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What are the best practices for leading a workforce in which human employees have merged cognitively and physically with electronic information systems and work alongside social robots, artificial life-forms, and self-aware networks that are ‘colleagues’ rather than simply ‘tools’? How does one manage organizational structures and activities that span actual and virtual worlds? How are the forces of technological posthumanization transforming the theory and practice of management? This volume explores the reality that an organization’s workers, managers, customers, and other stakeholders increasingly comprise a complex network of human agents, artificial agents, and hybrid human-synthetic entities. The first part of the book develops the theoretical foundations of an emerging ‘organizational posthumanism’ and presents frameworks for understanding and managing the evolving workplace relationship between human and synthetic beings. Other chapters investigate topics such as the likelihood that social robots might utilize charismatic authority to lead human workers; potential roles of AIs as managers of cross-cultural virtual teams; the ethics and legality of entrusting organizational decision-making to spatially diffuse robots that have no discernible physical form; quantitative approaches to comparing managerial capabilities of human and artificial agents; the creation of artificial life-forms that function as autonomous enterprises competing against human businesses; neural implants as gateways that allow human users to participate in new forms of organizational life; and the implications of advanced neuroprosthetics for information security and business model design. As the first comprehensive application of posthumanist methodologies to management, this volume will interest management scholars and management practitioners who must understand and guide the forces of technologization that are rapidly reshaping organizations’ form, dynamics, and societal roles.
What are the best practices for leading a workforce in which human employees have merged cognitively and physically with electronic information systems and work alongside social robots, artificial life-forms, and self-aware networks that are 'colleagues' rather than simply 'tools'? How does one manage organizational structures and activities that span both actual and virtual worlds? How are the forces of technological posthumanization transforming the theory and practice of management?This volume explores the reality that an organization's workers, managers, customers, and other stakeholders increasingly comprise a complex network of human agents, artificial agents, and hybrid human-synthetic entities. The first part of the book develops the theoretical foundations of an emerging 'organizational posthumanism' and presents conceptual frameworks for understanding and managing the evolving workplace relationship between human and synthetic beings.Subsequent chapters investigate concrete management topics such as the likelihood that social robots might utilize charismatic authority to inspire and lead human workers; potential roles of AIs as managers of cross-cultural virtual teams; the ethics and legality of entrusting organizational decision-making to spatially diffuse robots that have no discernible identity or physical form; quantitative approaches to comparing the managerial capabilities of human and artificial agents; the creation of artificial life-forms that function as autonomous enterprises which evolve by competing against human businesses; neural implants as gateways that allow their human users to participate in new forms of organizational life; and the implications of advanced neuroprosthetics for information security and business model design.As the first comprehensive application of posthumanist methodologies to the field of management, this volume will be of use to scholars and students of contemporary management and to management practitioners who must increasingly understand and guide the forces of technologization that are rapidly reshaping organizations' form, dynamics, and societal roles.
The Posthuman offers both an introduction and major contribution to contemporary debates on the posthuman. Digital 'second life', genetically modified food, advanced prosthetics, robotics and reproductive technologies are familiar facets of our globally linked and technologically mediated societies. This has blurred the traditional distinction between the human and its others, exposing the non-naturalistic structure of the human. The Posthuman starts by exploring the extent to which a post-humanist move displaces the traditional humanistic unity of the subject. Rather than perceiving this situation as a loss of cognitive and moral self-mastery, Braidotti argues that the posthuman helps us make sense of our flexible and multiple identities. Braidotti then analyzes the escalating effects of post-anthropocentric thought, which encompass not only other species, but also the sustainability of our planet as a whole. Because contemporary market economies profit from the control and commodification of all that lives, they result in hybridization, erasing categorical distinctions between the human and other species, seeds, plants, animals and bacteria. These dislocations induced by globalized cultures and economies enable a critique of anthropocentrism, but how reliable are they as indicators of a sustainable future? The Posthuman concludes by considering the implications of these shifts for the institutional practice of the humanities. Braidotti outlines new forms of cosmopolitan neo-humanism that emerge from the spectrum of post-colonial and race studies, as well as gender analysis and environmentalism. The challenge of the posthuman condition consists in seizing the opportunities for new social bonding and community building, while pursuing sustainability and empowerment.
