THE BOOK TO READ. I HAVE SEEN THE FUTURE, ALTHOUGH I DO NOT CLAIM TO BE A PROPHET AND THE FUTURE IS FOR AFRICA TO LOCK UP, IGNORE THE UN, IMF, AND THE WORLD BANK; AND TO IMPLEMENT WHAT IS AFRICAN AND NOT WESTERN HYPOCRITICAL ADVICE. HAVE THEY REDUCED THE PRODUCTION OF THE COMBUSTION ENGINES WHILE CROAKING ABOUT CLIMATE CHANGE? THAT IS THE POINT, SIMPLE! MAN HAS CREATED THE TWO MOST EVIL CONCEPTS IN THE WORLD; RELIGIONS AND POLITICS! HOW MANY HUMAN AND ANIMAL LIVES HAVE BEEN LOST DUE TO POLITICAL AND RELIGIOUS CONFLICTS? ISMAIL DANESI THIS IS A MUST READ. IT IS HISTORY, POLITICS, AND A STORY BOOK!
Children learn about the short "i" sound in this easy to read book about Dora and her friends. In this story Dora's friend Isa finds a fish who is lost. Dora and her friends help the fish find his way back home.
For ten years and in two classic books, Irene Fountas and Gay Su Pinnell have described how to analyze the characteristics of texts and select just-right books to use for guided reading instruction. Now, for the first time, all of their thinking and research has been updated and brought together into Leveled Books, K-8 to form the ultimate guide to choosing and using books from kindergarten through middle school. Fountas and Pinnell take you through every aspect of leveled books, describing how to select and use them for different purposes in your literacy program and offering prototype descriptions of fiction and nonfiction books at each level. They share advice on: the role of leveled books in reading instruction, analyzing the characteristics of fiction and nonfiction texts, using benchmark books to assess instructional levels for guided reading, selecting books for both guided and independent reading, organizing high-quality classroom libraries, acquiring books and writing proposals to fund classroom-library purchases, creating a school book room. In addition, Fountas and Pinnell explain the leveling process in detail so that you can tentatively level any appropriate book that you want to use in your instruction. Best of all, Leveled Books, K-8 is one half of a new duo of resources that will change how you look at leveled books. Its companion-www.FountasandPinnellLeveledBooks.com-is a searchable and frequently updated website that includes more than 18,000 titles. With Leveled Books, K-8 you'll know how and why to choose books for your readers, and with www.FountasandPinnellLeveledBooks.com, you'll have the ideal tool at your fingertips for finding appropriate books for guided reading. Book jacket.
Learn how to use R to turn raw data into insight, knowledge, and understanding. This book introduces you to R, RStudio, and the tidyverse, a collection of R packages designed to work together to make data science fast, fluent, and fun. Suitable for readers with no previous programming experience, R for Data Science is designed to get you doing data science as quickly as possible. Authors Hadley Wickham and Garrett Grolemund guide you through the steps of importing, wrangling, exploring, and modeling your data and communicating the results. You'll get a complete, big-picture understanding of the data science cycle, along with basic tools you need to manage the details. Each section of the book is paired with exercises to help you practice what you've learned along the way. You'll learn how to: Wrangle—transform your datasets into a form convenient for analysis Program—learn powerful R tools for solving data problems with greater clarity and ease Explore—examine your data, generate hypotheses, and quickly test them Model—provide a low-dimensional summary that captures true "signals" in your dataset Communicate—learn R Markdown for integrating prose, code, and results
Marketed as the only beginning DOS game programming book on the market, this how-to guide leads readers through the game development process with game design basics. Another addition to the successful Teach Yourself series, it includes many sample game programming techniques such as joy-stick control and use of graphics. The disk offers sample source code from the book.