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This is a challenging new book for primary teachers interested in developing their teaching of Design & Technology, subject leaders in D&T, and for student teachers choosing this as their specialty. It will also appeal to in-service providers and LEA advisory staff. Children's creativity, cultural development and citizenship are important but currently underdeveloped in primary education. This book uniquely focuses on how these aspects can be emphasized in the teaching of Design and Technology. The National Curriculum has the potential to bring creativity, cultural development and citizenship into the mainstream and the authors show the considerable extent to which D & T, integrated with other curriculum subjects, can contribute to realizing these goals. There are examples throughout of best current practice showing how such ideas have been implemented.
Design and Technology involves children learning through processes that include identifying needs and opportunities, generating and developing ideas, planning, making and evaluating. The second edition fully reflects the latest revisions in the National Curriculum and links with other curricular changes in the intervening years. Specific links are made to the National Strategies for Literacy, Numeracy and ICT; to the National Standards for Subject Leaders; to Science and the other foundation subjects; to the QCA Scheme of Work for D & T; and to new initiatives in citizenship and creativity.
Mastering Primary Design and Technology introduces the primary design and technology curriculum and helps trainees and teachers learn how to plan and teach inspiring lessons that make design and technology learning irresistible. Topics covered include: · Current developments in design and technology · Design and technology as an irresistible activity · Design and technology as a practical activity · Skills to develop in design and technology · Promoting curiosity · Assessing children in design and technology · Practical issues This guide includes examples of children's work, case studies, readings to reflect upon and reflective questions that all help to exemplify what is considered to be best and most innovative practice. The book draws on the experience of a leading professional in primary design and technology, Gill Hope, to provide the essential guide to teaching design and technology for all trainee and qualified primary teachers.
Whether you are beginning a teacher-training course or embarking on a career in teaching, this introductory textbook provides comprehensive information on how to meet the standards for effective teaching in early years and primary settings.
Ofsted continues to identify weaknesses in this subject, while many primary, non-specialist trainees lack confidence in the area. Linked to the new (2007) Standards for QTS and the DATA Tier 1 competencies, this book is for trainees who have had less than 20 hours training in design and technology but are required to teach the subject during school placements and once qualified. This clear, jargon-free text explains the key concepts and curriculum requirements, without assuming prior expertise or advanced levels of understanding, making this book a sound basic introduction.
Practical, useful and informative, this book provides ideas and suggestions on how to interpret and develop the primary science curriculum in an interesting and challenging way. Bringing together creative thinking and principles that still meet National Curriculum requirements, the themes in the book encourage teachers to: teach science with creative curiosity value the unpredictable and unplanned thrive on a multiplicity of creative approaches, viewpoints and conditions be creative with cross-curricular and ICT opportunities reflect on their own practice. For teachers new and old, this book will make teaching and learning science fun by putting creativity and enjoyment firmly back onto the primary agenda.
"An alien spaceship crash landed in my playground today" For one primary school in England, this was not an ordinary day. It was a fabulous day of inspiration, writing, drawing, discovering and learning for the pupils, the staff and the parents. But the best thing of all? The only truly out of the ordinary thing was the alien spaceship. So how do you make creativity a more everyday part of primary teaching? Teachers and trainees agree that creativity is a fabulous thing. But to get creative approaches into everyday teaching, you need to tackle the question - what is creativity? This book explores this question in an accessible and practical way. It helps trainees to do more than ‘know it when they see it’, by helping them to understand the separate and very diverse elements of creativity. The third edition of this popular text retains key material, but it has been updated and revised to include two new chapters on the creative curriculum, along with links throughout to the Standards and the new National Curriculum. This book will help you enhance your teaching so you and the children in your class can be: fellow explorers, adventurous discoverers and spontaneous investigators!
This international handbook offers an in-depth study of the development of primary Technology (or Design and Technology) education worldwide. It is unique in that it focuses on the way in which the building blocks for this subject have been established– providing much needed research and information for those involved with secondary education and beyond to draw on. The inclusion of Technology education into primary curricula has gathered momentum for the last two decades as its importance and relevance to children’s lives has been realised by educators. This handbook offers a detailed insight into the many and varied ways in which countries have incorporated the subject into children’s primary school experiences, and issues that have arisen during its implementation. The authors all work in the field of primary technology education and have been actively involved in curriculum development and research in their own countries. The first part of the book is devoted to the introduction, the development and implementation of Technology education into the primary curricula of countries worldwide. Reasons for this movement, successes and barriers to development are discussed and speculation about the future of Technology education is reflected upon. The second part of the book relates to issues that have arisen as the subject has grown over the last twenty years, and consideration needs to be given to these if future successes are to be achieved. Classroom practice including designing and ICT, teacher education, enterprise, sustainability and indigenous technology are all reflected upon and support the notion of technology as a valued and valuable part of the primary curriculum This book should be of interest to undergraduate and graduate students, practitioners, researchers, curriculum developers, policy makers and professional development providers who are involved with, and have an interest in, primary technology education worldwide.
This international handbook reflects on the development of the field of technology education. From reviewing how the field has developed and its current strengths, consideration is given to where the field might go and how it can be supported in this process.
"This book evaluated the incorporation of technology into educational processes reviewing topics from primary and secondary school to higher education, from Second Life to wiki technology, from physical education to cultural learning"--Provided by publisher.