Emerging posthuman technologies are creating human beings who are increasingly computerized and computers that ever more resemble human beings. How will this technological and social convergence transform the field of management?Within this dawning posthuman age, the traditional biological human being will no longer be the only intelligent agent serving organizations as employees, consultants, board members, investors, or consumers; instead, the universe of intelligent entities filling such roles will increasingly include neuroprosthetically augmented or genetically modified human beings, social robots, artificial general intelligences, and sentient networks that interact within complex digital-physical ecosystems and virtual worlds. The texts collected here constitute the first-ever volume dedicated to exploring this future from the perspective of management theory and practice and developing a comprehensive conceptual framework for posthuman organizational management.Individual chapters focus on posthuman organization development, the use of neuroprosthetic devices to create digital-physical ecosystems and posthuman socioeconomic interaction, the impact of neurocybernetic enhancement on organizational business models, the impact of implantable computers on information security, the ability of social robots to serve as charismatic leaders within organizations, the legal and ethical implications of creating robots that lack a discernible body, the use of artificial agents to manage virtual teams of human workers; measures for comparing the work of human and artificial agents performing management functions, the relationship of sociality and autonomy in managerial robots, and the possibility of artificial life-forms functioning as businesses within the real-world economy. The chapters are tied together through the conceptual framework of the Posthuman Management Matrix, a two-dimensional model designed to aid management theorists and practitioners in understanding and anticipating the new opportunities and challenges that organizations will face as a result of such radical technological and social change.
In Posthumanism: A Guide for the Perplexed, Peter Mahon goes beyond recent theoretical approaches to 'the posthuman' to argue for a concrete posthumanism, which arises as humans, animals and technology become entangled, in science, society and culture. Concrete posthumanism is rooted in cutting-edge advances in techno-science, and this book offers readers an exciting, fresh and innovative exploration of this undulating, and often unstable, terrain. With wide-ranging coverage, of cybernetics, information theory, medicine, genetics, machine learning, politics, science fiction, philosophy and futurology, Mahon examines how posthumanism played-and continues to play-a crucial role in shaping how we understand our world. This analysis of posthumanism centers on human interactions with tools and technology, the centrality of science, as well as an understanding of techno-science as a pharmakon-an ancient Greek word for a substance that is both poison and cure. Mahon argues that posthumanism must be approached with an interdisciplinary attitude: a concrete posthumanism is only graspable through knowledge derived from science and the humanities. He concludes by sketching a 'post-humanities' to help us meet the challenges of posthumanism, challenges to which we all must rise. Posthumanism: A Guide for the Perplexed provides a concise, detailed and coherent exploration of posthumanism, introducing key approaches, concepts and themes. It is ideal for readers of all stripes who are interested in a concrete posthumanism and require more than just a simple introduction.
This book develops new insights into the evolving nature of organizations by applying the methodologies of posthumanist thought to the fields of organizational theory and management. An emerging 'organizational posthumanism' is described that makes sense of the ways in which forces of technological posthumanization are reshaping the members, personnel structures, information systems, processes, physical and virtual spaces, and external environments available for use by organizations. Conceptual frameworks and analytic tools are formulated that diagnose the convergence in the capacities of human and artificial actors generated by new technologies relating to human augmentation, synthetic agency, and digital-physical ecosystems. As the first systematic study of these topics, this text will interest scholars and students of organizational management and management practitioners who grapple on a daily basis with the forces of technologization that are increasingly powerful drivers of organizational change.
This book aims at exploring the reception of critical posthumanist conversations in the context of Management and Organization Studies. It constitutes an invitation to de-center the human subject and thus an invitation to the ongoing deconstruction of humanism. The project is not to deny humans but to position them in relation to other nonhumans, more-than-humans, the non-living world, and all the “missing masses” from organizational inquiry. What is under critique is humanism’s anthropocentrism, essentialism, exceptionalism, and speciesism in the context of the Anthropocene and the contemporary crisis the world experiences. From climate change to the loss of sense at work, to the new geopolitical crisis, to the unknown effects of the diffusion of AI, all these powerful forces have implications for organizations and organizing. A re-imagination of concepts, theories, and methods is needed in organization studies to cope with the challenge of a more-than-human world.
You don’t know how far you can trust what you see or feel or remember, because it could all just be a byproduct of your neural implant or illusions fabricated by a neurohacker. Self-evolving computer viruses and stray nanorobotic swarms have taken up residence in the components of your robotic prosthetic arm. Battles over access to neurocybernetic enhancement, life-extension biotech, and immersive VR paradises are fragmenting humanity into new strata of haves and have-nots. You can never tell whether the full-body cyborgs that you see in the street belong to military units, megacorps, or bands of hackers-for-hire… or maybe all three at once. Such near-future cyberdystopias provide the perfect setting for a hard-SF roleplaying game campaign. But how much reality lies beneath their surface? Could a human mind really learn how to operate a full cyborg body that has wheels or wings or dozens of robotic tentacles, or would it be too ‘alien’? If relatively small changes in brain temperature can cause behavioral impacts (or even brain damage), is it advisable to implant a heat-spewing miniaturized supercomputer in someone’s cranium? A neural jack that lets you instantly download new skills sounds great, but could such a thing actually work? And which of your cognitive functions could a hacker take control of by compromising such a device? If you’ve ever thought about any of these questions when designing or running an adventure, then Mnemoclave’s Posthuman Cyberware Sourcebook series is meant for you. It’s designed especially for GMs who want to give their campaigns a grittier edge and loads of surprises that’ll keep their players on their toes – and for serious gamers who want to map out the potential and limitations of their characters’ cyberware from a new perspective. This first volume in the series offers an introduction to the use of neuroprostheses for sensory, cognitive, and motor enhancement and explores distinctions between posthuman and transhuman cyberware. It’s not simply a tale of artificial eyes with telescopic night vision or combat-grade cyberlimbs but also a blueprint for the development of neuroprosthetically enhanced imagination, emotions, and conscience and the creation of human-synthetic hive minds. The volume considers neuroprosthetic devices’ human hosts in their three roles as sapient minds, embodied organisms, and social and economic actors to explain how cyberware can be employed either as tools for personal empowerment and liberation or mechanisms of enslavement and zombification. The book serves as a resource for designing campaigns or one-off adventures set in worlds with a cyberpunk, postcyberpunk, or biopunk milieu in which posthumanizing cyberware exists and societies are tilting toward the dystopian. The text includes dozens of special inserts with plot hooks, character traits, equipment descriptions, and ideas regarding setting and atmosphere that help you incorporate the material directly into your game, regardless of which rule system you’re running.
Ever since TIME magazine's 1983 'Man of the Year' was the PC, we have been led to believe that our domestic spaces have been colonized by digital technology. Too little attention has been paid to the domestic spaces and inhabitants impacted by this, and critical posthumanism has been captured by a picture of humanity overly indebted to digital technologies and their largely male progenitors. By applying feminist theory to posthumanism, this work recovers the plethora of sophisticated human-technology mediations associated with the home and practiced primarily by women, the elderly, infants, the disabled and across cultures globally, challenging dominant, contemporary visions of a future humanity. Authors Dennis M. Weiss and Colbey Emmerson Reid look at various iterations of the posthuman and assert the need for alternative, feminist readings that emphasize different standpoints from which to assess people, places, and products. Chapters address the impact of posthumanism on design theory and look at familiar domestic objects, with different attributes from those typically affiliated with technology and the future, such as clothing, textiles, ceramics, furniture and wallpaper. They reveal their unhomely, extra-human qualities and offer a much-needed perspective on domestic spaces and practices, revivifying the home as a site of species transformation and pushing beyond traditional understandings of person, mothering, families and care-giving to highlight a range of critically-overlooked mediated materialisms and embodiments affiliated with domestic space. By focusing on the neglected intersection of the posthuman with the home and exploring domestic posthuman design, Designing the Domestic Posthuman offers a vision of a future humanity that retains identity, integrity and considers our relationship to others, to the world and things in it. This book widens the lens of critical focus in posthumanism, feminist philosophy and design and presents an alternative, inclusive design framework for the future.
Problematic assumptions which see humans as special and easily defined as standing apart from animals, plants, and microbiota, both consciously and unconsciously underpin scientific investigation, arts practice, curation, education, and research across the social sciences and humanities. This is the case particularly in those traditions emerging from European and Enlightenment philosophies. Posthumanism disrupts these traditional humanist outlooks and interrogates their profound shaping of how we see ourselves, our place in the world, and our role in its protection. In Posthumanism in Practice, artists, researchers, educators, and curators set out how they have developed and responded to posthumanist ideas across their work in the arts, sciences, and humanities, and provide examples and insights to support the exploration of posthumanism in how we can think, create, and live. In capturing these ideas, Posthumanism in Practice shows how posthumanist thought can move beyond theory, inform action, and produce new artefacts, effects, and methods that are more relevant and more useful for the incoming realities for all life in the 21st century.